Large-scale scenario map for the Haven faction featuring a two-level structure. The map supports a 1vs2vs1vs1 player configuration and follows a story-driven progression.
Maps
Have a map to share?
Adding a map to the Library is easy — just use the button on the right. It is not the only way: a map reaches the Library automatically as soon as a map file is attached to a forum post, which usually happens in a game’s "Maps" boards.
A collection of custom video-oriented models including Agrael and various knights. The package features specific animations and a map for viewing, though the assets are not intended for gameplay use.
A playable custom map titled Path to Knowledge. The file is provided for community use and exploration.
Hill of the Undead is a medium-sized 136x136 dungeon scenario for four players. Set before the Fifth Eclipse War, the map features Agrail as the main hero and requires game version 3.1.
Small two-level map for four players titled Pirate action. Created by King Tolgar, this scenario follows the story of the pirate Corsair Skull and is written in Belarusian.
An archive containing maps smaller than 72x72 cells, including a test example and a brief guide on how to create custom small-scale maps.
A large 176x176 island scenario designed for five players. This two-level map allows any faction to be selected and features a competitive combat-focused layout.
A discussion thread for users to request technical assistance regarding map files that fail to open within the game editor.
A technical guide discussing methods for locating and extracting map files from text.pak. It details specific file paths and troubleshooting steps for converting map formats to .h5m.
A technical guide discussing methods for locating and extracting map files from text.pak. It details specific file paths and troubleshooting steps for converting map formats to .h5m.
Two-level scenario for four players featuring the dwarf Bjorn. The map requires players to collect the regalia of Sar-Isa to unlock a hero, an army, and access to the Castle.
A modification for the story campaign that increases the maximum hero level to 40. The change is applied globally to all campaign maps via the map tree.