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Map preview
Journey
Путешествие представляет собой сложную и реиграбельную карту с множеством квестов. Игрокам доступны различные фракции, включая некромантов и дворфов, а также важные артефакты, такие как Кольцо быстроты и Меч Холода.
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Ogo
A campaign consisting of two maps featuring specific quest triggers and resource management. Key items include a bow and speed aura, while certain objectives like the Sphinx quest may be difficult to complete.
Heroes V
Map preview
Gray Alliance
Custom campaign featuring a unique storyline and hidden gameplay elements. Players can find a stack of knights near the starting village to assist in early combat.
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The beginning of the War.
Discussion of map mechanics, AI behavior, and specific strategies for the Beginning of War map. It covers hero abilities, troop management, and tactical tips for overcoming various castle defenses.
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Elven Triad
Обзор кампании Эльфийская триада, состоящей из трех карт. Текст содержит анализ баланса героя, сложности нейтральных существ и особенностей развития персонажа между сценариями.
Heroes V
Map preview
Hive Leader 2: Fall of the Empire
A user review of the map Pack Leader 2: Fall of the Empire. The text discusses gameplay balance, script issues, and faction placement within the map's design.
Heroes V
Map preview
Hive Leader
Сценарий с высокой сложностью, требующий эффективного использования навыков Empathy, Shouts и Education. Герой должен достичь 38–39 уровня для успешного прохождения карты и победы над сильными противниками.
Heroes V
Other
Valley of the Marauders
A video featuring a choice between goblins and druids in the Valley of Looters. The content includes a quest description regarding the search for a hidden elven camp.
Heroes V
Map preview
Archdevil
Обзор пользовательского прохождения кампании Архидьявол. Текст содержит разбор игровых механик, описание миссий, критику баланса ресурсов и советы по прохождению уровней.
Heroes V
Map preview
Legacy of the Past
A custom scenario featuring hidden features, scripted cutscenes, and a complex plot. The map includes a vampire cave and a finale set in the Mausoleum of Knowledge, requiring strategic spell selection and unit management.
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Unicorn Empire
A custom map featuring an aggressive AI and default game settings. The third mission is playable on Grand difficulty using a well-developed Vares from the second chapter.
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Map preview
The Road Back
A player review of the Return Path scenario, noting its quality and providing tactical advice regarding creature spawning and skill management for the final battle.
Heroes V
Battle
Final sprint.
A custom map featuring strategic combat scenarios. Players can choose between Human, Dwarf, Elf, or Darkness factions, with gameplay focusing on unit management and specific tactical advantages.
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Map preview
Shades of Darkness
A discussion regarding the Dark Edges scenario, covering its technical stability, map layout changes, and specific tactical requirements for the Dungeon battles and the encounter with Reveran.
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The Quest for Truth
A six-mission campaign featuring various tactical challenges and unique mechanics. The gameplay focuses on unit management and specific spells like summon and control to navigate encounters.
Heroes V
Adventure map
green
A player's commentary regarding a specific map route. It discusses the difficulty of passing a castle outpost and the alternative method of accumulating troops to reach Utopia.
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Path of the Fallen
Unfinished and unbalanced custom map featuring a unique path system. It includes specific spellbooks for Summoning and Light, though it lacks certain creatures and mentors.
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Other
Path of the Fallen
Архив с файлами проекта Путь падшего. Содержит идентичные наборы данных, различающиеся только текстовым файлом readme.
Heroes V
Map preview
Flame of Vengeance (version 1.2). In the name of Urgash!
A user review of the Flame of Vengeance campaign (version 1.2). The text discusses character models, linguistic corrections, and several technical bugs encountered during specific missions.
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Sage from fairy tale
A collection of philosophical reflections and aphorisms regarding the nature of wisdom and human intellect. The text explores the relationship between knowledge, pride, and the recognition of one's own limitations.
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The fate of the kingdom.
Обзор пользовательского отзыва о карте Судьба королевства. Автор критикует дисбаланс сложности, легкий захват ключевых объектов и возможность быстрого захвата вражеских замков, что нарушает игровой процесс.
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Map preview
Heart of Chaos
Обзор модификации Heart of Chaos, характеризующейся сниженным уровнем развития замков, ограничением уровня героя до 28 и специфическими механиками магии. В игре присутствуют дисбалансные гарнизоны и высокая инициатива противника.
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Adventure map
Gnomishness
A discussion regarding difficulties in locating or obtaining three specific chests within the Gnomania level.
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Battle
Uninvited guests.
A custom map featuring an overpowered hero with a powerful Fire Wall ability. The scenario includes unique spell locations, multiple skill trees, and a challenging Mentor encounter.
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Map preview
Hand of Fate. Part 2: Despair
A mystical artifact or quest item associated with the theme of despair. It serves as a component in a narrative progression focused on conquest and destiny.
Heroes V
Map preview
Hand of Fate. Part 1: On the March
A nostalgic item that evokes memories of past eras. It serves as a thematic component for a journey toward conquest.
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Map preview
The Fate of the Silver Cities
A custom map for Heroes of Might & Magic featuring uneven difficulty scaling. The scenario transitions from easy early encounters to predictable auto-battleable mid-game segments and a weak final boss encounter.
Heroes V
Map preview
Deep lake.
A medium to high-paced map featuring an orc-centric setting. The gameplay difficulty is relatively low.
Heroes V
Adventure map
Blood Oath
Обсуждение возможной ошибки в игровом процессе, связанной с получением 60 архимагов в шахте. Пользователь интересуется, является ли такое количество юнитов стандартным игровым событием или программным сбоем.
Heroes V
Map preview
Elven Triad
A collection of player observations and technical feedback regarding exploration glitches, diplomacy mechanics, and mission difficulty in the Heroes of Might & Magic series.
Heroes V
Map preview
Gardholm. Chapter One.
A custom map featuring a long, static-enemy layout. It contains two mana wells and requires specific progression with the Necropolis faction and the Boots of Open Path to complete.
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Restless Lands
A custom map featuring uneven difficulty spikes and unbalanced creature growth. The layout includes high-power guard stacks near the Astral Gate and a significantly weakened endgame.
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Battle
Archipelago of Life
A player report regarding a progression stall in the Archipelago of Life map. The text describes a situation where liches were defeated near an abandoned mine, but the Blood Temple remains unaddressed.
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Map preview
1001 Phoenix
A player commentary regarding the 1001 Phoenix scenario. It discusses the requirement for Ears of Wheat and suggests adding secondary objectives to reduce the tedious nature of the final stage.
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Adventure map
1001 Phoenix
A custom map where the Phoenix serves as the primary antagonist hero rather than a standard unit. The scenario features unconventional design elements and unique terrain challenges.
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Battle
1001 Phoenix
A collection of game files and folders that have been cleared of previous interferences to prepare for a fresh installation or gameplay session.
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Adventure map
Astralia
Astralia is a specific item or resource found within treasure chests. It can assist players in overcoming early-game difficulties when playing as a demon faction.
Heroes V
Map preview
Path to Light
A player report regarding mission balance and mechanics. It notes demon squad invulnerability, border guard bypasses, and the distance of fortresses from the starting position.
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Adventure map
New order.
A discussion regarding gameplay strategies and unit management, covering dungeon navigation, garrison bypasses, and hero skill development for Menelaus.
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Adventure map
New order.
A discussion regarding gameplay bugs and inaccessible map elements in the New Order scenario, specifically concerning demon encounters and portal entrances.
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Adventure map
Trap
A guide detailing a strategy for overcoming a trap on higher difficulties. It includes specific advice on castle placement and provides coordinates for the final objective.
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Adventure map
Outcast
A player review of the Outcast difficulty level. The text notes the high challenge of the setting and mentions specific missing items like Sandro's cloak and the Wall of Swords.
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Other
Runes in good hands.
A note regarding game settings and creature configurations. It confirms that neutral armies are not mixed and the setup is suitable for EWA.
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Other
Runes in good hands.
A discussion regarding the potential impact of runes on hero progression and skill development. The post explores various skill combinations and the availability of specific mentors.
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Adventure map
Artania
A player strategy guide for the Artania campaign focusing on Elven gameplay. It includes a specific sequence of faction matchups and tips for managing garrisons and heroes.
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Battle
The Necromancer's Path.
A strategy guide for defeating the boss Wessell on a specific map. It details how to use high stacks of ghosts and specific artifact combinations, such as the Staff of Sar-Iss, to overcome his high damage output.
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Battle
The Price of Love
Описание прохождения карты «Плата за любовь» с выполнением всех побочных задач. Автор использует заклинания Slow, Dispel и Summon, избегая при этом юнитов Subordinate и Berserk.
Heroes V
Other
The Price of Love
Обзор модификации версии 3.1 EWA для игры. Текст содержит информацию о текущем состоянии и изменениях в игровом процессе.