Heroes V
Interface
Mod requests (orders).
A technical suggestion for modders regarding artifact icon extraction. It proposes cropping a specific area from the hero inventory window to display equipped items in other locations.
Heroes V
Mod showcase
Mod requests (orders).
A discussion thread regarding technical requests and troubleshooting for game interface mods. Users exchange ideas on linking equipment icons to specific windows and seek advice on configuring artifact displays.
2
Heroes V
Mod showcase
Mod requests (orders).
A mod request to add equipped artifact icons to the hero information pop-up window. This feature aims to allow quick visual checks of hero equipment without opening the full inventory.
Heroes V
Other
Adjusting the formula for the mana-draining abilities of Imps, Devils, and Lesser Devils.
Discussion regarding the potential accessibility of hero specializations in game files and the impact of formula changes on mana-draining abilities for demon-type creatures.
7
Olden Era
Mod showcase
Heroes of Might & Magic: Olden Era - Обсуждение
Heroes of Might & Magic: Olden Era is an official prequel developed by Unfrozen. Set on the continent of Jadam in the world of Enroth, it features a story campaign, multiplayer modes, and custom map tools.
Heroes V
Editor
Heroes Allstars
Technical instructions for creating map thumbnails in Heroes Allstars. It details the required dimensions, mipmap usage, and cropping steps to ensure proper display.
Heroes V
Interface
= Small mods that change the visuals =
A visual modification featuring reworked images and scrolls. The mod focuses on graphical improvements while maintaining the original text layout.
8
Heroes V
Mod showcase
= Small mods that change the visuals =
Updated visual modifications for pwlHD, including revisions to existing mods. The post provides side-by-side comparisons showing the visual changes before and after the updates.
8
Heroes V
Artwork
= Small mods that change the visuals =
A collection of eight 1024x1024 PNG images based on Olivier Ledru's artwork from the Heroes 5 artbook. These assets are intended for use as loading screens in custom maps.
3
Olden Era
Adventure map
Heroes of Might & Magic: Olden Era - Обсуждение
A discussion thread regarding the visual style and art direction of the Olden Era mod. Users critique the polished, toy-like aesthetic and its perceived lack of artistic identity.
7
Heroes V
Mod showcase
= Small mods that change the visuals =
A visual modification providing high-definition loading screens. This version supports 1920x1080 custom images and includes cropped, HD-style campaign loading screens.
2
Heroes V
Editor
Current questions and answers regarding the map editor.
Technical troubleshooting guide regarding map editor issues. It provides instructions on file placement for .xdb and .dds textures, path verification, and managing UserMODs and UserCampaigns folders.
Heroes V
Editor
Current questions and answers regarding the map editor.
A discussion thread regarding technical issues in the map editor, specifically addressing black screen errors and the correct formatting of dds file extensions within xdb text files.
2
Heroes V
Other
= Small mods that change the visuals =
A collection of small visual modification files for the game. The archive has been verified as safe by multiple antivirus scans and community downloads.
Heroes V
Other
= Small mods that change the visuals =
A collection of minor visual modification files for the game. The post discusses potential false positive detections by antivirus software during the download process.
Heroes V
Other
= Small mods that change the visuals =
A collection of minor visual modification mods. Note that the provided archive has been flagged by virus scanning tools.
5
Heroes V
Mod showcase
CombatArenamod
This modification alters the visual and functional layout of the combat interface. It provides a redesigned battle screen for players.
2
Heroes V
Battle
Battle Interface
A redesigned combat interface optimized for various screen resolutions. It features a detached action bar, centered battle logs, and scaled combat buttons to ensure usability on both widescreen and 1024x768 displays.
2
Heroes V
Interface
Battle Interface
A modified battle interface that removes non-minimalist elements like icon frames and the battle log. It features an adjusted button panel and reworked small details for a cleaner visual experience.
Heroes V
Interface
Mod requests (orders).
A mod featuring a skill wheel and a functional table. The table can be toggled on or off using a designated hotkey.
Heroes V
Mod showcase
Skillwheel (mod: Moonst@r)
An optional modification for the Skillwheel mod that replaces the next hero button with a skill wheel button during hero selection. It also enables viewing the wheel while on the adventure map.
3
Heroes V
Other
= Small mods that change the visuals =
A collection of minor visual modifications designed to enhance the game's aesthetic. These mods focus on small graphical adjustments and UI improvements.
Heroes V
Other
Corridors of Time
A user comment regarding map design and house placement. The text discusses issues with broken maps and the perceived lack of importance of certain structures during gameplay.
4
Heroes V
Mod showcase
= Small mods that change the visuals =
A collection of visual modifications for the Alaric avatar. These mods alter the colors of the cloth armor and dragon gems using various methods, including color mixers and specific color codes.
Heroes V
Town
= Small mods that change the visuals =
A visual modification that replaces the standard mount of a Necromancer with a pale horse.
Heroes V
Mod showcase
= Small mods that change the visuals =
A minor visual modification that slightly alters the color of the Seraph unit.
Heroes V
Hero
= Small mods that change the visuals =
Visual modifications for the Seraphim hero featuring a glowing sword, darker clothing with green inscriptions, and red hair. The update also includes dragon gems on pendants and adjusted color scales for the wings and garments.
Heroes V
Mod showcase
= Small mods that change the visuals =
A minor visual modification for the Seraphim model, featuring color adjustments to create an Inferno-themed hero for the Haven faction.
Heroes V
Editor
Modding
A method for creating custom camera settings by duplicating existing files and modifying coordinates. The new camera is then added to the UIGameRoot configuration to avoid affecting other users.
8
Heroes V
Mod showcase
= Small mods that change the visuals =
A visual modification for the Maps_ToE_UnlockAllHeroes mod that adjusts the Overlord's camera in the castle garrison interface to prevent head cropping. It also includes two additional heroes, Gward and Timkhan.
Heroes V
Other
Modding
A technical inquiry regarding the modification of creature camera settings. The user seeks to identify the specific file responsible for defining camera angles to allow for individual adjustments without affecting other units.
Heroes V
Hero
Modding
A technical discussion regarding modifications to the Sovereign and UIGameRoot files to unlock campaign heroes. It explores the potential side effects of changing class parameters within the game files.
Heroes V
Editor
Modding
A personal account regarding the technical challenges and processes involved in modding specific scenes within the game.
3
Heroes V
Battle
= Small mods that change the visuals =
A visual modification that alters arena textures by substituting AmbientColor values. It allows users to change ground appearance and adjust light colors to match specific faction aesthetics.
3
Heroes V
Mod showcase
= Small mods that change the visuals =
A collection of minor visual modifications that adjust unit models. Some adjustments include dynamic color changes for models based on the terrain they occupy.
3
Heroes V
Interface
Modding
A collection of screenshots documenting a cancelled modification that introduced an additional Options menu within the game's Settings menu.
Heroes V
Mod showcase
= Small mods that change the visuals =
A collection of small visual modifications for the game. These mods adjust the positioning and scaling of text elements and UI windows to ensure proper display on various resolutions.
2
Heroes V
Mod showcase
= Small mods that change the visuals =
Technical advice regarding the creation of interface texture mods. It explains that UI elements are scaled from a base resolution of 1024x768 and must be designed according to those dimensions.
5
Heroes V
Interface
Skillwheel (mod: Moonst@r)
A modification of the Azard Skillwheel mod that incorporates a skill probability solution from vova2112. It focuses on core mechanics while maintaining game stability.
Heroes V
Interface
SkillWheel (Mod)
A modification for the level-up interface that introduces a skill wheel system. It aims to integrate skill selection with city icons within the level-up box.
2
Heroes V
Interface
SkillWheel (Mod)
A modification that replaces faction symbols in the level-up box with city icons. It alters the user interface, which prevents saves from being loaded without the mod active.
4
Heroes V
Map preview
= Small mods that change the visuals =
A collection of small visual modification mods designed to update the graphics across all game campaigns. The file includes various scenario-specific changes to enhance the overall aesthetic.
Heroes V
Editor
Current questions and answers regarding the map editor.
Technical update regarding fixes for Raelag character string files, specifically addressing HeroCharacterArena and HeroCharacterAdventure within the map data.
2
Heroes V
Mod showcase
= Small mods that change the visuals =
Подборка небольших модификаций, изменяющих визуальное отображение интерфейса игры. Включает варианты с обновленным видом игровых свитков и заголовков.
3
Heroes V
Other
= Small mods that change the visuals =
A collection of small visual modifications designed to replicate standard scenario and multiplayer map image formats for campaign intro screens and fan-made content.
2
Heroes V
Battle
Fallen Knight
Technical documentation regarding the display of battlefield grid screenshots in pre-3 versions. It provides instructions on resaving files without compression to ensure correct sizing and visibility.
3
Heroes V
Interface
= Small fix mods =
A clean version of profile 3.1 that excludes various modifications. This build removes changes to creature damage, element scaling, and Erin damage.
Heroes V
Mod showcase
= Small fix mods =
A small modification designed to increase damage output. This fix addresses issues where damage values may appear lower than intended.