- Players: 4
- Teams: 2 v 2
Large multiplayer map designed for Heroes of Might & Magic III. It features a Battle Royale gameplay mode on a 176x176 grid, supporting both free-for-all and 2 vs. 2 alliance formats.
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Found: 21
Large multiplayer map designed for Heroes of Might & Magic III. It features a Battle Royale gameplay mode on a 176x176 grid, supporting both free-for-all and 2 vs. 2 alliance formats.
Medium-sized multiplayer map titled Fortuna, created by HelJaf. The map features a 136x136 grid layout.
A medium-sized multiplayer map named Batle, designed by HelJaf. It features a 136x136 grid layout.
A large 176x176 multiplayer map designed for 4 players in a 2x2 team format. This map by Alenka-Libra contains no additional scripts.
A two-level scenario map for four players designed for the Haven faction. Set in a 216x216 world, the story follows Edward's quest to find a replacement for the sphere of time.
Medium-sized multiplayer arena map designed for 2x2 combat. It features two levels and includes updates such as additional creatures and the prohibition of astral gates.
Large multiplayer arena map designed for 6 players. This two-level map features random cities and includes both surface and underground combat, with a reworked Dungeon area.
A collection of adapted mods for the Epic War Age. This compilation includes various community-made modifications for the game.
Multiplayer map for 4 players (2x2) set on a medium-sized island in the Sea of Shadows. The map features the Dungeon faction and centers on a conflict over ancient artifacts.
A discussion thread regarding troubleshooting and unresolved issues within the map editor, including a changelog for reference.
DRT A discussion thread regarding map editor scripting issues, focusing on creature population logic and the implementation of custom artifact sets via XDB files._
A discussion regarding map editor technical issues, including queries about locating city names and building IDs. The post contains a Lua script intended to automate Angel specialization and a map file that causes game crashes.