Heroes V
A mod for Heroes V 3.1 that introduces new heroes. This specific update provides five icons for the League of Extraordinary Gentlemen faction.
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Heroes V
A mod for Heroes V 3.1 that introduces new heroes. This specific update provides five icons for the League of Extraordinary Gentlemen faction.
Heroes V
A modification for Heroes of Might & Magic V version 3.1 that introduces new heroes to the game. The files include original format assets rather than just image files.
Heroes V
A modification that enables the spawning of creatures from the NCF expanded neutral creature list on randomly generated maps. It functions similarly to NHF compatibility tools.
Heroes V
A collection of voiceover files for various maps, scenarios, and campaigns. The current release includes audio for three specific scenarios, with plans to expand to videos and character dialogues.
Heroes III
German language translation patch for the HoMM3 HD mod. It is installed by copying files to the patch folder and activating them through the mod interface.
Heroes III
German language translation patch for the HoMM3 HD mod. It is installed by copying files to the patch folder and activating them through the mod interface.
Heroes V
A discussion thread for requesting new mod content, including specific dragon models and visual adjustments for Inferno structures. Users suggest potential changes to magic barriers and castle assets.
Heroes V
Discussion regarding methods to improve computer opponent intelligence, including the availability of various community-made modifications.
Heroes V
Information regarding available modifications designed to improve the artificial intelligence of computer opponents. These mods aim to enhance the strategic decision-making of the AI.
Heroes V
Information regarding available modifications designed to improve the artificial intelligence of computer opponents. These mods aim to enhance the strategic decision-making of the AI.
Heroes V
A discussion regarding the technical implementation of dragon attack patterns. It addresses issues with cooldown charges and the integration of ranged and melee combat mechanics.
Heroes V
A discussion regarding the technical implementation of special abilities in unit files. It covers how to add specific spells, such as Fireball, to units and how to integrate the corresponding animations.