Library

Maps

1,750 maps and campaigns

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Alenka
Multiplayer 176X176 Libra

A large 176x176 multiplayer map designed for 4 players in a 2x2 team format. This map by Alenka-Libra contains no additional scripts.

Between the hammer and the anvil.
Scenario M Победитель

Исправленная версия карты «Меж молотом и наковальней». В обновлении устранены ошибки скрипта, мешавшие прохождению на сложности «Герой», и оптимизирована работа катсцен при захвате замков.

The Road Back
Scenario L AlekseyS

A story-driven scenario map for four players on a 176x176 two-level grid. Set in the Haven faction after the Rune Sphere mission, it follows Edward's imprisonment and William's rescue attempt.

Legacy of Shantiri
Scenario M AlekseyS

A story-driven scenario map for the Academy of Magic designed for four players. This 136x136 two-level map follows the events between Gruver's Expedition and the Time Paradox.

Temporal paradox.
Scenario M AlekseyS

A three-player scenario map set in the Falcon Empire. This 136x136 two-level map features Haven-focused gameplay, cinematic cutscenes, and a story centered on the struggle for the throne.

Echoes of the Void
Scenario M RedHeavenHero

A medium-sized 136x136 scenario for four players in a free-for-all format. This dungeon-based map requires game version 3.1 and features Alaric as the main hero.

In search of the Rune Sphere.
Scenario XL AlekseyS

A two-level scenario map for four players designed for the Haven faction. Set in a 216x216 world, the story follows Edward's quest to find a replacement for the sphere of time.

Clash of Four

Clash of Four

Multiplayer M Wonder404

Medium-sized multiplayer arena map designed for 2x2 combat. It features two levels and includes updates such as additional creatures and the prohibition of astral gates.

  • TourHard1x3.h5m 96.5 KB
  • TourHard.h5m 96.2 KB
Grover’s Expedition
Scenario M AlekseyS

A two-level scenario map for three players designed for mages. The 136x136 map features a prohibition on the Arcane Knowledge perk and includes specific quest rewards and troop scaling.