<?xml version="1.0" encoding="UTF-8"?>
<AdvMapDesc>
	<Version>1</Version>
	<CustomGameMap>true</CustomGameMap>
	<TileX>96</TileX>
	<TileY>96</TileY>
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	<HasSurface>true</HasSurface>
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				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce6x5_2.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
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				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce6x5_2.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
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				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Hut_Of_Magi.(AdvMapBuildingShared).xdb#xpointer(/AdvMapBuildingShared)"/>
				<PlayerID>PLAYER_NONE</PlayerID>
				<CaptureTrigger>
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				<Name/>
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				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce6x5_1.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
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				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce03.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
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				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce05.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
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			</AdvMapStatic>
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				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce05.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
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				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce06.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
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				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce04.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
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				<Shared href="/MapObjects/Random/Random-Monster-L1.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
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				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
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					<Gem>0</Gem>
					<Gold>0</Gold>
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				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
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				<Shared href="/MapObjects/Random/Random-Monster-L1.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
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				<AttackType>ATTACK_ANY</AttackType>
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				<DoesNotGrow>false</DoesNotGrow>
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				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
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				<Shared href="/MapObjects/Random/Random-Monster-L2.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
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				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
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				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
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				<Shared href="/MapObjects/Random/Random-Monster-L3.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
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				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
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				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
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				<Name/>
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		<Item href="#n:inline(AdvMapTreasure)" id="item_DF2E4B9A-374C-4BA7-82A1-57D5C781ABD5">
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				<Shared href="/MapObjects/Gems.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
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		<Item href="#n:inline(AdvMapTreasure)" id="item_707AF363-75F5-4A48-967F-6F0F63AC9570">
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				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_FC348434-AFBA-4E87-B8F2-E46B5F156CD3">
			<AdvMapTreasure>
				<Pos>
					<x>79</x>
					<y>56</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_9AEF64D4-CE68-46C9-AFAE-1586824F341D">
			<AdvMapTreasure>
				<Pos>
					<x>18</x>
					<y>48</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_C0C367F3-ED8D-45AC-BA46-F1376FE6A56E">
			<AdvMapTreasure>
				<Pos>
					<x>13</x>
					<y>85</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_1D592EE7-B72C-4CD0-92E7-FF2ED1BA2D8E">
			<AdvMapTreasure>
				<Pos>
					<x>72</x>
					<y>21</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_B5965056-29E5-48BD-8E7E-9C2A156E06E2">
			<AdvMapTreasure>
				<Pos>
					<x>71</x>
					<y>57</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_8B4320FB-7777-45A1-93A9-0CDA301107CF">
			<AdvMapTreasure>
				<Pos>
					<x>76</x>
					<y>75</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_8DC00054-60FE-4C6C-A424-DF14E98F3198">
			<AdvMapMonster>
				<Pos>
					<x>51</x>
					<y>77</y>
					<z>0</z>
				</Pos>
				<Rot>3.14159</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random/Random-Monster-L2.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_616E6070-C9D7-4FF4-8A67-CF1D390E2842">
			<AdvMapTreasure>
				<Pos>
					<x>11</x>
					<y>19</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_EA61D374-A27F-4404-981C-523C1EAE7D82">
			<AdvMapMonster>
				<Pos>
					<x>8</x>
					<y>35</y>
					<z>0</z>
				</Pos>
				<Rot>1.5708</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random/Random-Monster-L3.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_1F0F8744-E743-4582-A216-74B719D6CEBD">
			<AdvMapTreasure>
				<Pos>
					<x>57</x>
					<y>16</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_A92CC5D4-4233-49D4-9064-AF25EB736687">
			<AdvMapMonster>
				<Pos>
					<x>41</x>
					<y>39</y>
					<z>0</z>
				</Pos>
				<Rot>3.14159</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random/Random-Monster-L2.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapArtifact)" id="item_D58E90B4-C2AC-465D-9617-F6C517DF781A">
			<AdvMapArtifact>
				<Pos>
					<x>7</x>
					<y>35</y>
					<z>0</z>
				</Pos>
				<Rot>1.5708</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random/Random-Minor.(AdvMapArtifactShared).xdb#xpointer(/AdvMapArtifactShared)"/>
				<armySlots/>
				<MessageFileRef href=""/>
				<spellID>SPELL_NONE</spellID>
				<RandomShiftRadius>0</RandomShiftRadius>
				<untransferable>false</untransferable>
			</AdvMapArtifact>
		</Item>
		<Item href="#n:inline(AdvMapArtifact)" id="item_FDC9B663-4776-4C27-9E25-088C3201EE9D">
			<AdvMapArtifact>
				<Pos>
					<x>51</x>
					<y>76</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random/Random-Minor.(AdvMapArtifactShared).xdb#xpointer(/AdvMapArtifactShared)"/>
				<armySlots/>
				<MessageFileRef href=""/>
				<spellID>SPELL_NONE</spellID>
				<RandomShiftRadius>0</RandomShiftRadius>
				<untransferable>false</untransferable>
			</AdvMapArtifact>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_F6927F0A-46B0-4A5E-904E-03BEB969B6D0">
			<AdvMapStatic>
				<Pos>
					<x>39</x>
					<y>50</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce03.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_8BC25E85-E8CE-4DDB-A18B-67853623AE05">
			<AdvMapStatic>
				<Pos>
					<x>35</x>
					<y>53</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce04.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_A803D99C-AB47-4234-93AF-581A1A3C362C">
			<AdvMapStatic>
				<Pos>
					<x>41</x>
					<y>53</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce04.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_1FABD5FD-4C12-49EB-82EA-02E5B61D5DAC">
			<AdvMapStatic>
				<Pos>
					<x>45</x>
					<y>49</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce04.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_0B718D84-3FB7-42DD-888E-E87ADF115522">
			<AdvMapStatic>
				<Pos>
					<x>36</x>
					<y>83</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Stones/BigStone03.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_17EAD8F2-525A-4550-A71C-7D3B4E7BC64B">
			<AdvMapStatic>
				<Pos>
					<x>16</x>
					<y>57</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Stones/BigStone04.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_6AB0F5D9-3CDE-46D1-A3D4-50E74FCC9EB7">
			<AdvMapStatic>
				<Pos>
					<x>17</x>
					<y>55</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/TESTS/Snow_Object/SnowStone/Stone_4x4_07.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_4A92E47A-0199-488B-95F8-809BE58BBE85">
			<AdvMapStatic>
				<Pos>
					<x>24</x>
					<y>51</y>
					<z>0</z>
				</Pos>
				<Rot>4.71239</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/TESTS/Snow_Object/SnowStone/Stone_4x4_07.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_E3A0883B-8224-4197-A40F-492CB3F94078">
			<AdvMapStatic>
				<Pos>
					<x>35</x>
					<y>81</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce04.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_55E2EF65-4E92-4187-84AB-150BAC344D73">
			<AdvMapStatic>
				<Pos>
					<x>15</x>
					<y>72</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce04.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_59C224CF-3B47-4BE3-A17B-9AE2B5599EB5">
			<AdvMapStatic>
				<Pos>
					<x>68</x>
					<y>60</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Stones/SmallStone10.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_992E119E-1EBF-48C8-AB81-6D4558DE27DE">
			<AdvMapStatic>
				<Pos>
					<x>64</x>
					<y>61</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce03.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_7C627B27-BC98-4863-8150-48674C6CC07B">
			<AdvMapTreasure>
				<Pos>
					<x>41</x>
					<y>38</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_05F6CE34-D4CF-4EA6-9A67-49CA16C1F482">
			<AdvMapTreasure>
				<Pos>
					<x>40</x>
					<y>39</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_ED10BCC5-093C-4240-A265-A8F37EEDCA7F">
			<AdvMapTreasure>
				<Pos>
					<x>32</x>
					<y>45</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_07484A03-0FB4-42AA-8171-12968DC5B494">
			<AdvMapStatic>
				<Pos>
					<x>19</x>
					<y>83</y>
					<z>0</z>
				</Pos>
				<Rot>3.14159</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce5x4_1.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_1FFF9B38-73B1-4AA0-96A4-BD5D1EE0F571">
			<AdvMapStatic>
				<Pos>
					<x>19</x>
					<y>75</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Stones/BigStone03.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_BF73DA6D-1EEA-41E3-B66A-CF20AADDF0FE">
			<AdvMapStatic>
				<Pos>
					<x>67</x>
					<y>60</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Stones/BigStone02.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapTown)" id="item_A6A41039-9115-4F06-B03A-AFCC514D62DC">
			<AdvMapTown>
				<Pos>
					<x>9</x>
					<y>76</y>
					<z>0</z>
				</Pos>
				<Rot>1.5708</Rot>
				<Floor>0</Floor>
				<Name>town1</Name>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Fortress.(AdvMapTownShared).xdb#xpointer(/AdvMapTownShared)"/>
				<PlayerID>PLAYER_1</PlayerID>
				<CaptureTrigger>
					<Action>
						<FunctionName/>
					</Action>
				</CaptureTrigger>
				<HeroDeployTrigger>
					<Action>
						<FunctionName/>
					</Action>
				</HeroDeployTrigger>
				<ShipTile>
					<x>0</x>
					<y>0</y>
				</ShipTile>
				<Specialization href="/GameMechanics/TownSpecialization/Fortress/Random/Tier2.xdb#xpointer(/TownSpecialization)"/>
				<buildings>
					<Item>
						<Type>TB_TOWN_HALL</Type>
						<InitialUpgrade>BLD_UPG_1</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_2</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_FORT</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_2</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_MARKETPLACE</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SHIPYARD</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_TAVERN</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_BLACKSMITH</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_MAGIC_GUILD</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_1</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_1</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_2</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_3</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_4</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_5</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_6</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_7</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_GRAIL</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_WONDER</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SPECIAL_0</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SPECIAL_1</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_1</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SPECIAL_2</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SPECIAL_3</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SPECIAL_4</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SPECIAL_5</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
				</buildings>
				<Editable>
					<NameFileRef href="TownName.2.txt"/>
					<BiographyFileRef href="TownBiography.2.txt"/>
				</Editable>
				<armySlots>
					<Item>
						<Creature>CREATURE_DEFENDER</Creature>
						<Count>10</Count>
					</Item>
					<Item>
						<Creature>CREATURE_AXE_FIGHTER</Creature>
						<Count>5</Count>
					</Item>
				</armySlots>
				<spellIDs>
					<Item>SPELL_MAGIC_ARROW</Item>
					<Item>SPELL_MAGIC_FIST</Item>
					<Item>SPELL_LIGHTNING_BOLT</Item>
					<Item>SPELL_ICE_BOLT</Item>
					<Item>SPELL_FIREBALL</Item>
					<Item>SPELL_FROST_RING</Item>
					<Item>SPELL_CHAIN_LIGHTNING</Item>
					<Item>SPELL_METEOR_SHOWER</Item>
					<Item>SPELL_IMPLOSION</Item>
					<Item>SPELL_ARMAGEDDON</Item>
					<Item>SPELL_CURSE</Item>
					<Item>SPELL_SLOW</Item>
					<Item>SPELL_DISRUPTING_RAY</Item>
					<Item>SPELL_PLAGUE</Item>
					<Item>SPELL_WEAKNESS</Item>
					<Item>SPELL_ABILITY_WEAKNING_STRIKE</Item>
					<Item>SPELL_FORGETFULNESS</Item>
					<Item>SPELL_BERSERK</Item>
					<Item>SPELL_BLIND</Item>
					<Item>SPELL_HYPNOTIZE</Item>
					<Item>SPELL_UNHOLY_WORD</Item>
					<Item>SPELL_UNHOLY_WORD_HIT_EFFECT</Item>
					<Item>SPELL_BLESS</Item>
					<Item>SPELL_HASTE</Item>
					<Item>SPELL_STONESKIN</Item>
					<Item>SPELL_DISPEL</Item>
					<Item>SPELL_DISPEL_FAIL</Item>
					<Item>SPELL_BLOODLUST</Item>
					<Item>SPELL_DEFLECT_ARROWS</Item>
					<Item>SPELL_DEFLECT_ARROWS_HIT_EFFECT</Item>
					<Item>SPELL_ANTI_MAGIC</Item>
					<Item>SPELL_TELEPORT</Item>
					<Item>SPELL_TELEPORT_FINISH_EFFECT</Item>
					<Item>SPELL_CELESTIAL_SHIELD</Item>
					<Item>SPELL_HOLY_WORD</Item>
					<Item>SPELL_HOLY_WORD_HIT_EFFECT</Item>
					<Item>SPELL_ARMAGEDDON_HIT_EFFECT</Item>
					<Item>SPELL_LAND_MINE</Item>
					<Item>SPELL_WASP_SWARM</Item>
					<Item>SPELL_PHANTOM</Item>
					<Item>SPELL_EARTHQUAKE</Item>
					<Item>SPELL_ANIMATE_DEAD</Item>
					<Item>SPELL_SUMMON_ELEMENTALS</Item>
					<Item>SPELL_EFFECT_SUMMON_ELEMENTALS_AIR</Item>
					<Item>SPELL_EFFECT_SUMMON_ELEMENTALS_EARTH</Item>
					<Item>SPELL_EFFECT_SUMMON_ELEMENTALS_FIRE</Item>
					<Item>SPELL_EFFECT_SUMMON_ELEMENTALS_WATER</Item>
					<Item>SPELL_RESURRECT</Item>
					<Item>SPELL_SUMMON_BOAT</Item>
					<Item>SPELL_DIMENSION_DOOR</Item>
					<Item>SPELL_TOWN_PORTAL</Item>
					<Item>SPELL_ENCOURAGE</Item>
					<Item>SPELL_HOLY_CHARGE</Item>
					<Item>SPELL_PRAYER</Item>
					<Item>SPELL_DEMONIC_STRIKE_CAST</Item>
					<Item>SPELL_DEMONIC_STRIKE</Item>
					<Item>SPELL_CONSUME_CORPSE</Item>
					<Item>SPELL_SPIRIT_LINK</Item>
					<Item>SPELL_DEATH_SCREAM</Item>
					<Item>SPELL_SNIPE_DEAD</Item>
					<Item>SPELL_MULTISHOT</Item>
					<Item>SPELL_IMBUE_ARROW</Item>
					<Item>SPELL_ABILITY_MAGIC_BOND</Item>
					<Item>SPELL_ABILITY_MELT_ARTIFACT</Item>
					<Item>SPELL_ABILITY_COUNTERSPELL</Item>
					<Item>SPELL_ABILITY_UNSUMMON</Item>
					<Item>SPELL_ABILITY_DARK_RITUAL</Item>
					<Item>SPELL_SKILL_OFFENCE1</Item>
					<Item>SPELL_SKILL_OFFENCE2</Item>
					<Item>SPELL_SKILL_OFFENCE3</Item>
					<Item>SPELL_SKILL_ARCHERY</Item>
					<Item>SPELL_SKILL_FRENZY</Item>
					<Item>SPELL_SKILL_DEFENCE1</Item>
					<Item>SPELL_SKILL_DEFENCE2</Item>
					<Item>SPELL_SKILL_DEFENCE3</Item>
					<Item>SPELL_SKILL_PROTECTION</Item>
					<Item>SPELL_SKILL_EVASION</Item>
					<Item>SPELL_SKILL_TOUGHNESS</Item>
					<Item>SPELL_SKILL_LUCK1</Item>
					<Item>SPELL_SKILL_LUCK2</Item>
					<Item>SPELL_SKILL_LUCK3</Item>
					<Item>SPELL_SKILL_RESISTANCE</Item>
					<Item>SPELL_SKILL_LUCKY_STRIKE</Item>
					<Item>SPELL_SKILL_LEADERSHIP1</Item>
					<Item>SPELL_SKILL_LEADERSHIP2</Item>
					<Item>SPELL_SKILL_LEADERSHIP3</Item>
					<Item>SPELL_SKILL_WAR_MACHINES1</Item>
					<Item>SPELL_SKILL_WAR_MACHINES2</Item>
					<Item>SPELL_SKILL_WAR_MACHINES3</Item>
					<Item>SPELL_SKILL_FIRST_AID</Item>
					<Item>SPELL_SKILL_BALLISTA</Item>
					<Item>SPELL_SKILL_CATAPULT</Item>
					<Item>SPELL_SKILL_DEMONIC_FIRE</Item>
					<Item>SPELL_SKILL_ELVEN_VOLLEY</Item>
					<Item>SPELL_SKILL_MATRON_SALVO</Item>
					<Item>SPELL_SKILL_ANCIENT_SMITHY</Item>
					<Item>SPELL_SKILL_FIRE_PROTECTION</Item>
					<Item>SPELL_SPEC_JOUSTER</Item>
					<Item>SPELL_SPEC_PEASANTS</Item>
					<Item>SPELL_SPEC_ARCHERS</Item>
					<Item>SPELL_SPEC_FOOTMEN</Item>
					<Item>SPELL_SPEC_GRIFFINS</Item>
					<Item>SPELL_SPEC_ARTILLERYMAN</Item>
					<Item>SPELL_SPEC_FURIOUS</Item>
					<Item>SPELL_SPEC_BOMBARDIER</Item>
					<Item>SPELL_SPEC_IMPREGNABLE</Item>
					<Item>SPELL_SPEC_FLAGBEARER_OF_DARKNESS</Item>
					<Item>SPELL_SPEC_HOUNDS</Item>
					<Item>SPELL_SPEC_SUCCUBUSES</Item>
					<Item>SPELL_SPEC_BLADE_MASTER</Item>
					<Item>SPELL_SPEC_ELVES</Item>
					<Item>SPELL_SPEC_UNICORNS</Item>
					<Item>SPELL_SPEC_ELVEN_FURY</Item>
					<Item>SPELL_SPEC_FOREST_GUARDIAN</Item>
					<Item>SPELL_SPEC_ZOMBIES</Item>
					<Item>SPELL_SPEC_VAMPIRES</Item>
					<Item>SPELL_SPEC_EMPIRIC</Item>
					<Item>SPELL_SPEC_SOULHUNTER</Item>
					<Item>SPELL_SPEC_MASTER_OF_ELEMENTS</Item>
					<Item>SPELL_SPEC_GREMLINS</Item>
					<Item>SPELL_SPEC_GOLEMS</Item>
					<Item>SPELL_SPEC_MAGES</Item>
					<Item>SPELL_SPEC_PRUDENT</Item>
					<Item>SPELL_SPEC_EVASIVE</Item>
					<Item>SPELL_SPEC_RIDERS</Item>
					<Item>SPELL_SPEC_MATRON_SALVO</Item>
					<Item>SPELL_SPEC_SAVAGE</Item>
					<Item>SPELL_SPEC_WITCHES</Item>
					<Item>SPELL_SPEC_MINOTAURS</Item>
					<Item>SPELL_TOWN_OFFENCE_P1</Item>
					<Item>SPELL_TOWN_OFFENCE_M1</Item>
					<Item>SPELL_TOWN_DEFENCE_P1</Item>
					<Item>SPELL_TOWN_DEFENCE_M1</Item>
					<Item>SPELL_TOWN_OFFENCE_DEFENCE_P1</Item>
					<Item>SPELL_TOWN_OFFENCE_DEFENCE_M1</Item>
					<Item>SPELL_TOWN_OFFENCE_P2</Item>
					<Item>SPELL_TOWN_OFFENCE_M2</Item>
					<Item>SPELL_TOWN_DEFENCE_P2</Item>
					<Item>SPELL_TOWN_DEFENCE_M2</Item>
					<Item>SPELL_TOWN_OFFENCE_DEFENCE_P2</Item>
					<Item>SPELL_TOWN_OFFENCE_DEFENCE_M2</Item>
					<Item>SPELL_TOWN_LUCK_P1</Item>
					<Item>SPELL_TOWN_LUCK_M1</Item>
					<Item>SPELL_TOWN_MORALE_P1</Item>
					<Item>SPELL_TOWN_MORALE_M1</Item>
					<Item>SPELL_TOWN_ELVEN_CAPITAL</Item>
					<Item>SPELL_TOWN_WALLS</Item>
					<Item>SPELL_TOWN_TOWERS</Item>
					<Item>SPELL_TOWN_UNHOLY_TEMPLE</Item>
					<Item>SPELL_TOWN_DARK_GUARDIAN</Item>
					<Item>SPELL_TOWN_SPARKLING_FOUNTAIN</Item>
					<Item>SPELL_TOWN_DIETY_OF_FIRE</Item>
					<Item>SPELL_TOWN_INFERNAL_LOOM</Item>
					<Item>SPELL_ABILITY_BATTLE_DIVE</Item>
					<Item>SPELL_ABILITY_BATTLE_DIVE_FINISH</Item>
					<Item>SPELL_ABILITY_LAY_HANDS</Item>
					<Item>SPELL_ABILITY_RESURRECT_ALLIES</Item>
					<Item>SPELL_ABILITY_SCATTER_SHOT</Item>
					<Item>SPELL_ABILITY_GATING</Item>
					<Item>SPELL_ABILITY_FEAR</Item>
					<Item>SPELL_ABILITY_SUMMON_BALOR</Item>
					<Item>SPELL_ABILITY_EXPLOSION</Item>
					<Item>SPELL_ABILITY_EXPLOSION_EFFECT</Item>
					<Item>SPELL_ABILITY_CHAIN_SHOT_END_EFFECT</Item>
					<Item>SPELL_ABILITY_MANA_DESTROY</Item>
					<Item>SPELL_ABILITY_MANA_STEAL</Item>
					<Item>SPELL_ABILITY_LIFE_DRAIN</Item>
					<Item>SPELL_ABILITY_MANA_DRAIN</Item>
					<Item>SPELL_ABILITY_DEATH_CLOUD</Item>
					<Item>SPELL_ABILITY_HARM_TOUCH</Item>
					<Item>SPELL_ABILITY_MANA_FEED</Item>
					<Item>SPELL_ABILITY_ENTANGLING_ROOTS</Item>
					<Item>SPELL_ABILITY_REPAIR</Item>
					<Item>SPELL_ABILITY_RANDOM_CAST_DARK</Item>
					<Item>SPELL_ABILITY_RANDOM_CAST_DARK_LIGHT</Item>
					<Item>SPELL_ABILITY_DASH</Item>
					<Item>SPELL_ABILITY_DASH_EFFECT</Item>
					<Item>SPELL_REMOTE_CONTROL</Item>
					<Item>SPELL_EFFECT_ARMOR_CRUSHING</Item>
					<Item>SPELL_ABILITY_POISONOUS_ATTACK</Item>
					<Item>SPELL_LIZARD_BITE_HIT</Item>
					<Item>SPELL_EFFECT_REGENRATION</Item>
					<Item>SPELL_EFFECT_REBIRTH</Item>
					<Item>SPELL_ABILITY_FROST_BREATH</Item>
					<Item>SPELL_EFFECT_BAD_LUCK</Item>
					<Item>SPELL_EFFECT_GOOD_LUCK</Item>
					<Item>SPELL_EFFECT_BAD_MORALE</Item>
					<Item>SPELL_EFFECT_GOOD_MORALE</Item>
					<Item>SPELL_EFFECT_FIRST_AID_TENT_HEAL</Item>
					<Item>SPELL_EFFECT_CLERIC_HIT</Item>
					<Item>SPELL_EFFECT_COMBAT_HIT_00</Item>
					<Item>SPELL_EFFECT_COMBAT_HIT_01</Item>
					<Item>SPELL_EFFECT_COMBAT_HIT_02</Item>
					<Item>SPELL_EFFECT_WAR_MACHINE_HIT</Item>
					<Item>SPELL_EFFECT_FIRST_AID_HIT</Item>
					<Item>SPELL_EFFECT_FIRE_HIT</Item>
					<Item>SPELL_EFFECT_BASH_HIT</Item>
					<Item>SPELL_EFFECT_SUN_FIRE</Item>
					<Item>SPELL_EFFECT_SOIL_BURN</Item>
					<Item>SPELL_EFFECT_CATAPULT_CHARGE_EXPLOSION</Item>
					<Item>SPELL_EFFECT_FROZEN</Item>
					<Item>SPELL_EFFECT_FIRE_DAMAGE</Item>
					<Item>SPELL_EFFECT_LAND_MINE_EXPLOSION</Item>
					<Item>SPELL_EFFECT_PHANTOM_OUT</Item>
					<Item>SPELL_EFFECT_FIRE_SHIELD</Item>
					<Item>SPELL_EFFECT_DIMENSION_DOOR_END</Item>
					<Item>SPELL_SKILL_CHILLING_BONES</Item>
					<Item>SPELL_DEBUG_TELEPORT</Item>
					<Item>SPELL_ABILITY_ENRAGED</Item>
					<Item>SPELL_MASS_CURSE</Item>
					<Item>SPELL_MASS_DISRUPTING_RAY</Item>
					<Item>SPELL_MASS_SLOW</Item>
					<Item>SPELL_MASS_FORGETFULNESS</Item>
					<Item>SPELL_MASS_PLAGUE</Item>
					<Item>SPELL_MASS_WEAKNESS</Item>
					<Item>SPELL_MASS_BLESS</Item>
					<Item>SPELL_MASS_DISPEL</Item>
					<Item>SPELL_MASS_STONESKIN</Item>
					<Item>SPELL_MASS_DEFLECT_ARROWS</Item>
					<Item>SPELL_MASS_BLOODLUST</Item>
					<Item>SPELL_MASS_HASTE</Item>
					<Item>SPELL_ABILITY_CALL_LIGHTNING</Item>
					<Item>SPELL_EMPOWERED_MAGIC_ARROW</Item>
					<Item>SPELL_EMPOWERED_MAGIC_FIST</Item>
					<Item>SPELL_EMPOWERED_LIGHTNING_BOLT</Item>
					<Item>SPELL_EMPOWERED_ICE_BOLT</Item>
					<Item>SPELL_EMPOWERED_FIREBALL</Item>
					<Item>SPELL_EMPOWERED_FROST_RING</Item>
					<Item>SPELL_EMPOWERED_CHAIN_LIGHTNING</Item>
					<Item>SPELL_EMPOWERED_METEOR_SHOWER</Item>
					<Item>SPELL_EMPOWERED_IMPLOSION</Item>
					<Item>SPELL_EMPOWERED_ARMAGEDDON</Item>
					<Item>SPELL_EMPOWERED_STONE_SPIKES</Item>
					<Item>SPELL_SUMMON_CREATURES</Item>
					<Item>SPELL_CONJURE_PHOENIX</Item>
					<Item>SPELL_FIREWALL</Item>
					<Item>SPELL_STONE_SPIKES</Item>
					<Item>SPELL_UBER_CHAIN_LIGHTNING</Item>
					<Item>SPELL_BOSS_FIREWALL</Item>
					<Item>SPELL_NONE</Item>
					<Item>SPELL_EFFECT_GUARDIAN_ANGEL</Item>
					<Item>SPELL_GHOST_DISPELL</Item>
					<Item>SPELL_GHOST_GUARD</Item>
					<Item>SPELL_EFFECT_WOUND</Item>
					<Item>SPELL_ABILITY_BERSERKER_RAGE</Item>
					<Item>SPELL_EFFECT_MARK_OF_FIRE</Item>
					<Item>SPELL_ABILITY_STORMBOLT</Item>
					<Item>SPELL_EFFECT_MAGMA_SHIELD</Item>
					<Item>SPELL_RUNE_OF_CHARGE</Item>
					<Item>SPELL_RUNE_OF_BERSERKING</Item>
					<Item>SPELL_RUNE_OF_MAGIC_CONTROL</Item>
					<Item>SPELL_RUNE_OF_EXORCISM</Item>
					<Item>SPELL_RUNE_OF_ELEMENTAL_IMMUNITY</Item>
					<Item>SPELL_RUNE_OF_STUNNING</Item>
					<Item>SPELL_RUNE_OF_BATTLERAGE</Item>
					<Item>SPELL_RUNE_OF_ETHEREALNESS</Item>
					<Item>SPELL_RUNE_OF_REVIVE</Item>
					<Item>SPELL_RUNE_OF_DRAGONFORM</Item>
					<Item>SPELL_ABILITY_REFRESH_RUNE</Item>
					<Item>SPELL_SPEC_BORDERGUARD</Item>
					<Item>SPELL_SPEC_AXE_MASTER</Item>
					<Item>SPELL_SPEC_BEAR_RAIDERS</Item>
					<Item>SPELL_SPEC_MAGISTER</Item>
					<Item>SPELL_SPEC_DEFENDER</Item>
					<Item>SPELL_SKILL_DWARVEN_LUCK</Item>
					<Item>SPELL_SKILL_OFFENSIVE_FORMATION</Item>
					<Item>SPELL_SKILL_OFFENSIVE_FORMATION</Item>
					<Item>SPELL_SKILL_DISTRACT</Item>
					<Item>SPELL_SKILL_ABSOLUTE_PROTECTION</Item>
					<Item>SPELL_EFFECT_SET_AFIRE</Item>
					<Item>SPELL_ABILITY_AGILITY</Item>
					<Item>SPELL_EFFECT_FINE_RUNE</Item>
					<Item>SPELL_EFFECT_STRONG_RUNE</Item>
					<Item>SPELL_EFFECT_BATTLE_FRENZY</Item>
					<Item>SPELL_EFFECT_RUNIC_ATTUNEMENT</Item>
				</spellIDs>
				<CaptionFileRef href=""/>
				<GarrisonHero/>
				<Script/>
				<RndSource>RND_NONE</RndSource>
				<LinkToPlayer>PLAYER_NONE</LinkToPlayer>
				<LinkToTown/>
				<CanCaptureOnlyNotVisit>false</CanCaptureOnlyNotVisit>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapTown>
		</Item>
		<Item href="#n:inline(AdvMapTown)" id="item_52798753-9CE7-47C2-BF0A-1B4C911D48BE">
			<AdvMapTown>
				<Pos>
					<x>52</x>
					<y>59</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name>town2</Name>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Fortress.(AdvMapTownShared).xdb#xpointer(/AdvMapTownShared)"/>
				<PlayerID>PLAYER_1</PlayerID>
				<CaptureTrigger>
					<Action>
						<FunctionName/>
					</Action>
				</CaptureTrigger>
				<HeroDeployTrigger>
					<Action>
						<FunctionName/>
					</Action>
				</HeroDeployTrigger>
				<ShipTile>
					<x>-2</x>
					<y>8</y>
				</ShipTile>
				<Specialization href="/GameMechanics/TownSpecialization/Fortress/Script/Gold250.xdb#xpointer(/TownSpecialization)"/>
				<buildings>
					<Item>
						<Type>TB_TOWN_HALL</Type>
						<InitialUpgrade>BLD_UPG_1</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_2</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_FORT</Type>
						<InitialUpgrade>BLD_UPG_1</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_2</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_MARKETPLACE</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SHIPYARD</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_TAVERN</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_BLACKSMITH</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_MAGIC_GUILD</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_3</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_1</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_2</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_3</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_4</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_5</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_6</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_7</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_GRAIL</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_WONDER</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SPECIAL_0</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SPECIAL_1</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_1</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SPECIAL_2</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SPECIAL_3</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SPECIAL_4</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SPECIAL_5</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
				</buildings>
				<Editable>
					<NameFileRef href="TownName.1.txt"/>
					<BiographyFileRef href="TownBiography.1.txt"/>
				</Editable>
				<armySlots/>
				<spellIDs>
					<Item>SPELL_MAGIC_ARROW</Item>
					<Item>SPELL_MAGIC_FIST</Item>
					<Item>SPELL_LIGHTNING_BOLT</Item>
					<Item>SPELL_ICE_BOLT</Item>
					<Item>SPELL_FIREBALL</Item>
					<Item>SPELL_FROST_RING</Item>
					<Item>SPELL_CHAIN_LIGHTNING</Item>
					<Item>SPELL_METEOR_SHOWER</Item>
					<Item>SPELL_IMPLOSION</Item>
					<Item>SPELL_ARMAGEDDON</Item>
					<Item>SPELL_CURSE</Item>
					<Item>SPELL_SLOW</Item>
					<Item>SPELL_DISRUPTING_RAY</Item>
					<Item>SPELL_PLAGUE</Item>
					<Item>SPELL_WEAKNESS</Item>
					<Item>SPELL_ABILITY_WEAKNING_STRIKE</Item>
					<Item>SPELL_FORGETFULNESS</Item>
					<Item>SPELL_BERSERK</Item>
					<Item>SPELL_BLIND</Item>
					<Item>SPELL_HYPNOTIZE</Item>
					<Item>SPELL_UNHOLY_WORD</Item>
					<Item>SPELL_UNHOLY_WORD_HIT_EFFECT</Item>
					<Item>SPELL_BLESS</Item>
					<Item>SPELL_HASTE</Item>
					<Item>SPELL_STONESKIN</Item>
					<Item>SPELL_DISPEL</Item>
					<Item>SPELL_DISPEL_FAIL</Item>
					<Item>SPELL_BLOODLUST</Item>
					<Item>SPELL_DEFLECT_ARROWS</Item>
					<Item>SPELL_DEFLECT_ARROWS_HIT_EFFECT</Item>
					<Item>SPELL_ANTI_MAGIC</Item>
					<Item>SPELL_TELEPORT</Item>
					<Item>SPELL_TELEPORT_FINISH_EFFECT</Item>
					<Item>SPELL_CELESTIAL_SHIELD</Item>
					<Item>SPELL_HOLY_WORD</Item>
					<Item>SPELL_HOLY_WORD_HIT_EFFECT</Item>
					<Item>SPELL_ARMAGEDDON_HIT_EFFECT</Item>
					<Item>SPELL_LAND_MINE</Item>
					<Item>SPELL_WASP_SWARM</Item>
					<Item>SPELL_PHANTOM</Item>
					<Item>SPELL_EARTHQUAKE</Item>
					<Item>SPELL_ANIMATE_DEAD</Item>
					<Item>SPELL_SUMMON_ELEMENTALS</Item>
					<Item>SPELL_EFFECT_SUMMON_ELEMENTALS_AIR</Item>
					<Item>SPELL_EFFECT_SUMMON_ELEMENTALS_EARTH</Item>
					<Item>SPELL_EFFECT_SUMMON_ELEMENTALS_FIRE</Item>
					<Item>SPELL_EFFECT_SUMMON_ELEMENTALS_WATER</Item>
					<Item>SPELL_RESURRECT</Item>
					<Item>SPELL_SUMMON_BOAT</Item>
					<Item>SPELL_DIMENSION_DOOR</Item>
					<Item>SPELL_TOWN_PORTAL</Item>
					<Item>SPELL_ENCOURAGE</Item>
					<Item>SPELL_HOLY_CHARGE</Item>
					<Item>SPELL_PRAYER</Item>
					<Item>SPELL_DEMONIC_STRIKE_CAST</Item>
					<Item>SPELL_DEMONIC_STRIKE</Item>
					<Item>SPELL_CONSUME_CORPSE</Item>
					<Item>SPELL_SPIRIT_LINK</Item>
					<Item>SPELL_DEATH_SCREAM</Item>
					<Item>SPELL_SNIPE_DEAD</Item>
					<Item>SPELL_MULTISHOT</Item>
					<Item>SPELL_IMBUE_ARROW</Item>
					<Item>SPELL_ABILITY_MAGIC_BOND</Item>
					<Item>SPELL_ABILITY_MELT_ARTIFACT</Item>
					<Item>SPELL_ABILITY_COUNTERSPELL</Item>
					<Item>SPELL_ABILITY_UNSUMMON</Item>
					<Item>SPELL_ABILITY_DARK_RITUAL</Item>
					<Item>SPELL_SKILL_OFFENCE1</Item>
					<Item>SPELL_SKILL_OFFENCE2</Item>
					<Item>SPELL_SKILL_OFFENCE3</Item>
					<Item>SPELL_SKILL_ARCHERY</Item>
					<Item>SPELL_SKILL_FRENZY</Item>
					<Item>SPELL_SKILL_DEFENCE1</Item>
					<Item>SPELL_SKILL_DEFENCE2</Item>
					<Item>SPELL_SKILL_DEFENCE3</Item>
					<Item>SPELL_SKILL_PROTECTION</Item>
					<Item>SPELL_SKILL_EVASION</Item>
					<Item>SPELL_SKILL_TOUGHNESS</Item>
					<Item>SPELL_SKILL_LUCK1</Item>
					<Item>SPELL_SKILL_LUCK2</Item>
					<Item>SPELL_SKILL_LUCK3</Item>
					<Item>SPELL_SKILL_RESISTANCE</Item>
					<Item>SPELL_SKILL_LUCKY_STRIKE</Item>
					<Item>SPELL_SKILL_LEADERSHIP1</Item>
					<Item>SPELL_SKILL_LEADERSHIP2</Item>
					<Item>SPELL_SKILL_LEADERSHIP3</Item>
					<Item>SPELL_SKILL_WAR_MACHINES1</Item>
					<Item>SPELL_SKILL_WAR_MACHINES2</Item>
					<Item>SPELL_SKILL_WAR_MACHINES3</Item>
					<Item>SPELL_SKILL_FIRST_AID</Item>
					<Item>SPELL_SKILL_BALLISTA</Item>
					<Item>SPELL_SKILL_CATAPULT</Item>
					<Item>SPELL_SKILL_DEMONIC_FIRE</Item>
					<Item>SPELL_SKILL_ELVEN_VOLLEY</Item>
					<Item>SPELL_SKILL_MATRON_SALVO</Item>
					<Item>SPELL_SKILL_ANCIENT_SMITHY</Item>
					<Item>SPELL_SKILL_FIRE_PROTECTION</Item>
					<Item>SPELL_SPEC_JOUSTER</Item>
					<Item>SPELL_SPEC_PEASANTS</Item>
					<Item>SPELL_SPEC_ARCHERS</Item>
					<Item>SPELL_SPEC_FOOTMEN</Item>
					<Item>SPELL_SPEC_GRIFFINS</Item>
					<Item>SPELL_SPEC_ARTILLERYMAN</Item>
					<Item>SPELL_SPEC_FURIOUS</Item>
					<Item>SPELL_SPEC_BOMBARDIER</Item>
					<Item>SPELL_SPEC_IMPREGNABLE</Item>
					<Item>SPELL_SPEC_FLAGBEARER_OF_DARKNESS</Item>
					<Item>SPELL_SPEC_HOUNDS</Item>
					<Item>SPELL_SPEC_SUCCUBUSES</Item>
					<Item>SPELL_SPEC_BLADE_MASTER</Item>
					<Item>SPELL_SPEC_ELVES</Item>
					<Item>SPELL_SPEC_UNICORNS</Item>
					<Item>SPELL_SPEC_ELVEN_FURY</Item>
					<Item>SPELL_SPEC_FOREST_GUARDIAN</Item>
					<Item>SPELL_SPEC_ZOMBIES</Item>
					<Item>SPELL_SPEC_VAMPIRES</Item>
					<Item>SPELL_SPEC_EMPIRIC</Item>
					<Item>SPELL_SPEC_SOULHUNTER</Item>
					<Item>SPELL_SPEC_MASTER_OF_ELEMENTS</Item>
					<Item>SPELL_SPEC_GREMLINS</Item>
					<Item>SPELL_SPEC_GOLEMS</Item>
					<Item>SPELL_SPEC_MAGES</Item>
					<Item>SPELL_SPEC_PRUDENT</Item>
					<Item>SPELL_SPEC_EVASIVE</Item>
					<Item>SPELL_SPEC_RIDERS</Item>
					<Item>SPELL_SPEC_MATRON_SALVO</Item>
					<Item>SPELL_SPEC_SAVAGE</Item>
					<Item>SPELL_SPEC_WITCHES</Item>
					<Item>SPELL_SPEC_MINOTAURS</Item>
					<Item>SPELL_TOWN_OFFENCE_P1</Item>
					<Item>SPELL_TOWN_OFFENCE_M1</Item>
					<Item>SPELL_TOWN_DEFENCE_P1</Item>
					<Item>SPELL_TOWN_DEFENCE_M1</Item>
					<Item>SPELL_TOWN_OFFENCE_DEFENCE_P1</Item>
					<Item>SPELL_TOWN_OFFENCE_DEFENCE_M1</Item>
					<Item>SPELL_TOWN_OFFENCE_P2</Item>
					<Item>SPELL_TOWN_OFFENCE_M2</Item>
					<Item>SPELL_TOWN_DEFENCE_P2</Item>
					<Item>SPELL_TOWN_DEFENCE_M2</Item>
					<Item>SPELL_TOWN_OFFENCE_DEFENCE_P2</Item>
					<Item>SPELL_TOWN_OFFENCE_DEFENCE_M2</Item>
					<Item>SPELL_TOWN_LUCK_P1</Item>
					<Item>SPELL_TOWN_LUCK_M1</Item>
					<Item>SPELL_TOWN_MORALE_P1</Item>
					<Item>SPELL_TOWN_MORALE_M1</Item>
					<Item>SPELL_TOWN_ELVEN_CAPITAL</Item>
					<Item>SPELL_TOWN_WALLS</Item>
					<Item>SPELL_TOWN_TOWERS</Item>
					<Item>SPELL_TOWN_UNHOLY_TEMPLE</Item>
					<Item>SPELL_TOWN_DARK_GUARDIAN</Item>
					<Item>SPELL_TOWN_SPARKLING_FOUNTAIN</Item>
					<Item>SPELL_TOWN_DIETY_OF_FIRE</Item>
					<Item>SPELL_TOWN_INFERNAL_LOOM</Item>
					<Item>SPELL_ABILITY_BATTLE_DIVE</Item>
					<Item>SPELL_ABILITY_BATTLE_DIVE_FINISH</Item>
					<Item>SPELL_ABILITY_LAY_HANDS</Item>
					<Item>SPELL_ABILITY_RESURRECT_ALLIES</Item>
					<Item>SPELL_ABILITY_SCATTER_SHOT</Item>
					<Item>SPELL_ABILITY_GATING</Item>
					<Item>SPELL_ABILITY_FEAR</Item>
					<Item>SPELL_ABILITY_SUMMON_BALOR</Item>
					<Item>SPELL_ABILITY_EXPLOSION</Item>
					<Item>SPELL_ABILITY_EXPLOSION_EFFECT</Item>
					<Item>SPELL_ABILITY_CHAIN_SHOT_END_EFFECT</Item>
					<Item>SPELL_ABILITY_MANA_DESTROY</Item>
					<Item>SPELL_ABILITY_MANA_STEAL</Item>
					<Item>SPELL_ABILITY_LIFE_DRAIN</Item>
					<Item>SPELL_ABILITY_MANA_DRAIN</Item>
					<Item>SPELL_ABILITY_DEATH_CLOUD</Item>
					<Item>SPELL_ABILITY_HARM_TOUCH</Item>
					<Item>SPELL_ABILITY_MANA_FEED</Item>
					<Item>SPELL_ABILITY_ENTANGLING_ROOTS</Item>
					<Item>SPELL_ABILITY_REPAIR</Item>
					<Item>SPELL_ABILITY_RANDOM_CAST_DARK</Item>
					<Item>SPELL_ABILITY_RANDOM_CAST_DARK_LIGHT</Item>
					<Item>SPELL_ABILITY_DASH</Item>
					<Item>SPELL_ABILITY_DASH_EFFECT</Item>
					<Item>SPELL_REMOTE_CONTROL</Item>
					<Item>SPELL_EFFECT_ARMOR_CRUSHING</Item>
					<Item>SPELL_ABILITY_POISONOUS_ATTACK</Item>
					<Item>SPELL_LIZARD_BITE_HIT</Item>
					<Item>SPELL_EFFECT_REGENRATION</Item>
					<Item>SPELL_EFFECT_REBIRTH</Item>
					<Item>SPELL_ABILITY_FROST_BREATH</Item>
					<Item>SPELL_EFFECT_BAD_LUCK</Item>
					<Item>SPELL_EFFECT_GOOD_LUCK</Item>
					<Item>SPELL_EFFECT_BAD_MORALE</Item>
					<Item>SPELL_EFFECT_GOOD_MORALE</Item>
					<Item>SPELL_EFFECT_FIRST_AID_TENT_HEAL</Item>
					<Item>SPELL_EFFECT_CLERIC_HIT</Item>
					<Item>SPELL_EFFECT_COMBAT_HIT_00</Item>
					<Item>SPELL_EFFECT_COMBAT_HIT_01</Item>
					<Item>SPELL_EFFECT_COMBAT_HIT_02</Item>
					<Item>SPELL_EFFECT_WAR_MACHINE_HIT</Item>
					<Item>SPELL_EFFECT_FIRST_AID_HIT</Item>
					<Item>SPELL_EFFECT_FIRE_HIT</Item>
					<Item>SPELL_EFFECT_BASH_HIT</Item>
					<Item>SPELL_EFFECT_SUN_FIRE</Item>
					<Item>SPELL_EFFECT_SOIL_BURN</Item>
					<Item>SPELL_EFFECT_CATAPULT_CHARGE_EXPLOSION</Item>
					<Item>SPELL_EFFECT_FROZEN</Item>
					<Item>SPELL_EFFECT_FIRE_DAMAGE</Item>
					<Item>SPELL_EFFECT_LAND_MINE_EXPLOSION</Item>
					<Item>SPELL_EFFECT_PHANTOM_OUT</Item>
					<Item>SPELL_EFFECT_FIRE_SHIELD</Item>
					<Item>SPELL_EFFECT_DIMENSION_DOOR_END</Item>
					<Item>SPELL_SKILL_CHILLING_BONES</Item>
					<Item>SPELL_DEBUG_TELEPORT</Item>
					<Item>SPELL_ABILITY_ENRAGED</Item>
					<Item>SPELL_MASS_CURSE</Item>
					<Item>SPELL_MASS_DISRUPTING_RAY</Item>
					<Item>SPELL_MASS_SLOW</Item>
					<Item>SPELL_MASS_FORGETFULNESS</Item>
					<Item>SPELL_MASS_PLAGUE</Item>
					<Item>SPELL_MASS_WEAKNESS</Item>
					<Item>SPELL_MASS_BLESS</Item>
					<Item>SPELL_MASS_DISPEL</Item>
					<Item>SPELL_MASS_STONESKIN</Item>
					<Item>SPELL_MASS_DEFLECT_ARROWS</Item>
					<Item>SPELL_MASS_BLOODLUST</Item>
					<Item>SPELL_MASS_HASTE</Item>
					<Item>SPELL_ABILITY_CALL_LIGHTNING</Item>
					<Item>SPELL_EMPOWERED_MAGIC_ARROW</Item>
					<Item>SPELL_EMPOWERED_MAGIC_FIST</Item>
					<Item>SPELL_EMPOWERED_LIGHTNING_BOLT</Item>
					<Item>SPELL_EMPOWERED_ICE_BOLT</Item>
					<Item>SPELL_EMPOWERED_FIREBALL</Item>
					<Item>SPELL_EMPOWERED_FROST_RING</Item>
					<Item>SPELL_EMPOWERED_CHAIN_LIGHTNING</Item>
					<Item>SPELL_EMPOWERED_METEOR_SHOWER</Item>
					<Item>SPELL_EMPOWERED_IMPLOSION</Item>
					<Item>SPELL_EMPOWERED_ARMAGEDDON</Item>
					<Item>SPELL_EMPOWERED_STONE_SPIKES</Item>
					<Item>SPELL_SUMMON_CREATURES</Item>
					<Item>SPELL_CONJURE_PHOENIX</Item>
					<Item>SPELL_FIREWALL</Item>
					<Item>SPELL_STONE_SPIKES</Item>
					<Item>SPELL_UBER_CHAIN_LIGHTNING</Item>
					<Item>SPELL_BOSS_FIREWALL</Item>
					<Item>SPELL_NONE</Item>
					<Item>SPELL_EFFECT_GUARDIAN_ANGEL</Item>
					<Item>SPELL_GHOST_DISPELL</Item>
					<Item>SPELL_GHOST_GUARD</Item>
					<Item>SPELL_EFFECT_WOUND</Item>
					<Item>SPELL_ABILITY_BERSERKER_RAGE</Item>
					<Item>SPELL_EFFECT_MARK_OF_FIRE</Item>
					<Item>SPELL_ABILITY_STORMBOLT</Item>
					<Item>SPELL_EFFECT_MAGMA_SHIELD</Item>
					<Item>SPELL_RUNE_OF_CHARGE</Item>
					<Item>SPELL_RUNE_OF_BERSERKING</Item>
					<Item>SPELL_RUNE_OF_MAGIC_CONTROL</Item>
					<Item>SPELL_RUNE_OF_EXORCISM</Item>
					<Item>SPELL_RUNE_OF_ELEMENTAL_IMMUNITY</Item>
					<Item>SPELL_RUNE_OF_STUNNING</Item>
					<Item>SPELL_RUNE_OF_BATTLERAGE</Item>
					<Item>SPELL_RUNE_OF_ETHEREALNESS</Item>
					<Item>SPELL_RUNE_OF_REVIVE</Item>
					<Item>SPELL_RUNE_OF_DRAGONFORM</Item>
					<Item>SPELL_ABILITY_REFRESH_RUNE</Item>
					<Item>SPELL_SPEC_BORDERGUARD</Item>
					<Item>SPELL_SPEC_AXE_MASTER</Item>
					<Item>SPELL_SPEC_BEAR_RAIDERS</Item>
					<Item>SPELL_SPEC_MAGISTER</Item>
					<Item>SPELL_SPEC_DEFENDER</Item>
					<Item>SPELL_SKILL_DWARVEN_LUCK</Item>
					<Item>SPELL_SKILL_OFFENSIVE_FORMATION</Item>
					<Item>SPELL_SKILL_OFFENSIVE_FORMATION</Item>
					<Item>SPELL_SKILL_DISTRACT</Item>
					<Item>SPELL_SKILL_ABSOLUTE_PROTECTION</Item>
					<Item>SPELL_EFFECT_SET_AFIRE</Item>
					<Item>SPELL_ABILITY_AGILITY</Item>
					<Item>SPELL_EFFECT_FINE_RUNE</Item>
					<Item>SPELL_EFFECT_STRONG_RUNE</Item>
					<Item>SPELL_EFFECT_BATTLE_FRENZY</Item>
					<Item>SPELL_EFFECT_RUNIC_ATTUNEMENT</Item>
				</spellIDs>
				<CaptionFileRef href=""/>
				<GarrisonHero/>
				<Script/>
				<RndSource>RND_NONE</RndSource>
				<LinkToPlayer>PLAYER_NONE</LinkToPlayer>
				<LinkToTown/>
				<CanCaptureOnlyNotVisit>false</CanCaptureOnlyNotVisit>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapTown>
		</Item>
		<Item href="#n:inline(AdvMapTown)" id="item_490E6E0E-DB41-4E4F-8D7D-EDDA15225FF1">
			<AdvMapTown>
				<Pos>
					<x>85</x>
					<y>84</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name>town3</Name>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Fortress.(AdvMapTownShared).xdb#xpointer(/AdvMapTownShared)"/>
				<PlayerID>PLAYER_1</PlayerID>
				<CaptureTrigger>
					<Action>
						<FunctionName/>
					</Action>
				</CaptureTrigger>
				<HeroDeployTrigger>
					<Action>
						<FunctionName/>
					</Action>
				</HeroDeployTrigger>
				<ShipTile>
					<x>0</x>
					<y>0</y>
				</ShipTile>
				<Specialization href="/GameMechanics/TownSpecialization/Fortress/Script/Towers.xdb#xpointer(/TownSpecialization)"/>
				<buildings>
					<Item>
						<Type>TB_TOWN_HALL</Type>
						<InitialUpgrade>BLD_UPG_1</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_2</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_FORT</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_2</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_MARKETPLACE</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SHIPYARD</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_TAVERN</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_BLACKSMITH</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_MAGIC_GUILD</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_1</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_1</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_2</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_3</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_4</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_5</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_6</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_DWELLING_7</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_GRAIL</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_WONDER</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SPECIAL_0</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_5</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SPECIAL_1</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_1</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SPECIAL_2</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SPECIAL_3</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SPECIAL_4</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
					<Item>
						<Type>TB_SPECIAL_5</Type>
						<InitialUpgrade>BLD_UPG_NONE</InitialUpgrade>
						<MaxUpgrade>BLD_UPG_NONE</MaxUpgrade>
					</Item>
				</buildings>
				<Editable>
					<NameFileRef href="TownName.txt"/>
					<BiographyFileRef href="TownBiography.txt"/>
				</Editable>
				<armySlots>
					<Item>
						<Creature>CREATURE_DEFENDER</Creature>
						<Count>10</Count>
					</Item>
					<Item>
						<Creature>CREATURE_AXE_FIGHTER</Creature>
						<Count>5</Count>
					</Item>
				</armySlots>
				<spellIDs>
					<Item>SPELL_MAGIC_ARROW</Item>
					<Item>SPELL_MAGIC_FIST</Item>
					<Item>SPELL_LIGHTNING_BOLT</Item>
					<Item>SPELL_ICE_BOLT</Item>
					<Item>SPELL_FIREBALL</Item>
					<Item>SPELL_FROST_RING</Item>
					<Item>SPELL_CHAIN_LIGHTNING</Item>
					<Item>SPELL_METEOR_SHOWER</Item>
					<Item>SPELL_IMPLOSION</Item>
					<Item>SPELL_ARMAGEDDON</Item>
					<Item>SPELL_CURSE</Item>
					<Item>SPELL_SLOW</Item>
					<Item>SPELL_DISRUPTING_RAY</Item>
					<Item>SPELL_PLAGUE</Item>
					<Item>SPELL_WEAKNESS</Item>
					<Item>SPELL_ABILITY_WEAKNING_STRIKE</Item>
					<Item>SPELL_FORGETFULNESS</Item>
					<Item>SPELL_BERSERK</Item>
					<Item>SPELL_BLIND</Item>
					<Item>SPELL_HYPNOTIZE</Item>
					<Item>SPELL_UNHOLY_WORD</Item>
					<Item>SPELL_UNHOLY_WORD_HIT_EFFECT</Item>
					<Item>SPELL_BLESS</Item>
					<Item>SPELL_HASTE</Item>
					<Item>SPELL_STONESKIN</Item>
					<Item>SPELL_DISPEL</Item>
					<Item>SPELL_DISPEL_FAIL</Item>
					<Item>SPELL_BLOODLUST</Item>
					<Item>SPELL_DEFLECT_ARROWS</Item>
					<Item>SPELL_DEFLECT_ARROWS_HIT_EFFECT</Item>
					<Item>SPELL_ANTI_MAGIC</Item>
					<Item>SPELL_TELEPORT</Item>
					<Item>SPELL_TELEPORT_FINISH_EFFECT</Item>
					<Item>SPELL_CELESTIAL_SHIELD</Item>
					<Item>SPELL_HOLY_WORD</Item>
					<Item>SPELL_HOLY_WORD_HIT_EFFECT</Item>
					<Item>SPELL_ARMAGEDDON_HIT_EFFECT</Item>
					<Item>SPELL_LAND_MINE</Item>
					<Item>SPELL_WASP_SWARM</Item>
					<Item>SPELL_PHANTOM</Item>
					<Item>SPELL_EARTHQUAKE</Item>
					<Item>SPELL_ANIMATE_DEAD</Item>
					<Item>SPELL_SUMMON_ELEMENTALS</Item>
					<Item>SPELL_EFFECT_SUMMON_ELEMENTALS_AIR</Item>
					<Item>SPELL_EFFECT_SUMMON_ELEMENTALS_EARTH</Item>
					<Item>SPELL_EFFECT_SUMMON_ELEMENTALS_FIRE</Item>
					<Item>SPELL_EFFECT_SUMMON_ELEMENTALS_WATER</Item>
					<Item>SPELL_RESURRECT</Item>
					<Item>SPELL_SUMMON_BOAT</Item>
					<Item>SPELL_DIMENSION_DOOR</Item>
					<Item>SPELL_TOWN_PORTAL</Item>
					<Item>SPELL_ENCOURAGE</Item>
					<Item>SPELL_HOLY_CHARGE</Item>
					<Item>SPELL_PRAYER</Item>
					<Item>SPELL_DEMONIC_STRIKE_CAST</Item>
					<Item>SPELL_DEMONIC_STRIKE</Item>
					<Item>SPELL_CONSUME_CORPSE</Item>
					<Item>SPELL_SPIRIT_LINK</Item>
					<Item>SPELL_DEATH_SCREAM</Item>
					<Item>SPELL_SNIPE_DEAD</Item>
					<Item>SPELL_MULTISHOT</Item>
					<Item>SPELL_IMBUE_ARROW</Item>
					<Item>SPELL_ABILITY_MAGIC_BOND</Item>
					<Item>SPELL_ABILITY_MELT_ARTIFACT</Item>
					<Item>SPELL_ABILITY_COUNTERSPELL</Item>
					<Item>SPELL_ABILITY_UNSUMMON</Item>
					<Item>SPELL_ABILITY_DARK_RITUAL</Item>
					<Item>SPELL_SKILL_OFFENCE1</Item>
					<Item>SPELL_SKILL_OFFENCE2</Item>
					<Item>SPELL_SKILL_OFFENCE3</Item>
					<Item>SPELL_SKILL_ARCHERY</Item>
					<Item>SPELL_SKILL_FRENZY</Item>
					<Item>SPELL_SKILL_DEFENCE1</Item>
					<Item>SPELL_SKILL_DEFENCE2</Item>
					<Item>SPELL_SKILL_DEFENCE3</Item>
					<Item>SPELL_SKILL_PROTECTION</Item>
					<Item>SPELL_SKILL_EVASION</Item>
					<Item>SPELL_SKILL_TOUGHNESS</Item>
					<Item>SPELL_SKILL_LUCK1</Item>
					<Item>SPELL_SKILL_LUCK2</Item>
					<Item>SPELL_SKILL_LUCK3</Item>
					<Item>SPELL_SKILL_RESISTANCE</Item>
					<Item>SPELL_SKILL_LUCKY_STRIKE</Item>
					<Item>SPELL_SKILL_LEADERSHIP1</Item>
					<Item>SPELL_SKILL_LEADERSHIP2</Item>
					<Item>SPELL_SKILL_LEADERSHIP3</Item>
					<Item>SPELL_SKILL_WAR_MACHINES1</Item>
					<Item>SPELL_SKILL_WAR_MACHINES2</Item>
					<Item>SPELL_SKILL_WAR_MACHINES3</Item>
					<Item>SPELL_SKILL_FIRST_AID</Item>
					<Item>SPELL_SKILL_BALLISTA</Item>
					<Item>SPELL_SKILL_CATAPULT</Item>
					<Item>SPELL_SKILL_DEMONIC_FIRE</Item>
					<Item>SPELL_SKILL_ELVEN_VOLLEY</Item>
					<Item>SPELL_SKILL_MATRON_SALVO</Item>
					<Item>SPELL_SKILL_ANCIENT_SMITHY</Item>
					<Item>SPELL_SKILL_FIRE_PROTECTION</Item>
					<Item>SPELL_SPEC_JOUSTER</Item>
					<Item>SPELL_SPEC_PEASANTS</Item>
					<Item>SPELL_SPEC_ARCHERS</Item>
					<Item>SPELL_SPEC_FOOTMEN</Item>
					<Item>SPELL_SPEC_GRIFFINS</Item>
					<Item>SPELL_SPEC_ARTILLERYMAN</Item>
					<Item>SPELL_SPEC_FURIOUS</Item>
					<Item>SPELL_SPEC_BOMBARDIER</Item>
					<Item>SPELL_SPEC_IMPREGNABLE</Item>
					<Item>SPELL_SPEC_FLAGBEARER_OF_DARKNESS</Item>
					<Item>SPELL_SPEC_HOUNDS</Item>
					<Item>SPELL_SPEC_SUCCUBUSES</Item>
					<Item>SPELL_SPEC_BLADE_MASTER</Item>
					<Item>SPELL_SPEC_ELVES</Item>
					<Item>SPELL_SPEC_UNICORNS</Item>
					<Item>SPELL_SPEC_ELVEN_FURY</Item>
					<Item>SPELL_SPEC_FOREST_GUARDIAN</Item>
					<Item>SPELL_SPEC_ZOMBIES</Item>
					<Item>SPELL_SPEC_VAMPIRES</Item>
					<Item>SPELL_SPEC_EMPIRIC</Item>
					<Item>SPELL_SPEC_SOULHUNTER</Item>
					<Item>SPELL_SPEC_MASTER_OF_ELEMENTS</Item>
					<Item>SPELL_SPEC_GREMLINS</Item>
					<Item>SPELL_SPEC_GOLEMS</Item>
					<Item>SPELL_SPEC_MAGES</Item>
					<Item>SPELL_SPEC_PRUDENT</Item>
					<Item>SPELL_SPEC_EVASIVE</Item>
					<Item>SPELL_SPEC_RIDERS</Item>
					<Item>SPELL_SPEC_MATRON_SALVO</Item>
					<Item>SPELL_SPEC_SAVAGE</Item>
					<Item>SPELL_SPEC_WITCHES</Item>
					<Item>SPELL_SPEC_MINOTAURS</Item>
					<Item>SPELL_TOWN_OFFENCE_P1</Item>
					<Item>SPELL_TOWN_OFFENCE_M1</Item>
					<Item>SPELL_TOWN_DEFENCE_P1</Item>
					<Item>SPELL_TOWN_DEFENCE_M1</Item>
					<Item>SPELL_TOWN_OFFENCE_DEFENCE_P1</Item>
					<Item>SPELL_TOWN_OFFENCE_DEFENCE_M1</Item>
					<Item>SPELL_TOWN_OFFENCE_P2</Item>
					<Item>SPELL_TOWN_OFFENCE_M2</Item>
					<Item>SPELL_TOWN_DEFENCE_P2</Item>
					<Item>SPELL_TOWN_DEFENCE_M2</Item>
					<Item>SPELL_TOWN_OFFENCE_DEFENCE_P2</Item>
					<Item>SPELL_TOWN_OFFENCE_DEFENCE_M2</Item>
					<Item>SPELL_TOWN_LUCK_P1</Item>
					<Item>SPELL_TOWN_LUCK_M1</Item>
					<Item>SPELL_TOWN_MORALE_P1</Item>
					<Item>SPELL_TOWN_MORALE_M1</Item>
					<Item>SPELL_TOWN_ELVEN_CAPITAL</Item>
					<Item>SPELL_TOWN_WALLS</Item>
					<Item>SPELL_TOWN_TOWERS</Item>
					<Item>SPELL_TOWN_UNHOLY_TEMPLE</Item>
					<Item>SPELL_TOWN_DARK_GUARDIAN</Item>
					<Item>SPELL_TOWN_SPARKLING_FOUNTAIN</Item>
					<Item>SPELL_TOWN_DIETY_OF_FIRE</Item>
					<Item>SPELL_TOWN_INFERNAL_LOOM</Item>
					<Item>SPELL_ABILITY_BATTLE_DIVE</Item>
					<Item>SPELL_ABILITY_BATTLE_DIVE_FINISH</Item>
					<Item>SPELL_ABILITY_LAY_HANDS</Item>
					<Item>SPELL_ABILITY_RESURRECT_ALLIES</Item>
					<Item>SPELL_ABILITY_SCATTER_SHOT</Item>
					<Item>SPELL_ABILITY_GATING</Item>
					<Item>SPELL_ABILITY_FEAR</Item>
					<Item>SPELL_ABILITY_SUMMON_BALOR</Item>
					<Item>SPELL_ABILITY_EXPLOSION</Item>
					<Item>SPELL_ABILITY_EXPLOSION_EFFECT</Item>
					<Item>SPELL_ABILITY_CHAIN_SHOT_END_EFFECT</Item>
					<Item>SPELL_ABILITY_MANA_DESTROY</Item>
					<Item>SPELL_ABILITY_MANA_STEAL</Item>
					<Item>SPELL_ABILITY_LIFE_DRAIN</Item>
					<Item>SPELL_ABILITY_MANA_DRAIN</Item>
					<Item>SPELL_ABILITY_DEATH_CLOUD</Item>
					<Item>SPELL_ABILITY_HARM_TOUCH</Item>
					<Item>SPELL_ABILITY_MANA_FEED</Item>
					<Item>SPELL_ABILITY_ENTANGLING_ROOTS</Item>
					<Item>SPELL_ABILITY_REPAIR</Item>
					<Item>SPELL_ABILITY_RANDOM_CAST_DARK</Item>
					<Item>SPELL_ABILITY_RANDOM_CAST_DARK_LIGHT</Item>
					<Item>SPELL_ABILITY_DASH</Item>
					<Item>SPELL_ABILITY_DASH_EFFECT</Item>
					<Item>SPELL_REMOTE_CONTROL</Item>
					<Item>SPELL_EFFECT_ARMOR_CRUSHING</Item>
					<Item>SPELL_ABILITY_POISONOUS_ATTACK</Item>
					<Item>SPELL_LIZARD_BITE_HIT</Item>
					<Item>SPELL_EFFECT_REGENRATION</Item>
					<Item>SPELL_EFFECT_REBIRTH</Item>
					<Item>SPELL_ABILITY_FROST_BREATH</Item>
					<Item>SPELL_EFFECT_BAD_LUCK</Item>
					<Item>SPELL_EFFECT_GOOD_LUCK</Item>
					<Item>SPELL_EFFECT_BAD_MORALE</Item>
					<Item>SPELL_EFFECT_GOOD_MORALE</Item>
					<Item>SPELL_EFFECT_FIRST_AID_TENT_HEAL</Item>
					<Item>SPELL_EFFECT_CLERIC_HIT</Item>
					<Item>SPELL_EFFECT_COMBAT_HIT_00</Item>
					<Item>SPELL_EFFECT_COMBAT_HIT_01</Item>
					<Item>SPELL_EFFECT_COMBAT_HIT_02</Item>
					<Item>SPELL_EFFECT_WAR_MACHINE_HIT</Item>
					<Item>SPELL_EFFECT_FIRST_AID_HIT</Item>
					<Item>SPELL_EFFECT_FIRE_HIT</Item>
					<Item>SPELL_EFFECT_BASH_HIT</Item>
					<Item>SPELL_EFFECT_SUN_FIRE</Item>
					<Item>SPELL_EFFECT_SOIL_BURN</Item>
					<Item>SPELL_EFFECT_CATAPULT_CHARGE_EXPLOSION</Item>
					<Item>SPELL_EFFECT_FROZEN</Item>
					<Item>SPELL_EFFECT_FIRE_DAMAGE</Item>
					<Item>SPELL_EFFECT_LAND_MINE_EXPLOSION</Item>
					<Item>SPELL_EFFECT_PHANTOM_OUT</Item>
					<Item>SPELL_EFFECT_FIRE_SHIELD</Item>
					<Item>SPELL_EFFECT_DIMENSION_DOOR_END</Item>
					<Item>SPELL_SKILL_CHILLING_BONES</Item>
					<Item>SPELL_DEBUG_TELEPORT</Item>
					<Item>SPELL_ABILITY_ENRAGED</Item>
					<Item>SPELL_MASS_CURSE</Item>
					<Item>SPELL_MASS_DISRUPTING_RAY</Item>
					<Item>SPELL_MASS_SLOW</Item>
					<Item>SPELL_MASS_FORGETFULNESS</Item>
					<Item>SPELL_MASS_PLAGUE</Item>
					<Item>SPELL_MASS_WEAKNESS</Item>
					<Item>SPELL_MASS_BLESS</Item>
					<Item>SPELL_MASS_DISPEL</Item>
					<Item>SPELL_MASS_STONESKIN</Item>
					<Item>SPELL_MASS_DEFLECT_ARROWS</Item>
					<Item>SPELL_MASS_BLOODLUST</Item>
					<Item>SPELL_MASS_HASTE</Item>
					<Item>SPELL_ABILITY_CALL_LIGHTNING</Item>
					<Item>SPELL_EMPOWERED_MAGIC_ARROW</Item>
					<Item>SPELL_EMPOWERED_MAGIC_FIST</Item>
					<Item>SPELL_EMPOWERED_LIGHTNING_BOLT</Item>
					<Item>SPELL_EMPOWERED_ICE_BOLT</Item>
					<Item>SPELL_EMPOWERED_FIREBALL</Item>
					<Item>SPELL_EMPOWERED_FROST_RING</Item>
					<Item>SPELL_EMPOWERED_CHAIN_LIGHTNING</Item>
					<Item>SPELL_EMPOWERED_METEOR_SHOWER</Item>
					<Item>SPELL_EMPOWERED_IMPLOSION</Item>
					<Item>SPELL_EMPOWERED_ARMAGEDDON</Item>
					<Item>SPELL_EMPOWERED_STONE_SPIKES</Item>
					<Item>SPELL_SUMMON_CREATURES</Item>
					<Item>SPELL_CONJURE_PHOENIX</Item>
					<Item>SPELL_FIREWALL</Item>
					<Item>SPELL_STONE_SPIKES</Item>
					<Item>SPELL_UBER_CHAIN_LIGHTNING</Item>
					<Item>SPELL_BOSS_FIREWALL</Item>
					<Item>SPELL_NONE</Item>
					<Item>SPELL_EFFECT_GUARDIAN_ANGEL</Item>
					<Item>SPELL_GHOST_DISPELL</Item>
					<Item>SPELL_GHOST_GUARD</Item>
					<Item>SPELL_EFFECT_WOUND</Item>
					<Item>SPELL_ABILITY_BERSERKER_RAGE</Item>
					<Item>SPELL_EFFECT_MARK_OF_FIRE</Item>
					<Item>SPELL_ABILITY_STORMBOLT</Item>
					<Item>SPELL_EFFECT_MAGMA_SHIELD</Item>
					<Item>SPELL_RUNE_OF_CHARGE</Item>
					<Item>SPELL_RUNE_OF_BERSERKING</Item>
					<Item>SPELL_RUNE_OF_MAGIC_CONTROL</Item>
					<Item>SPELL_RUNE_OF_EXORCISM</Item>
					<Item>SPELL_RUNE_OF_ELEMENTAL_IMMUNITY</Item>
					<Item>SPELL_RUNE_OF_STUNNING</Item>
					<Item>SPELL_RUNE_OF_BATTLERAGE</Item>
					<Item>SPELL_RUNE_OF_ETHEREALNESS</Item>
					<Item>SPELL_RUNE_OF_REVIVE</Item>
					<Item>SPELL_RUNE_OF_DRAGONFORM</Item>
					<Item>SPELL_ABILITY_REFRESH_RUNE</Item>
					<Item>SPELL_SPEC_BORDERGUARD</Item>
					<Item>SPELL_SPEC_AXE_MASTER</Item>
					<Item>SPELL_SPEC_BEAR_RAIDERS</Item>
					<Item>SPELL_SPEC_MAGISTER</Item>
					<Item>SPELL_SPEC_DEFENDER</Item>
					<Item>SPELL_SKILL_DWARVEN_LUCK</Item>
					<Item>SPELL_SKILL_OFFENSIVE_FORMATION</Item>
					<Item>SPELL_SKILL_OFFENSIVE_FORMATION</Item>
					<Item>SPELL_SKILL_DISTRACT</Item>
					<Item>SPELL_SKILL_ABSOLUTE_PROTECTION</Item>
					<Item>SPELL_EFFECT_SET_AFIRE</Item>
					<Item>SPELL_ABILITY_AGILITY</Item>
					<Item>SPELL_EFFECT_FINE_RUNE</Item>
					<Item>SPELL_EFFECT_STRONG_RUNE</Item>
					<Item>SPELL_EFFECT_BATTLE_FRENZY</Item>
					<Item>SPELL_EFFECT_RUNIC_ATTUNEMENT</Item>
				</spellIDs>
				<CaptionFileRef href=""/>
				<GarrisonHero/>
				<Script/>
				<RndSource>RND_NONE</RndSource>
				<LinkToPlayer>PLAYER_NONE</LinkToPlayer>
				<LinkToTown/>
				<CanCaptureOnlyNotVisit>false</CanCaptureOnlyNotVisit>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapTown>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_B869CF62-0004-4C9B-A1F3-988DEC9A9D3D">
			<AdvMapStatic>
				<Pos>
					<x>18</x>
					<y>23</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Stones/BigStone03.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_93E25C24-B488-4AF1-B18E-C929731DCB1A">
			<AdvMapStatic>
				<Pos>
					<x>18</x>
					<y>21</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/CrackedSpruce02.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_C42A6779-410E-46FE-A138-452803842F46">
			<AdvMapStatic>
				<Pos>
					<x>18</x>
					<y>24</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Stones/SmallStone04.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_3D850C5C-B0B1-4F90-9F39-0F4DC56F9B34">
			<AdvMapStatic>
				<Pos>
					<x>27</x>
					<y>27</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Stones/SmallStone10.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_58CB95A6-FDE9-4C5A-9A03-9F0D22F96578">
			<AdvMapStatic>
				<Pos>
					<x>31</x>
					<y>14</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Stones/SmallStone10.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_181C276D-0304-42F3-B4AA-6BA5FB47AE04">
			<AdvMapStatic>
				<Pos>
					<x>20</x>
					<y>18</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Snowhommocks/Snowhommock03.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_F1278F4B-E8CD-4373-8536-B8696D4D08E2">
			<AdvMapStatic>
				<Pos>
					<x>17</x>
					<y>25</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Snowhommocks/Snowhommock03.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_522FC75E-D1BC-466B-B2CD-631A94B749F9">
			<AdvMapStatic>
				<Pos>
					<x>18</x>
					<y>32</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Snowhommocks/Snowhommock03.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapHero)" id="item_9D484E11-55E3-47B2-BF08-37D964311C6E">
			<AdvMapHero>
				<Pos>
					<x>53</x>
					<y>50</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Dwarves/Wulfstan.(AdvMapHeroShared).xdb#xpointer(/AdvMapHeroShared)"/>
				<PlayerID>PLAYER_1</PlayerID>
				<Experience>0</Experience>
				<armySlots>
					<Item>
						<Creature>CREATURE_AXE_THROWER</Creature>
						<Count>10</Count>
					</Item>
					<Item>
						<Creature>CREATURE_DEFENDER</Creature>
						<Count>25</Count>
					</Item>
				</armySlots>
				<artifactIDs/>
				<isUntransferable/>
				<Editable>
					<NameFileRef href=""/>
					<BiographyFileRef href=""/>
					<Offence>0</Offence>
					<Defence>0</Defence>
					<Spellpower>0</Spellpower>
					<Knowledge>0</Knowledge>
					<skills/>
					<perkIDs>
						<Item>HERO_SKILL_PATHFINDING</Item>
					</perkIDs>
					<spellIDs/>
					<Ballista>false</Ballista>
					<FirstAidTent>false</FirstAidTent>
					<AmmoCart>false</AmmoCart>
					<FavoriteEnemies/>
				</Editable>
				<OverrideMask>0</OverrideMask>
				<PrimarySkillMastery>MASTERY_BASIC</PrimarySkillMastery>
				<LossTrigger>
					<Action>
						<FunctionName/>
					</Action>
				</LossTrigger>
				<AllowQuickCombat>true</AllowQuickCombat>
				<Textures>
					<Icon128x128/>
					<Icon64x64/>
				</Textures>
			</AdvMapHero>
		</Item>
		<Item href="#n:inline(AdvMapBuilding)" id="item_1B510F13-41C3-4F9C-A8DA-EC1E0D84D165">
			<AdvMapBuilding>
				<Pos>
					<x>67</x>
					<y>57</y>
					<z>0</z>
				</Pos>
				<Rot>6.28319</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Monolith_One_Way_Entrance.(AdvMapBuildingShared).xdb#xpointer(/AdvMapBuildingShared)"/>
				<PlayerID>PLAYER_NONE</PlayerID>
				<CaptureTrigger>
					<Action>
						<FunctionName/>
					</Action>
				</CaptureTrigger>
				<GroupID>1</GroupID>
				<showCameras/>
			</AdvMapBuilding>
		</Item>
		<Item href="#n:inline(AdvMapBuilding)" id="item_8C89CC97-F064-4F37-90A7-476FBF058F9E">
			<AdvMapBuilding>
				<Pos>
					<x>19</x>
					<y>12</y>
					<z>0</z>
				</Pos>
				<Rot>3.14159</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Monolith_One_Way_Exit.(AdvMapBuildingShared).xdb#xpointer(/AdvMapBuildingShared)"/>
				<PlayerID>PLAYER_NONE</PlayerID>
				<CaptureTrigger>
					<Action>
						<FunctionName/>
					</Action>
				</CaptureTrigger>
				<GroupID>1</GroupID>
				<showCameras/>
			</AdvMapBuilding>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_237C8458-B044-43EA-9E09-D835CBA32A55">
			<AdvMapStatic>
				<Pos>
					<x>19</x>
					<y>9</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Stones/BigStone03.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_C74CD72D-8F2E-4B27-A3C0-51641D723F24">
			<AdvMapStatic>
				<Pos>
					<x>18</x>
					<y>8</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Stones/BigStone02.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_92A74360-C7A5-433C-A7A1-353BC1EF17F1">
			<AdvMapStatic>
				<Pos>
					<x>20</x>
					<y>8</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Stones/BigStone04.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_77F451BB-9D50-4579-86AF-E75A693428F4">
			<AdvMapStatic>
				<Pos>
					<x>16</x>
					<y>9</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/CrackedSpruce02.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_28FC5966-690A-443E-A97A-1C65B3D21172">
			<AdvMapStatic>
				<Pos>
					<x>7</x>
					<y>22</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/CrackedSpruce02.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_F25C6C71-039E-4996-A46A-9183B6570330">
			<AdvMapStatic>
				<Pos>
					<x>68</x>
					<y>61</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_84A397B3-A56F-4D0D-975C-E5A6BACB28D4">
			<AdvMapStatic>
				<Pos>
					<x>65</x>
					<y>62</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/CrackedSpruce02.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_1D944E5E-8C28-4196-897E-753C7BD35FFA">
			<AdvMapStatic>
				<Pos>
					<x>71</x>
					<y>58</y>
					<z>0</z>
				</Pos>
				<Rot>1.9635</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/CrackedSpruce02.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_F0CAD5A3-A881-48EF-8231-2F3FC23EFA1C">
			<AdvMapStatic>
				<Pos>
					<x>22</x>
					<y>6</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_4CDF26B2-8306-4108-BC09-1C2B2656420E">
			<AdvMapStatic>
				<Pos>
					<x>48</x>
					<y>12</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_4BB99CE2-EBF4-4CD0-9C02-280E4E45021B">
			<AdvMapStatic>
				<Pos>
					<x>49</x>
					<y>6</y>
					<z>0</z>
				</Pos>
				<Rot>1.5708</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce5x4_2.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_0DEA018D-6A27-4C17-B446-D7146433002E">
			<AdvMapStatic>
				<Pos>
					<x>44</x>
					<y>14</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce5x4_2.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_C7C73774-E3CE-49F6-9E53-4B7DF2DDBF72">
			<AdvMapStatic>
				<Pos>
					<x>49</x>
					<y>28</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Stones/BigStone02.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_905B4B23-D811-48B2-A72C-5C4FBA0F5D9C">
			<AdvMapStatic>
				<Pos>
					<x>51</x>
					<y>27</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_14C4EC79-F278-48B5-96E9-04631CDEFB23">
			<AdvMapStatic>
				<Pos>
					<x>39</x>
					<y>13</y>
					<z>0</z>
				</Pos>
				<Rot>2.18695</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_B5B4AACC-3BA5-4F32-9271-688CD82332FE">
			<AdvMapStatic>
				<Pos>
					<x>38</x>
					<y>5</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush04.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_6AA802D2-602F-4E32-973A-F4ADA77AF6CF">
			<AdvMapStatic>
				<Pos>
					<x>45</x>
					<y>28</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush03.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_585FB775-21FB-48B7-A1F6-A00E19B6F67F">
			<AdvMapStatic>
				<Pos>
					<x>17.5262</x>
					<y>22.9615</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush04.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_47D757D3-7F0D-4865-B218-EDE0525422F8">
			<AdvMapStatic>
				<Pos>
					<x>25</x>
					<y>27</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Snowhommocks/Snowhommock01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_CF754A46-2B0A-425C-AE4D-6B6B0CC5D3A1">
			<AdvMapStatic>
				<Pos>
					<x>27</x>
					<y>14</y>
					<z>0</z>
				</Pos>
				<Rot>2.18695</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Snowhommocks/Snowhommock01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapDwelling)" id="item_7EA6725D-F022-4A6F-B31D-886878DDB446">
			<AdvMapDwelling>
				<Pos>
					<x>62</x>
					<y>22</y>
					<z>0</z>
				</Pos>
				<Rot>3.14159</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Dwarven/DwarvenDwelling.(AdvMapDwellingShared).xdb#xpointer(/AdvMapDwellingShared)"/>
				<PlayerID>PLAYER_NONE</PlayerID>
				<CaptureTrigger>
					<Action>
						<FunctionName/>
					</Action>
				</CaptureTrigger>
				<RandomCreatures>true</RandomCreatures>
				<creaturesEnabled/>
				<RndSource>RND_NONE</RndSource>
				<LinkToPlayer>PLAYER_NONE</LinkToPlayer>
				<LinkToTown/>
			</AdvMapDwelling>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_E844D3AD-4FF1-4B08-8F14-831CB356AD18">
			<AdvMapTreasure>
				<Pos>
					<x>64</x>
					<y>44</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_D649DF2A-3352-4885-9EB3-8FCEF5377F30">
			<AdvMapTreasure>
				<Pos>
					<x>53</x>
					<y>44</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapDwelling)" id="item_DFCDEFF0-AB1A-48B9-BAB0-5563C32B17FE">
			<AdvMapDwelling>
				<Pos>
					<x>53</x>
					<y>83</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Dwarven/DwarvenDwelling.(AdvMapDwellingShared).xdb#xpointer(/AdvMapDwellingShared)"/>
				<PlayerID>PLAYER_NONE</PlayerID>
				<CaptureTrigger>
					<Action>
						<FunctionName/>
					</Action>
				</CaptureTrigger>
				<RandomCreatures>true</RandomCreatures>
				<creaturesEnabled/>
				<RndSource>RND_NONE</RndSource>
				<LinkToPlayer>PLAYER_NONE</LinkToPlayer>
				<LinkToTown/>
			</AdvMapDwelling>
		</Item>
		<Item href="#n:inline(AdvMapBuilding)" id="item_A9222156-DD70-4B77-843F-E81092E45B5B">
			<AdvMapBuilding>
				<Pos>
					<x>40</x>
					<y>38</y>
					<z>0</z>
				</Pos>
				<Rot>1.5708</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Windmill_Snow.(AdvMapBuildingShared).xdb#xpointer(/AdvMapBuildingShared)"/>
				<PlayerID>PLAYER_NONE</PlayerID>
				<CaptureTrigger>
					<Action>
						<FunctionName/>
					</Action>
				</CaptureTrigger>
				<GroupID>0</GroupID>
				<showCameras/>
			</AdvMapBuilding>
		</Item>
		<Item href="#n:inline(AdvMapMine)" id="item_7DF43587-E186-40C0-8BCA-515019D2CACF">
			<AdvMapMine>
				<Pos>
					<x>77</x>
					<y>45</y>
					<z>0</z>
				</Pos>
				<Rot>4.71239</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Gem_Pond_Snow.(AdvMapMineShared).xdb#xpointer(/AdvMapMineShared)"/>
				<PlayerID>PLAYER_NONE</PlayerID>
				<CaptureTrigger>
					<Action>
						<FunctionName/>
					</Action>
				</CaptureTrigger>
				<armySlots/>
			</AdvMapMine>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_E2B47BBD-E0E6-4069-9491-B4140F309775">
			<AdvMapStatic>
				<Pos>
					<x>79</x>
					<y>47</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Stones/BigStone03.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_E1AA2517-EAE0-4203-BA9D-6EF66917B448">
			<AdvMapStatic>
				<Pos>
					<x>79</x>
					<y>45</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Stones/SmallStone01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_4C35EB1D-3CB7-461D-A808-660BD7888686">
			<AdvMapStatic>
				<Pos>
					<x>77</x>
					<y>44</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush03.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_5DEAD752-46FF-4963-8F7D-DEC0914E7F06">
			<AdvMapStatic>
				<Pos>
					<x>88</x>
					<y>44</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush03.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_3885C2FE-645F-4B7D-B303-4B1591090C33">
			<AdvMapStatic>
				<Pos>
					<x>86</x>
					<y>46</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_A5D5A97B-7A6F-4F78-9E03-1C8393C9F735">
			<AdvMapStatic>
				<Pos>
					<x>91</x>
					<y>51</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_BD6E0DBA-8B7D-4608-939C-A6036DD4DD0F">
			<AdvMapStatic>
				<Pos>
					<x>90</x>
					<y>49</y>
					<z>0</z>
				</Pos>
				<Rot>1.5708</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush02.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_D95D1686-C1ED-4057-A7E3-201B6D249A0C">
			<AdvMapStatic>
				<Pos>
					<x>83</x>
					<y>57</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush02.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_CBDFB118-A963-4E0C-AEC4-133A32BDF4B0">
			<AdvMapStatic>
				<Pos>
					<x>77</x>
					<y>44</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush02.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_1343661A-F709-4CF3-979D-C377EB8D5644">
			<AdvMapStatic>
				<Pos>
					<x>78</x>
					<y>47</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Stones/SmallStone01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_5F020996-1E2F-49E8-BEEC-D45B3A9DE67E">
			<AdvMapStatic>
				<Pos>
					<x>81</x>
					<y>47</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Stones/SmallStone05.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_B20AE59B-FD71-41F1-B39D-40B5727D1474">
			<AdvMapStatic>
				<Pos>
					<x>79</x>
					<y>47</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Stones/SmallStone05.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapMine)" id="item_69674D18-E4A8-4B7D-B083-9E4469E90C0B">
			<AdvMapMine>
				<Pos>
					<x>12</x>
					<y>65</y>
					<z>0</z>
				</Pos>
				<Rot>4.71239</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Alchemist_Lab_Snow.(AdvMapMineShared).xdb#xpointer(/AdvMapMineShared)"/>
				<PlayerID>PLAYER_NONE</PlayerID>
				<CaptureTrigger>
					<Action>
						<FunctionName/>
					</Action>
				</CaptureTrigger>
				<armySlots/>
			</AdvMapMine>
		</Item>
		<Item href="#n:inline(AdvMapMine)" id="item_906EA2E9-A444-4F1D-94BF-B762BD9FA838">
			<AdvMapMine>
				<Pos>
					<x>42</x>
					<y>50</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Sawmill_Snow.(AdvMapMineShared).xdb#xpointer(/AdvMapMineShared)"/>
				<PlayerID>PLAYER_1</PlayerID>
				<CaptureTrigger>
					<Action>
						<FunctionName/>
					</Action>
				</CaptureTrigger>
				<armySlots/>
			</AdvMapMine>
		</Item>
		<Item href="#n:inline(AdvMapMine)" id="item_81FCF07C-B907-45FC-976E-68A2460B8CE2">
			<AdvMapMine>
				<Pos>
					<x>59</x>
					<y>86</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Sawmill_Snow.(AdvMapMineShared).xdb#xpointer(/AdvMapMineShared)"/>
				<PlayerID>PLAYER_NONE</PlayerID>
				<CaptureTrigger>
					<Action>
						<FunctionName/>
					</Action>
				</CaptureTrigger>
				<armySlots/>
			</AdvMapMine>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_60E37E88-2B0F-48DA-8520-BBDBC2E9AACE">
			<AdvMapMonster>
				<Pos>
					<x>61</x>
					<y>51</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Dwarf/Defender.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_FRIENDLY</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_409A80D7-9EAA-42A7-82E9-458F424E05F2">
			<AdvMapMonster>
				<Pos>
					<x>52</x>
					<y>44</y>
					<z>0</z>
				</Pos>
				<Rot>3.14159</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Haven/Peasant.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_07E136F7-9DBE-4465-8535-A462CBAAB992">
			<AdvMapMonster>
				<Pos>
					<x>76</x>
					<y>46</y>
					<z>0</z>
				</Pos>
				<Rot>4.71239</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random/Random-Monster-L2.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_978492FD-EE2A-4D85-AFEF-2C95B4A10E78">
			<AdvMapMonster>
				<Pos>
					<x>52</x>
					<y>23</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random/Random-Monster-L3.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_9598ADDE-6782-4528-B29D-58CACEE380F6">
			<AdvMapMonster>
				<Pos>
					<x>19</x>
					<y>37</y>
					<z>0</z>
				</Pos>
				<Rot>4.71239</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random/Random-Monster-L3.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_A36F50DE-D2D4-4A9E-9B34-2CD71574D0F2">
			<AdvMapMonster>
				<Pos>
					<x>14</x>
					<y>65</y>
					<z>0</z>
				</Pos>
				<Rot>1.5708</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random/Random-Monster-L2.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_B52F83BF-D52C-4BA1-A364-3A5852DC307A">
			<AdvMapMonster>
				<Pos>
					<x>76</x>
					<y>74</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random/Random-Monster-L1.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_B1640B76-88FB-4176-BEB3-8239094E2465">
			<AdvMapMonster>
				<Pos>
					<x>23</x>
					<y>48</y>
					<z>0</z>
				</Pos>
				<Rot>1.5708</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random/Random-Monster-L2.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_372145FA-7689-4416-B37E-352D7DE394E4">
			<AdvMapTreasure>
				<Pos>
					<x>23</x>
					<y>47</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_3B778A9F-0555-43E3-A52E-652DF46183CD">
			<AdvMapTreasure>
				<Pos>
					<x>22</x>
					<y>47</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_3D1F2E3C-69CE-4F67-A5A5-8C1524E0452D">
			<AdvMapTreasure>
				<Pos>
					<x>22</x>
					<y>48</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_4AE34AA8-8F06-4963-8B82-5DFEF6C9138A">
			<AdvMapMonster>
				<Pos>
					<x>45</x>
					<y>40</y>
					<z>0</z>
				</Pos>
				<Rot>4.71239</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Necropolis/Sceleton.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_92F67226-3B59-4159-837B-D56FBFC729E8">
			<AdvMapMonster>
				<Pos>
					<x>32</x>
					<y>46</y>
					<z>0</z>
				</Pos>
				<Rot>3.14159</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Necropolis/Sceleton_Archer.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapShrine)" id="item_57303485-0CFA-4E66-BD26-62A54958CFE2">
			<AdvMapShrine>
				<Pos>
					<x>33</x>
					<y>45</y>
					<z>0</z>
				</Pos>
				<Rot>3.14159</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Shrine_Of_Magic_1.(AdvMapShrineShared).xdb#xpointer(/AdvMapShrineShared)"/>
				<SpellID>SPELL_NONE</SpellID>
			</AdvMapShrine>
		</Item>
		<Item href="#n:inline(AdvMapBuilding)" id="item_AC09920C-7968-441F-B594-6E64FFB08170">
			<AdvMapBuilding>
				<Pos>
					<x>89</x>
					<y>30</y>
					<z>0</z>
				</Pos>
				<Rot>4.71239</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Learning_Stone.(AdvMapBuildingShared).xdb#xpointer(/AdvMapBuildingShared)"/>
				<PlayerID>PLAYER_NONE</PlayerID>
				<CaptureTrigger>
					<Action>
						<FunctionName/>
					</Action>
				</CaptureTrigger>
				<GroupID>0</GroupID>
				<showCameras/>
			</AdvMapBuilding>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_B58C3B60-6410-4424-B1F8-EFD3A7E54212">
			<AdvMapMonster>
				<Pos>
					<x>88</x>
					<y>30</y>
					<z>0</z>
				</Pos>
				<Rot>4.71239</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random/Random-Monster-L2.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapDwelling)" id="item_D88D3BB2-BE53-4019-96AF-4335F8FD96FF">
			<AdvMapDwelling>
				<Pos>
					<x>29</x>
					<y>8</y>
					<z>0</z>
				</Pos>
				<Rot>3.14159</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Dwarven/DwarvenDwelling02.(AdvMapDwellingShared).xdb#xpointer(/AdvMapDwellingShared)"/>
				<PlayerID>PLAYER_NONE</PlayerID>
				<CaptureTrigger>
					<Action>
						<FunctionName/>
					</Action>
				</CaptureTrigger>
				<RandomCreatures>true</RandomCreatures>
				<creaturesEnabled/>
				<RndSource>RND_NONE</RndSource>
				<LinkToPlayer>PLAYER_NONE</LinkToPlayer>
				<LinkToTown/>
			</AdvMapDwelling>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_4F0AE5D4-8A3E-437C-AB43-7909EDBEA9FC">
			<AdvMapMonster>
				<Pos>
					<x>12</x>
					<y>18</y>
					<z>0</z>
				</Pos>
				<Rot>1.5708</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random/Random-Monster-L3.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_8B368726-4065-4252-8BDC-DEEF975B89B3">
			<AdvMapStatic>
				<Pos>
					<x>26</x>
					<y>78</y>
					<z>0</z>
				</Pos>
				<Rot>1.5708</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Grass/Bridges/Bridge_1_Snow.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_8EF7F321-9EFC-47B7-9A2D-3AA98DF154FE">
			<AdvMapStatic>
				<Pos>
					<x>26</x>
					<y>78</y>
					<z>0</z>
				</Pos>
				<Rot>1.5708</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Grass/Bridges/Bridge_1end_Snow.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_B87D38FF-DE7F-4CB8-970E-1FB9A74ADC2B">
			<AdvMapStatic>
				<Pos>
					<x>26</x>
					<y>78</y>
					<z>0</z>
				</Pos>
				<Rot>4.71239</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Grass/Bridges/Bridge_1end_Snow.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_A68ED8D2-CE1A-4EDA-AB89-1B983DF2551A">
			<AdvMapStatic>
				<Pos>
					<x>86</x>
					<y>61</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Grass/Bridges/Bridge_1_Snow.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_55DA6F2F-2471-4A49-94DC-B92E047E6D62">
			<AdvMapStatic>
				<Pos>
					<x>86</x>
					<y>61</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Grass/Bridges/Bridge_1end_Snow.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_11D83636-1DE2-47ED-B963-C89938CC2A94">
			<AdvMapStatic>
				<Pos>
					<x>86</x>
					<y>61</y>
					<z>0</z>
				</Pos>
				<Rot>3.14159</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Grass/Bridges/Bridge_1end_Snow.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_EFEE9B0B-6385-4CA5-A1B6-A086B5295921">
			<AdvMapTreasure>
				<Pos>
					<x>67</x>
					<y>40</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_CD509E1F-4276-4074-B356-3D8C004E2BB8">
			<AdvMapTreasure>
				<Pos>
					<x>67</x>
					<y>41</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_DFA142F2-0D79-418C-AB04-49482A1566B2">
			<AdvMapMonster>
				<Pos>
					<x>68</x>
					<y>40</y>
					<z>0</z>
				</Pos>
				<Rot>1.5708</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random/Random-Monster-L1.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_4DC1B478-9ADC-4FAA-A7E8-8959E4D3A483">
			<AdvMapMonster>
				<Pos>
					<x>31</x>
					<y>53</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Dwarf/Defender.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_FRIENDLY</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_EBB995EF-AF8C-41AE-B72D-26B8ACF32B1F">
			<AdvMapTreasure>
				<Pos>
					<x>31</x>
					<y>54</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Chest.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_D734CBB9-84D6-4498-B2EC-EE6AA2DC0CCC">
			<AdvMapMonster>
				<Pos>
					<x>72</x>
					<y>57</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Dwarf/Axe_Fighter.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_FRIENDLY</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_C34AC3FB-904F-48D1-8492-554F49B7E7AA">
			<AdvMapMonster>
				<Pos>
					<x>50</x>
					<y>31</y>
					<z>0</z>
				</Pos>
				<Rot>3.14159</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random/Random-Monster-L2.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_B177A3B9-6674-43C5-AC8E-FC2237BF031B">
			<AdvMapTreasure>
				<Pos>
					<x>50</x>
					<y>30</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_B38FEA8D-188A-439C-A13F-9B1E87818BA8">
			<AdvMapTreasure>
				<Pos>
					<x>51</x>
					<y>31</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_9D0D1300-862F-437D-ACCC-4A14EF50EFEC">
			<AdvMapTreasure>
				<Pos>
					<x>49</x>
					<y>30</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_D3AD1F32-8F47-4FB3-A0E4-A594EA841FBD">
			<AdvMapTreasure>
				<Pos>
					<x>15</x>
					<y>14</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_23FDABEA-877A-481B-9284-E528DEB721FE">
			<AdvMapTreasure>
				<Pos>
					<x>15</x>
					<y>15</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_6A392B2A-3DA6-44F4-AAC8-E41AC4959DFE">
			<AdvMapMonster>
				<Pos>
					<x>16</x>
					<y>14</y>
					<z>0</z>
				</Pos>
				<Rot>1.5708</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random/Random-Monster-L1.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapMonster)" id="item_870EB87F-936D-4416-BC5A-68DF92ADD448">
			<AdvMapMonster>
				<Pos>
					<x>26</x>
					<y>13</y>
					<z>0</z>
				</Pos>
				<Rot>4.71239</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random/Random-Monster-L1.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_02349FBE-9F5E-40C3-AB63-4E06D9898D15">
			<AdvMapTreasure>
				<Pos>
					<x>27</x>
					<y>13</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Ore.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_82A1D680-3ED5-4D38-A0B8-7E00D072EF80">
			<AdvMapTreasure>
				<Pos>
					<x>27</x>
					<y>12</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Wood.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_D9951EB3-BF3A-4A91-8CC4-2BF7E3B5801C">
			<AdvMapTreasure>
				<Pos>
					<x>46</x>
					<y>41</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Ore.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_7299F736-3E56-4879-8B4C-3F84C046DA9B">
			<AdvMapTreasure>
				<Pos>
					<x>44</x>
					<y>49</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Wood.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
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		<Item href="#n:inline(AdvMapTreasure)" id="item_BF534907-06EB-447E-B352-7018FF4B7B88">
			<AdvMapTreasure>
				<Pos>
					<x>88</x>
					<y>29</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_CF8D0176-8D50-4240-A6BE-A4F20ADB9C94">
			<AdvMapTreasure>
				<Pos>
					<x>92</x>
					<y>69</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
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		<Item href="#n:inline(AdvMapTreasure)" id="item_2F63AF83-440F-49C2-A08D-D59BDA080379">
			<AdvMapTreasure>
				<Pos>
					<x>91</x>
					<y>69</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
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		<Item href="#n:inline(AdvMapMonster)" id="item_945DE4B8-E94F-4626-9C92-9834E1D5A9D4">
			<AdvMapMonster>
				<Pos>
					<x>90</x>
					<y>69</y>
					<z>0</z>
				</Pos>
				<Rot>4.71239</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Haven/Peasant.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
					<Wood>0</Wood>
					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
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		<Item href="#n:inline(AdvMapStatic)" id="item_EEF50018-D25F-40A6-AC0E-6A93621BA272">
			<AdvMapStatic>
				<Pos>
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					<y>54</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush02.xdb#xpointer(/AdvMapStaticShared)"/>
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		<Item href="#n:inline(AdvMapStatic)" id="item_D1EF150C-A80B-4FE3-83B2-DA7C44BADFC4">
			<AdvMapStatic>
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					<y>42</y>
					<z>0</z>
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				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush02.xdb#xpointer(/AdvMapStaticShared)"/>
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		<Item href="#n:inline(AdvMapStatic)" id="item_E7426DDC-8259-4603-91A4-64D553A78226">
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					<y>50</y>
					<z>0</z>
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				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush02.xdb#xpointer(/AdvMapStaticShared)"/>
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		<Item href="#n:inline(AdvMapStatic)" id="item_3285D6BD-3DCE-4FAD-B4FB-44499F7C6F7E">
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					<y>58</y>
					<z>0</z>
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				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush02.xdb#xpointer(/AdvMapStaticShared)"/>
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		<Item href="#n:inline(AdvMapStatic)" id="item_DB90AFE6-7AE2-4485-AE5A-68770BB840BC">
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					<y>67</y>
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				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush02.xdb#xpointer(/AdvMapStaticShared)"/>
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		<Item href="#n:inline(AdvMapStatic)" id="item_0564D58A-7188-4D0D-8655-18DA0034AF55">
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					<y>68</y>
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				<Rot>0</Rot>
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				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush01.xdb#xpointer(/AdvMapStaticShared)"/>
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		<Item href="#n:inline(AdvMapStatic)" id="item_148AD7FE-DBF3-4CE8-A4F5-7CC2F5CA6717">
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				<Shared href="/MapObjects/Snow/Bushes/Bush01.xdb#xpointer(/AdvMapStaticShared)"/>
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					<y>52</y>
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				<CombatScript/>
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					<y>42</y>
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				<Name/>
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		<Item href="#n:inline(AdvMapStatic)" id="item_23F81FE3-49D7-478D-9F76-7C3F9B3EC2FE">
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		<Item href="#n:inline(AdvMapStatic)" id="item_2DE4952E-A35F-4F55-81D7-D9114FBE768A">
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		<Item href="#n:inline(AdvMapStatic)" id="item_C19FE547-6530-4197-91A7-5C8D53B84A48">
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				<Shared href="/MapObjects/Snow/Stones/SmallStone05.xdb#xpointer(/AdvMapStaticShared)"/>
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				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
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		<Item href="#n:inline(AdvMapStatic)" id="item_57ABAD43-680A-4858-8002-E0271E24DAD1">
			<AdvMapStatic>
				<Pos>
					<x>56</x>
					<y>88</y>
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				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/CrackedSpruce02.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
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		<Item href="#n:inline(AdvMapStatic)" id="item_579DD710-5C52-48D8-82D9-B39C64784337">
			<AdvMapStatic>
				<Pos>
					<x>30</x>
					<y>83</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/CrackedSpruce02.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_0D95DFFE-006D-4E38-86B6-148156D3A87A">
			<AdvMapStatic>
				<Pos>
					<x>11</x>
					<y>56</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/CrackedSpruce01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
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		<Item href="#n:inline(AdvMapStatic)" id="item_735A310A-5ECF-480B-9637-4B5B23113324">
			<AdvMapStatic>
				<Pos>
					<x>26</x>
					<y>58</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/CrackedSpruce01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_B12FA8CF-4EFC-45DD-80A9-2E3CF86F48FB">
			<AdvMapStatic>
				<Pos>
					<x>74</x>
					<y>41</y>
					<z>0</z>
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				<Rot>2.74889</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/CrackedSpruce01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
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		<Item href="#n:inline(AdvMapStatic)" id="item_64A2E7B4-FF78-4DC4-AA24-55350314086A">
			<AdvMapStatic>
				<Pos>
					<x>69</x>
					<y>33</y>
					<z>0</z>
				</Pos>
				<Rot>1.9635</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/CrackedSpruce01.xdb#xpointer(/AdvMapStaticShared)"/>
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			</AdvMapStatic>
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		<Item href="#n:inline(AdvMapStatic)" id="item_F40F8859-F8B2-414C-96FD-8D615BEF6427">
			<AdvMapStatic>
				<Pos>
					<x>86</x>
					<y>14</y>
					<z>0</z>
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				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/CrackedSpruce01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
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		<Item href="#n:inline(AdvMapStatic)" id="item_CA2032F8-5550-4D99-A33C-2E683AC8C659">
			<AdvMapStatic>
				<Pos>
					<x>37</x>
					<y>4</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/CrackedSpruce03.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
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		<Item href="#n:inline(AdvMapStatic)" id="item_9BA3C1BF-EC08-4D67-94B6-422F35CDC0C2">
			<AdvMapStatic>
				<Pos>
					<x>36</x>
					<y>4</y>
					<z>0</z>
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				<Rot>3.92699</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/CrackedSpruce02.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
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		<Item href="#n:inline(AdvMapStatic)" id="item_CE426CDB-1350-485F-A709-453FB9257FAE">
			<AdvMapStatic>
				<Pos>
					<x>22</x>
					<y>34</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/CrackedSpruce02.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
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		<Item href="#n:inline(AdvMapStatic)" id="item_3D2F6556-5996-4453-A7DF-8D8BD13CDA4A">
			<AdvMapStatic>
				<Pos>
					<x>51</x>
					<y>36</y>
					<z>0</z>
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				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/SmallSpruce01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
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		<Item href="#n:inline(AdvMapStatic)" id="item_A5E2F4C2-D90C-454B-B435-B0C8A29CFCD0">
			<AdvMapStatic>
				<Pos>
					<x>66</x>
					<y>59</y>
					<z>0</z>
				</Pos>
				<Rot>2.35619</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/SmallSpruce02.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
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		<Item href="#n:inline(AdvMapStatic)" id="item_73D48C4A-74B4-4D4F-BB62-A633663981B5">
			<AdvMapStatic>
				<Pos>
					<x>57</x>
					<y>52</y>
					<z>0</z>
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				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/SmallSpruce02.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
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		<Item href="#n:inline(AdvMapStatic)" id="item_EAF5612E-920E-435B-A186-2DB0FB333705">
			<AdvMapStatic>
				<Pos>
					<x>40</x>
					<y>44</y>
					<z>0</z>
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				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/CrackedSpruce05.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
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		<Item href="#n:inline(AdvMapStatic)" id="item_6849EC7D-9341-41DA-81F9-B3A3DFDF112C">
			<AdvMapStatic>
				<Pos>
					<x>94</x>
					<y>48</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Trees/Spruces/CrackedSpruce04.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
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		<Item href="#n:inline(AdvMapMonster)" id="item_0D658BB4-81D1-4488-B914-D864C857E36D">
			<AdvMapMonster>
				<Pos>
					<x>42</x>
					<y>10</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Neutral/Air_Elemental.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
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					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
				</Resources>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapTreasure)" id="item_28561765-1DF3-4FD9-9E5F-F08F0BAE40E5">
			<AdvMapTreasure>
				<Pos>
					<x>43</x>
					<y>10</y>
					<z>0</z>
				</Pos>
				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
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		<Item href="#n:inline(AdvMapTreasure)" id="item_99AABE85-E23F-4412-9E3B-1EEDD66E1BE7">
			<AdvMapTreasure>
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					<y>11</y>
					<z>0</z>
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				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
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		<Item href="#n:inline(AdvMapTreasure)" id="item_7C772224-9C9E-4EA5-B047-BD8C297307F2">
			<AdvMapTreasure>
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					<y>11</y>
					<z>0</z>
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				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
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		<Item href="#n:inline(AdvMapTreasure)" id="item_79CB166C-1FE4-4B03-8CFD-6682DD5BD615">
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				<Pos>
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					<y>11</y>
					<z>0</z>
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				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random-Any.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
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		<Item href="#n:inline(AdvMapTreasure)" id="item_195D04FF-BEC5-4EA5-A3E6-AEFE7D6E4AC1">
			<AdvMapTreasure>
				<Pos>
					<x>52</x>
					<y>36</y>
					<z>0</z>
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				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Ore.(AdvMapTreasureShared).xdb#xpointer(/AdvMapTreasureShared)"/>
				<IsCustom>false</IsCustom>
				<Amount>0</Amount>
				<MessageFileRef href=""/>
			</AdvMapTreasure>
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		<Item href="#n:inline(AdvMapMonster)" id="item_4BC5293F-05A7-4984-80A1-54B7FE742867">
			<AdvMapMonster>
				<Pos>
					<x>38</x>
					<y>26</y>
					<z>0</z>
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				<Rot>1.5708</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Random/Random-Monster-L2.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
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					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
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				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_CAN_FLEE_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
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		<Item href="#n:inline(AdvMapMonster)" id="item_5F8E909B-FEF6-49A8-BF82-08AA0BB269C6">
			<AdvMapMonster>
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					<y>85</y>
					<z>0</z>
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				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Dwarf/Axe_Fighter.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>
				<Custom>false</Custom>
				<Amount>0</Amount>
				<Amount2>0</Amount2>
				<AttackType>ATTACK_ANY</AttackType>
				<MoveType>MOVE_ANY</MoveType>
				<DoesNotGrow>false</DoesNotGrow>
				<MessageFileRef href=""/>
				<Script/>
				<Resources>
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					<Ore>0</Ore>
					<Mercury>0</Mercury>
					<Crystal>0</Crystal>
					<Sulfur>0</Sulfur>
					<Gem>0</Gem>
					<Gold>0</Gold>
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				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<Mood>MONSTER_MOOD_AGGRESSIVE</Mood>
				<Courage>MONSTER_COURAGE_ALWAYS_JOIN</Courage>
				<AllowQuickCombat>true</AllowQuickCombat>
			</AdvMapMonster>
		</Item>
		<Item href="#n:inline(AdvMapDwelling)" id="item_81C57727-DB5E-42C6-9BC8-BE5677E6E44E">
			<AdvMapDwelling>
				<Pos>
					<x>10</x>
					<y>28</y>
					<z>0</z>
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				<Rot>1.5708</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Dwarven/DwarvenDwelling.(AdvMapDwellingShared).xdb#xpointer(/AdvMapDwellingShared)"/>
				<PlayerID>PLAYER_NONE</PlayerID>
				<CaptureTrigger>
					<Action>
						<FunctionName/>
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				</CaptureTrigger>
				<RandomCreatures>true</RandomCreatures>
				<creaturesEnabled/>
				<RndSource>RND_NONE</RndSource>
				<LinkToPlayer>PLAYER_NONE</LinkToPlayer>
				<LinkToTown/>
			</AdvMapDwelling>
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		<Item href="#n:inline(AdvMapStatic)" id="item_58F50EBC-9D5B-4EDE-AAAD-C85AE9AAC7A8">
			<AdvMapStatic>
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					<y>50</y>
					<z>0</z>
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				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
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		<Item href="#n:inline(AdvMapStatic)" id="item_FCE2248D-008C-4D39-B2A9-DAA1C2C62B00">
			<AdvMapStatic>
				<Pos>
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					<y>18</y>
					<z>0</z>
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				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
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		<Item href="#n:inline(AdvMapStatic)" id="item_757F6EEB-5F8F-4817-811F-8BC55A99B499">
			<AdvMapStatic>
				<Pos>
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					<y>43</y>
					<z>0</z>
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				<Rot>2.35619</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
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		<Item href="#n:inline(AdvMapStatic)" id="item_BEB98EEC-41EF-4866-BB26-382185175419">
			<AdvMapStatic>
				<Pos>
					<x>93</x>
					<y>67</y>
					<z>0</z>
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				<Rot>1.9635</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_38483BC2-B19D-40D0-903E-D4B82FE8F093">
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				<Pos>
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					<y>74</y>
					<z>0</z>
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				<Rot>1.5708</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_CF5EA964-2F39-4231-9C7C-FA1941AEEF6E">
			<AdvMapStatic>
				<Pos>
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					<y>71</y>
					<z>0</z>
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				<Rot>1.5708</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
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		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_F891AC7F-EAAE-447C-9689-AE8DF2B97CE5">
			<AdvMapStatic>
				<Pos>
					<x>24</x>
					<y>61</y>
					<z>0</z>
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				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush01.xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
		<Item href="#n:inline(AdvMapStatic)" id="item_2492EC7D-7605-4B1E-A3A8-FB9F6AB62E06">
			<AdvMapStatic>
				<Pos>
					<x>2</x>
					<y>40</y>
					<z>0</z>
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				<Rot>1.5708</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights/>
				<Shared href="/MapObjects/Snow/Bushes/Bush01.xdb#xpointer(/AdvMapStaticShared)"/>
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				<Rot>0</Rot>
				<Floor>0</Floor>
				<Name/>
				<CombatScript/>
				<pointLights>
					<Item>
						<Pos>
							<x>0</x>
							<y>0</y>
							<z>10</z>
						</Pos>
						<Color>
							<x>0.658824</x>
							<y>1</y>
							<z>1</z>
						</Color>
						<Radius>10</Radius>
					</Item>
				</pointLights>
				<Shared href="/MapObjects/Snow/Trees/Spruces/Snowspruce04.(AdvMapStaticShared).xdb#xpointer(/AdvMapStaticShared)"/>
				<IsRemovable>false</IsRemovable>
			</AdvMapStatic>
		</Item>
	</objects>
	<Resources>
		<PointLights/>
		<SavesFilenames>
			<Item>
				<Name>autosave</Name>
				<SaveFilenameFileRef href="Save.txt"/>
			</Item>
		</SavesFilenames>
	</Resources>
	<AmbientLight/>
	<UndergroundAmbientLight/>
	<GroundAmbientLights>
		<Item href="/Lights/_(AmbientLight)/AdvMap/Addon/AC1M4.xdb#xpointer(/AmbientLight)"/>
	</GroundAmbientLights>
	<UndergroundAmbientLights>
		<Item/>
	</UndergroundAmbientLights>
	<ReflectiveWater>false</ReflectiveWater>
	<tiles>
		<Item href="/MapObjects/_(AdvMapTile)/Snow/SnowRoad2.xdb#xpointer(/AdvMapTile)"/>
		<Item href="/MapObjects/_(AdvMapTile)/Snow/SnowRoad.xdb#xpointer(/AdvMapTile)"/>
		<Item href="/MapObjects/_(AdvMapTile)/Water/Water.xdb#xpointer(/AdvMapTile)"/>
		<Item href="/MapObjects/_(AdvMapTile)/Snow/Snow_(2).xdb#xpointer(/AdvMapTile)"/>
		<Item href="/MapObjects/_(AdvMapTile)/Snow/Snow_(3).xdb#xpointer(/AdvMapTile)"/>
		<Item href="/MapObjects/_(AdvMapTile)/Snow/Snow.xdb#xpointer(/AdvMapTile)"/>
	</tiles>
	<regions/>
	<GroundTerrainFileName href="GroundTerrain.bin"/>
	<UndergroundTerrainFileName href=""/>
	<NameFileRef href="name.txt"/>
	<DescriptionFileRef href="description.txt"/>
	<moons>
		<Item>
			<State>0</State>
			<RotationRate>0</RotationRate>
		</Item>
		<Item>
			<State>0</State>
			<RotationRate>0</RotationRate>
		</Item>
		<Item>
			<State>0</State>
			<RotationRate>0</RotationRate>
		</Item>
	</moons>
	<RandomMoons>true</RandomMoons>
	<HeroMaxLevel>40</HeroMaxLevel>
	<CustomTeams>true</CustomTeams>
	<players>
		<Item>
			<MainTown/>
			<MainHero/>
			<ActivePlayer>true</ActivePlayer>
			<Team>0</Team>
			<CanBeHumanPlayer>true</CanBeHumanPlayer>
			<CanBeComputerPlayer>false</CanBeComputerPlayer>
			<Behaviour>PB_RANDOM</Behaviour>
			<CaptureAbility>0</CaptureAbility>
			<StartHero/>
			<HeroInTown>false</HeroInTown>
			<ReserveHeroes/>
			<AddHeroTrigger>
				<Action>
					<FunctionName/>
				</Action>
			</AddHeroTrigger>
			<RemoveHeroTrigger>
				<Action>
					<FunctionName/>
				</Action>
			</RemoveHeroTrigger>
			<VictoryMessageRef href=""/>
			<DefeatMessageRef href=""/>
			<Race>TOWN_FORTRESS</Race>
			<Colour>PCOLOR_BROWN</Colour>
			<CanBeDisabled>true</CanBeDisabled>
			<Attractors/>
		</Item>
		<Item>
			<MainTown/>
			<MainHero/>
			<ActivePlayer>true</ActivePlayer>
			<Team>1</Team>
			<CanBeHumanPlayer>false</CanBeHumanPlayer>
			<CanBeComputerPlayer>true</CanBeComputerPlayer>
			<Behaviour>PB_RANDOM</Behaviour>
			<CaptureAbility>0</CaptureAbility>
			<StartHero/>
			<HeroInTown>false</HeroInTown>
			<ReserveHeroes>
				<Item href="#n:inline(AdvMapHero)" id="item_9E6A32E1-A39A-40A0-9086-0894225523FC">
					<AdvMapHero>
						<Pos>
							<x>0</x>
							<y>0</y>
							<z>0</z>
						</Pos>
						<Rot>0</Rot>
						<Floor>0</Floor>
						<Name/>
						<CombatScript/>
						<pointLights/>
						<Shared href="/MapObjects/Haven/Christian.(AdvMapHeroShared).xdb#xpointer(/AdvMapHeroShared)"/>
						<PlayerID>PLAYER_2</PlayerID>
						<Experience>0</Experience>
						<armySlots>
							<Item>
								<Creature>CREATURE_LONGBOWMAN</Creature>
								<Count>20</Count>
							</Item>
							<Item>
								<Creature>CREATURE_LANDLORD</Creature>
								<Count>90</Count>
							</Item>
							<Item>
								<Creature>CREATURE_BATTLE_GRIFFIN</Creature>
								<Count>8</Count>
							</Item>
						</armySlots>
						<artifactIDs/>
						<isUntransferable/>
						<Editable>
							<NameFileRef href=""/>
							<BiographyFileRef href=""/>
							<Offence>0</Offence>
							<Defence>0</Defence>
							<Spellpower>0</Spellpower>
							<Knowledge>0</Knowledge>
							<skills/>
							<perkIDs/>
							<spellIDs/>
							<Ballista>false</Ballista>
							<FirstAidTent>false</FirstAidTent>
							<AmmoCart>false</AmmoCart>
							<FavoriteEnemies/>
						</Editable>
						<OverrideMask>0</OverrideMask>
						<PrimarySkillMastery>MASTERY_NONE</PrimarySkillMastery>
						<LossTrigger>
							<Action>
								<FunctionName/>
							</Action>
						</LossTrigger>
						<AllowQuickCombat>true</AllowQuickCombat>
						<Textures>
							<Icon128x128/>
							<Icon64x64/>
						</Textures>
					</AdvMapHero>
				</Item>
				<Item href="#n:inline(AdvMapHero)" id="item_FB6B266C-A5C9-47D2-9CAD-4E7983BFB171">
					<AdvMapHero>
						<Pos>
							<x>0</x>
							<y>0</y>
							<z>0</z>
						</Pos>
						<Rot>0</Rot>
						<Floor>0</Floor>
						<Name/>
						<CombatScript/>
						<pointLights/>
						<Shared href="/MapObjects/Haven/Orrin.(AdvMapHeroShared).xdb#xpointer(/AdvMapHeroShared)"/>
						<PlayerID>PLAYER_1</PlayerID>
						<Experience>0</Experience>
						<armySlots>
							<Item>
								<Creature>CREATURE_ZEALOT</Creature>
								<Count>8</Count>
							</Item>
							<Item>
								<Creature>CREATURE_LONGBOWMAN</Creature>
								<Count>40</Count>
							</Item>
							<Item>
								<Creature>CREATURE_BATTLE_GRIFFIN</Creature>
								<Count>30</Count>
							</Item>
						</armySlots>
						<artifactIDs/>
						<isUntransferable/>
						<Editable>
							<NameFileRef href=""/>
							<BiographyFileRef href=""/>
							<Offence>0</Offence>
							<Defence>0</Defence>
							<Spellpower>0</Spellpower>
							<Knowledge>0</Knowledge>
							<skills/>
							<perkIDs/>
							<spellIDs/>
							<Ballista>false</Ballista>
							<FirstAidTent>false</FirstAidTent>
							<AmmoCart>false</AmmoCart>
							<FavoriteEnemies/>
						</Editable>
						<OverrideMask>0</OverrideMask>
						<PrimarySkillMastery>MASTERY_NONE</PrimarySkillMastery>
						<LossTrigger>
							<Action>
								<FunctionName/>
							</Action>
						</LossTrigger>
						<AllowQuickCombat>true</AllowQuickCombat>
						<Textures>
							<Icon128x128/>
							<Icon64x64/>
						</Textures>
					</AdvMapHero>
				</Item>
				<Item href="#n:inline(AdvMapHero)" id="item_3E902D86-1827-4999-A1DE-96F2E6797795">
					<AdvMapHero>
						<Pos>
							<x>0</x>
							<y>0</y>
							<z>0</z>
						</Pos>
						<Rot>0</Rot>
						<Floor>0</Floor>
						<Name/>
						<CombatScript/>
						<pointLights/>
						<Shared href="/MapObjects/Haven/Sarge.(AdvMapHeroShared).xdb#xpointer(/AdvMapHeroShared)"/>
						<PlayerID>PLAYER_1</PlayerID>
						<Experience>0</Experience>
						<armySlots>
							<Item>
								<Creature>CREATURE_CHAMPION</Creature>
								<Count>5</Count>
							</Item>
							<Item>
								<Creature>CREATURE_LONGBOWMAN</Creature>
								<Count>40</Count>
							</Item>
							<Item>
								<Creature>CREATURE_VINDICATOR</Creature>
								<Count>30</Count>
							</Item>
							<Item>
								<Creature>CREATURE_BATTLE_GRIFFIN</Creature>
								<Count>25</Count>
							</Item>
							<Item>
								<Creature>CREATURE_LANDLORD</Creature>
								<Count>260</Count>
							</Item>
						</armySlots>
						<artifactIDs/>
						<isUntransferable/>
						<Editable>
							<NameFileRef href=""/>
							<BiographyFileRef href=""/>
							<Offence>0</Offence>
							<Defence>0</Defence>
							<Spellpower>0</Spellpower>
							<Knowledge>0</Knowledge>
							<skills/>
							<perkIDs/>
							<spellIDs/>
							<Ballista>false</Ballista>
							<FirstAidTent>false</FirstAidTent>
							<AmmoCart>false</AmmoCart>
							<FavoriteEnemies/>
						</Editable>
						<OverrideMask>0</OverrideMask>
						<PrimarySkillMastery>MASTERY_NONE</PrimarySkillMastery>
						<LossTrigger>
							<Action>
								<FunctionName/>
							</Action>
						</LossTrigger>
						<AllowQuickCombat>true</AllowQuickCombat>
						<Textures>
							<Icon128x128/>
							<Icon64x64/>
						</Textures>
					</AdvMapHero>
				</Item>
				<Item href="#n:inline(AdvMapHero)" id="item_600BE6C8-BB1B-4C93-801E-FB718D1BC53A">
					<AdvMapHero>
						<Pos>
							<x>0</x>
							<y>0</y>
							<z>0</z>
						</Pos>
						<Rot>0</Rot>
						<Floor>0</Floor>
						<Name/>
						<CombatScript/>
						<pointLights/>
						<Shared href="/MapObjects/Haven/Maeve.(AdvMapHeroShared).xdb#xpointer(/AdvMapHeroShared)"/>
						<PlayerID>PLAYER_2</PlayerID>
						<Experience>0</Experience>
						<armySlots>
							<Item>
								<Creature>CREATURE_LANDLORD</Creature>
								<Count>80</Count>
							</Item>
							<Item>
								<Creature>CREATURE_LONGBOWMAN</Creature>
								<Count>20</Count>
							</Item>
							<Item>
								<Creature>CREATURE_VINDICATOR</Creature>
								<Count>15</Count>
							</Item>
						</armySlots>
						<artifactIDs/>
						<isUntransferable/>
						<Editable>
							<NameFileRef href=""/>
							<BiographyFileRef href=""/>
							<Offence>0</Offence>
							<Defence>0</Defence>
							<Spellpower>0</Spellpower>
							<Knowledge>0</Knowledge>
							<skills/>
							<perkIDs/>
							<spellIDs/>
							<Ballista>false</Ballista>
							<FirstAidTent>false</FirstAidTent>
							<AmmoCart>false</AmmoCart>
							<FavoriteEnemies/>
						</Editable>
						<OverrideMask>0</OverrideMask>
						<PrimarySkillMastery>MASTERY_BASIC</PrimarySkillMastery>
						<LossTrigger>
							<Action>
								<FunctionName/>
							</Action>
						</LossTrigger>
						<AllowQuickCombat>true</AllowQuickCombat>
						<Textures>
							<Icon128x128/>
							<Icon64x64/>
						</Textures>
					</AdvMapHero>
				</Item>
				<Item href="#n:inline(AdvMapHero)" id="item_8D02DE93-4BFD-4362-BBEF-3D40307F3983">
					<AdvMapHero>
						<Pos>
							<x>0</x>
							<y>0</y>
							<z>0</z>
						</Pos>
						<Rot>0</Rot>
						<Floor>0</Floor>
						<Name/>
						<CombatScript/>
						<pointLights/>
						<Shared href="/MapObjects/Haven/Brem.(AdvMapHeroShared).xdb#xpointer(/AdvMapHeroShared)"/>
						<PlayerID>PLAYER_2</PlayerID>
						<Experience>0</Experience>
						<armySlots>
							<Item>
								<Creature>CREATURE_BATTLE_GRIFFIN</Creature>
								<Count>10</Count>
							</Item>
							<Item>
								<Creature>CREATURE_LONGBOWMAN</Creature>
								<Count>35</Count>
							</Item>
							<Item>
								<Creature>CREATURE_VINDICATOR</Creature>
								<Count>25</Count>
							</Item>
						</armySlots>
						<artifactIDs/>
						<isUntransferable/>
						<Editable>
							<NameFileRef href=""/>
							<BiographyFileRef href=""/>
							<Offence>0</Offence>
							<Defence>0</Defence>
							<Spellpower>0</Spellpower>
							<Knowledge>0</Knowledge>
							<skills/>
							<perkIDs/>
							<spellIDs/>
							<Ballista>false</Ballista>
							<FirstAidTent>false</FirstAidTent>
							<AmmoCart>false</AmmoCart>
							<FavoriteEnemies/>
						</Editable>
						<OverrideMask>0</OverrideMask>
						<PrimarySkillMastery>MASTERY_NONE</PrimarySkillMastery>
						<LossTrigger>
							<Action>
								<FunctionName/>
							</Action>
						</LossTrigger>
						<AllowQuickCombat>true</AllowQuickCombat>
						<Textures>
							<Icon128x128/>
							<Icon64x64/>
						</Textures>
					</AdvMapHero>
				</Item>
				<Item href="#n:inline(AdvMapHero)" id="item_094B684E-E67A-49BE-9CD9-90C8166DAFB1">
					<AdvMapHero>
						<Pos>
							<x>0</x>
							<y>0</y>
							<z>0</z>
						</Pos>
						<Rot>0</Rot>
						<Floor>0</Floor>
						<Name/>
						<CombatScript/>
						<pointLights/>
						<Shared href="/MapObjects/Haven/Ving.(AdvMapHeroShared).xdb#xpointer(/AdvMapHeroShared)"/>
						<PlayerID>PLAYER_1</PlayerID>
						<Experience>0</Experience>
						<armySlots>
							<Item>
								<Creature>CREATURE_ZEALOT</Creature>
								<Count>20</Count>
							</Item>
							<Item>
								<Creature>CREATURE_BATTLE_GRIFFIN</Creature>
								<Count>25</Count>
							</Item>
							<Item>
								<Creature>CREATURE_CHAMPION</Creature>
								<Count>14</Count>
							</Item>
							<Item>
								<Creature>CREATURE_VINDICATOR</Creature>
								<Count>85</Count>
							</Item>
						</armySlots>
						<artifactIDs/>
						<isUntransferable/>
						<Editable>
							<NameFileRef href=""/>
							<BiographyFileRef href=""/>
							<Offence>0</Offence>
							<Defence>0</Defence>
							<Spellpower>0</Spellpower>
							<Knowledge>0</Knowledge>
							<skills/>
							<perkIDs/>
							<spellIDs/>
							<Ballista>false</Ballista>
							<FirstAidTent>false</FirstAidTent>
							<AmmoCart>false</AmmoCart>
							<FavoriteEnemies/>
						</Editable>
						<OverrideMask>0</OverrideMask>
						<PrimarySkillMastery>MASTERY_NONE</PrimarySkillMastery>
						<LossTrigger>
							<Action>
								<FunctionName/>
							</Action>
						</LossTrigger>
						<AllowQuickCombat>true</AllowQuickCombat>
						<Textures>
							<Icon128x128/>
							<Icon64x64/>
						</Textures>
					</AdvMapHero>
				</Item>
			</ReserveHeroes>
			<AddHeroTrigger>
				<Action>
					<FunctionName/>
				</Action>
			</AddHeroTrigger>
			<RemoveHeroTrigger>
				<Action>
					<FunctionName/>
				</Action>
			</RemoveHeroTrigger>
			<VictoryMessageRef href=""/>
			<DefeatMessageRef href=""/>
			<Race>TOWN_HEAVEN</Race>
			<Colour>PCOLOR_RED</Colour>
			<CanBeDisabled>true</CanBeDisabled>
			<Attractors/>
		</Item>
		<Item>
			<MainTown/>
			<MainHero/>
			<ActivePlayer>false</ActivePlayer>
			<Team>0</Team>
			<CanBeHumanPlayer>true</CanBeHumanPlayer>
			<CanBeComputerPlayer>true</CanBeComputerPlayer>
			<Behaviour>PB_RANDOM</Behaviour>
			<CaptureAbility>0</CaptureAbility>
			<StartHero/>
			<HeroInTown>false</HeroInTown>
			<ReserveHeroes/>
			<AddHeroTrigger>
				<Action>
					<FunctionName/>
				</Action>
			</AddHeroTrigger>
			<RemoveHeroTrigger>
				<Action>
					<FunctionName/>
				</Action>
			</RemoveHeroTrigger>
			<VictoryMessageRef href=""/>
			<DefeatMessageRef href=""/>
			<Race>TOWN_NO_TYPE</Race>
			<Colour>PCOLOR_NEUTRAL</Colour>
			<CanBeDisabled>true</CanBeDisabled>
			<Attractors/>
		</Item>
		<Item>
			<MainTown/>
			<MainHero/>
			<ActivePlayer>false</ActivePlayer>
			<Team>-1</Team>
			<CanBeHumanPlayer>true</CanBeHumanPlayer>
			<CanBeComputerPlayer>true</CanBeComputerPlayer>
			<Behaviour>PB_RANDOM</Behaviour>
			<CaptureAbility>0</CaptureAbility>
			<StartHero/>
			<HeroInTown>false</HeroInTown>
			<ReserveHeroes/>
			<AddHeroTrigger>
				<Action>
					<FunctionName/>
				</Action>
			</AddHeroTrigger>
			<RemoveHeroTrigger>
				<Action>
					<FunctionName/>
				</Action>
			</RemoveHeroTrigger>
			<VictoryMessageRef href=""/>
			<DefeatMessageRef href=""/>
			<Race>TOWN_NO_TYPE</Race>
			<Colour>PCOLOR_NEUTRAL</Colour>
			<CanBeDisabled>true</CanBeDisabled>
			<Attractors/>
		</Item>
		<Item>
			<MainTown/>
			<MainHero/>
			<ActivePlayer>false</ActivePlayer>
			<Team>0</Team>
			<CanBeHumanPlayer>true</CanBeHumanPlayer>
			<CanBeComputerPlayer>true</CanBeComputerPlayer>
			<Behaviour>PB_RANDOM</Behaviour>
			<CaptureAbility>0</CaptureAbility>
			<StartHero/>
			<HeroInTown>false</HeroInTown>
			<ReserveHeroes/>
			<AddHeroTrigger>
				<Action>
					<FunctionName/>
				</Action>
			</AddHeroTrigger>
			<RemoveHeroTrigger>
				<Action>
					<FunctionName/>
				</Action>
			</RemoveHeroTrigger>
			<VictoryMessageRef href=""/>
			<DefeatMessageRef href=""/>
			<Race>TOWN_NO_TYPE</Race>
			<Colour>PCOLOR_NEUTRAL</Colour>
			<CanBeDisabled>true</CanBeDisabled>
			<Attractors/>
		</Item>
		<Item>
			<MainTown/>
			<MainHero/>
			<ActivePlayer>false</ActivePlayer>
			<Team>-1</Team>
			<CanBeHumanPlayer>true</CanBeHumanPlayer>
			<CanBeComputerPlayer>true</CanBeComputerPlayer>
			<Behaviour>PB_RANDOM</Behaviour>
			<CaptureAbility>0</CaptureAbility>
			<StartHero/>
			<HeroInTown>false</HeroInTown>
			<ReserveHeroes/>
			<AddHeroTrigger>
				<Action>
					<FunctionName/>
				</Action>
			</AddHeroTrigger>
			<RemoveHeroTrigger>
				<Action>
					<FunctionName/>
				</Action>
			</RemoveHeroTrigger>
			<VictoryMessageRef href=""/>
			<DefeatMessageRef href=""/>
			<Race>TOWN_NO_TYPE</Race>
			<Colour>PCOLOR_NEUTRAL</Colour>
			<CanBeDisabled>true</CanBeDisabled>
			<Attractors/>
		</Item>
		<Item>
			<MainTown/>
			<MainHero/>
			<ActivePlayer>false</ActivePlayer>
			<Team>0</Team>
			<CanBeHumanPlayer>true</CanBeHumanPlayer>
			<CanBeComputerPlayer>true</CanBeComputerPlayer>
			<Behaviour>PB_RANDOM</Behaviour>
			<CaptureAbility>0</CaptureAbility>
			<StartHero/>
			<HeroInTown>false</HeroInTown>
			<ReserveHeroes/>
			<AddHeroTrigger>
				<Action>
					<FunctionName/>
				</Action>
			</AddHeroTrigger>
			<RemoveHeroTrigger>
				<Action>
					<FunctionName/>
				</Action>
			</RemoveHeroTrigger>
			<VictoryMessageRef href=""/>
			<DefeatMessageRef href=""/>
			<Race>TOWN_NO_TYPE</Race>
			<Colour>PCOLOR_NEUTRAL</Colour>
			<CanBeDisabled>true</CanBeDisabled>
			<Attractors/>
		</Item>
		<Item>
			<MainTown/>
			<MainHero/>
			<ActivePlayer>false</ActivePlayer>
			<Team>-1</Team>
			<CanBeHumanPlayer>true</CanBeHumanPlayer>
			<CanBeComputerPlayer>true</CanBeComputerPlayer>
			<Behaviour>PB_RANDOM</Behaviour>
			<CaptureAbility>0</CaptureAbility>
			<StartHero/>
			<HeroInTown>false</HeroInTown>
			<ReserveHeroes/>
			<AddHeroTrigger>
				<Action>
					<FunctionName/>
				</Action>
			</AddHeroTrigger>
			<RemoveHeroTrigger>
				<Action>
					<FunctionName/>
				</Action>
			</RemoveHeroTrigger>
			<VictoryMessageRef href=""/>
			<DefeatMessageRef href=""/>
			<Race>TOWN_NO_TYPE</Race>
			<Colour>PCOLOR_NEUTRAL</Colour>
			<CanBeDisabled>true</CanBeDisabled>
			<Attractors/>
		</Item>
	</players>
	<ScenarioInformation>
		<Item>
			<Name/>
			<CaptionFileRef href="name.txt"/>
			<ObscureCaptionFileRef href=""/>
			<DescriptionFileRef href="description.txt"/>
			<ProgressCommentsFileRef/>
			<Kind>OBJECTIVE_KIND_SCENARIO_INFO</Kind>
			<Parameters/>
			<Timeout>-1</Timeout>
			<Holdout>-1</Holdout>
			<Dependencies/>
			<InstantVictory>false</InstantVictory>
			<TargetGlance>
				<Target>
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							<y>0</y>
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				</Target>
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				<Type>AWARD_NONE</Type>
				<Experience>0</Experience>
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					<Wood>0</Wood>
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					<Gold>0</Gold>
				</Resources>
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				<AttributeAmount>0</AttributeAmount>
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				<SpellID>SPELL_NONE</SpellID>
				<ArmySlot>
					<Creature>CREATURE_UNKNOWN</Creature>
					<Count>0</Count>
				</ArmySlot>
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				<Morale>0</Morale>
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				<SkillWithMastery>
					<Mastery>MASTERY_NONE</Mastery>
					<SkillID>HERO_SKILL_NONE</SkillID>
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			<IsInitialyVisible>true</IsInitialyVisible>
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				<Action>
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			<Parameters/>
			<Timeout>-1</Timeout>
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				<Target>
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				<Type>AWARD_NONE</Type>
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				<AttributeAmount>0</AttributeAmount>
				<ArtifactID>ARTIFACT_NONE</ArtifactID>
				<SpellID>SPELL_NONE</SpellID>
				<ArmySlot>
					<Creature>CREATURE_UNKNOWN</Creature>
					<Count>0</Count>
				</ArmySlot>
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				<Morale>0</Morale>
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				<SkillWithMastery>
					<Mastery>MASTERY_NONE</Mastery>
					<SkillID>HERO_SKILL_NONE</SkillID>
				</SkillWithMastery>
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			<IsInitialyVisible>true</IsInitialyVisible>
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		<Item>
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					<Creature>CREATURE_UNKNOWN</Creature>
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				<Action>
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		<Item>
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				<Target>
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				<Type>AWARD_NONE</Type>
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				<SpellID>SPELL_NONE</SpellID>
				<ArmySlot>
					<Creature>CREATURE_UNKNOWN</Creature>
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				<Target>
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					<Gold>0</Gold>
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				<AttributeAmount>0</AttributeAmount>
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				<Duration>5000</Duration>
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				<Action>
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	</ScenarioInformation>
	<Objectives>
		<Primary>
			<Common>
				<Objectives/>
				<DieInWeekWithoutTowns>false</DieInWeekWithoutTowns>
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						<Item>
							<Name>prim1</Name>
							<CaptionFileRef href="Caption1.txt"/>
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							<ProgressCommentsFileRef/>
							<Kind>OBJECTIVE_KIND_MANUAL</Kind>
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								<Target>
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									<Name/>
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										</cell>
									</Coords>
								</Target>
								<Radius>10</Radius>
								<Duration>5000</Duration>
							</TargetGlance>
							<Award>
								<Type>AWARD_NONE</Type>
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									<Gold>0</Gold>
								</Resources>
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								<AttributeAmount>0</AttributeAmount>
								<ArtifactID>ARTIFACT_NONE</ArtifactID>
								<SpellID>SPELL_NONE</SpellID>
								<ArmySlot>
									<Creature>CREATURE_UNKNOWN</Creature>
									<Count>0</Count>
								</ArmySlot>
								<SpellPoints>0</SpellPoints>
								<Morale>0</Morale>
								<Luck>0</Luck>
								<SkillWithMastery>
									<Mastery>MASTERY_NONE</Mastery>
									<SkillID>HERO_SKILL_NONE</SkillID>
								</SkillWithMastery>
							</Award>
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								<Action>
									<FunctionName/>
								</Action>
							</StateChangeTrigger>
						</Item>
						<Item>
							<Name>prim2</Name>
							<CaptionFileRef href="Caption2.txt"/>
							<ObscureCaptionFileRef href=""/>
							<DescriptionFileRef href="Description2.txt"/>
							<ProgressCommentsFileRef/>
							<Kind>OBJECTIVE_KIND_MANUAL</Kind>
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								<Target>
									<Type>ADV_TARGET_NONE</Type>
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								</Target>
								<Radius>10</Radius>
								<Duration>5000</Duration>
							</TargetGlance>
							<Award>
								<Type>AWARD_NONE</Type>
								<Experience>0</Experience>
								<Resources>
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									<Gem>0</Gem>
									<Gold>0</Gold>
								</Resources>
								<Attribute>HERO_ATTRIB_DEFENCE</Attribute>
								<AttributeAmount>0</AttributeAmount>
								<ArtifactID>ARTIFACT_NONE</ArtifactID>
								<SpellID>SPELL_NONE</SpellID>
								<ArmySlot>
									<Creature>CREATURE_UNKNOWN</Creature>
									<Count>0</Count>
								</ArmySlot>
								<SpellPoints>0</SpellPoints>
								<Morale>0</Morale>
								<Luck>0</Luck>
								<SkillWithMastery>
									<Mastery>MASTERY_NONE</Mastery>
									<SkillID>HERO_SKILL_NONE</SkillID>
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							<TakeContribution>false</TakeContribution>
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							<IsInitialyVisible>true</IsInitialyVisible>
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							<Ignore>false</Ignore>
							<ShowCompleted>true</ShowCompleted>
							<NeedComplete>true</NeedComplete>
							<StateChangeTrigger>
								<Action>
									<FunctionName/>
								</Action>
							</StateChangeTrigger>
						</Item>
						<Item>
							<Name>prim3</Name>
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								<ArmySlot>
									<Creature>CREATURE_UNKNOWN</Creature>
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								<Action>
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					<Objectives/>
					<DieInWeekWithoutTowns>false</DieInWeekWithoutTowns>
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					<Objectives/>
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					<Objectives/>
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					<Objectives/>
					<DieInWeekWithoutTowns>true</DieInWeekWithoutTowns>
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					<Objectives/>
					<DieInWeekWithoutTowns>true</DieInWeekWithoutTowns>
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				<Item>
					<Objectives/>
					<DieInWeekWithoutTowns>true</DieInWeekWithoutTowns>
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				<Item>
					<Objectives/>
					<DieInWeekWithoutTowns>true</DieInWeekWithoutTowns>
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			<Common>
				<Objectives/>
				<DieInWeekWithoutTowns>true</DieInWeekWithoutTowns>
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			<PlayerSpecific>
				<Item>
					<Objectives>
						<Item>
							<Name>sec1</Name>
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							<TargetGlance>
								<Target>
									<Type>ADV_TARGET_NONE</Type>
									<Name/>
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								<Radius>10</Radius>
								<Duration>5000</Duration>
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							<Award>
								<Type>AWARD_NONE</Type>
								<Experience>0</Experience>
								<Resources>
									<Wood>0</Wood>
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									<Mercury>0</Mercury>
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									<Gold>0</Gold>
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								<Attribute>HERO_ATTRIB_DEFENCE</Attribute>
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								<ArtifactID>ARTIFACT_NONE</ArtifactID>
								<SpellID>SPELL_NONE</SpellID>
								<ArmySlot>
									<Creature>CREATURE_UNKNOWN</Creature>
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								<Luck>0</Luck>
								<SkillWithMastery>
									<Mastery>MASTERY_NONE</Mastery>
									<SkillID>HERO_SKILL_NONE</SkillID>
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								<Action>
									<FunctionName/>
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					<DieInWeekWithoutTowns>true</DieInWeekWithoutTowns>
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				<Item>
					<Objectives/>
					<DieInWeekWithoutTowns>true</DieInWeekWithoutTowns>
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				<Item>
					<Objectives/>
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				<Item>
					<Objectives/>
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				<Item>
					<Objectives/>
					<DieInWeekWithoutTowns>true</DieInWeekWithoutTowns>
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				<Item>
					<Objectives/>
					<DieInWeekWithoutTowns>true</DieInWeekWithoutTowns>
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				<Item>
					<Objectives/>
					<DieInWeekWithoutTowns>true</DieInWeekWithoutTowns>
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				<Item>
					<Objectives/>
					<DieInWeekWithoutTowns>true</DieInWeekWithoutTowns>
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	</Objectives>
	<Birds/>
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	<Weather/>
	<Wind/>
	<PreLight/>
	<MapScript href="Script.xdb#xpointer(/Script)"/>
	<NewDayTrigger>
		<Action>
			<FunctionName/>
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		<Action>
			<FunctionName/>
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		<Item>GREAT_AXE_OF_GIANT_SLAYING</Item>
		<Item>WAND_OF_X</Item>
		<Item>UNICORN_HORN_BOW</Item>
		<Item>TITANS_TRIDENT</Item>
		<Item>STAFF_OF_VEXINGS</Item>
		<Item>SHACKLES_OF_WAR</Item>
		<Item>FOUR_LEAF_CLOVER</Item>
		<Item>ICEBERG_SHIELD</Item>
		<Item>GOLDEN_SEXTANT</Item>
		<Item>CROWN_OF_COURAGE</Item>
		<Item>CROWN_OF_MANY_EYES</Item>
		<Item>PLATE_MAIL_OF_STABILITY</Item>
		<Item>BREASTPLATE_OF_PETRIFIED_WOOD</Item>
		<Item>PEDANT_OF_MASTERY</Item>
		<Item>NECKLACE_OF_BRAVERY</Item>
		<Item>WEREWOLF_CLAW_NECKLACE</Item>
		<Item>EVERCOLD_ICICLE</Item>
		<Item>NECKLACE_OF_POWER</Item>
		<Item>RING_OF_LIGHTING_PROTECTION</Item>
		<Item>RING_OF_LIFE</Item>
		<Item>RING_OF_HASTE</Item>
		<Item>NIGHTMARISH_RING</Item>
		<Item>BOOTS_OF_SPEED</Item>
		<Item>GOLDEN_HORSESHOE</Item>
		<Item>WAYFARER_BOOTS</Item>
		<Item>BOOTS_OF_INTERFERENCE</Item>
		<Item>ENDLESS_SACK_OF_GOLD</Item>
		<Item>ENDLESS_BAG_OF_GOLD</Item>
		<Item>LION_HIDE_CAPE</Item>
		<Item>PHOENIX_FEATHER_CAPE</Item>
		<Item>HELM_OF_ENLIGHTMENT</Item>
		<Item>CHAIN_MAIL_OF_ENLIGHTMENT</Item>
		<Item>DRAGON_SCALE_ARMOR</Item>
		<Item>DRAGON_SCALE_SHIELD</Item>
		<Item>DRAGON_BONE_GRAVES</Item>
		<Item>DRAGON_WING_MANTLE</Item>
		<Item>DRAGON_TEETH_NECKLACE</Item>
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		<Item>DRAGON_EYE_RING</Item>
		<Item>DRAGON_FLAME_TONGUE</Item>
		<Item>ROBE_OF_MAGI</Item>
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		<Item>DWARVEN_MITHRAL_CUIRASS</Item>
		<Item>DWARVEN_MITHRAL_GREAVES</Item>
		<Item>DWARVEN_MITHRAL_HELMET</Item>
		<Item>DWARVEN_MITHRAL_SHIELD</Item>
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		<Item>ARTIFACT_SKULL_HELMET</Item>
		<Item>ARTIFACT_VALORIOUS_ARMOR</Item>
		<Item>ARTIFACT_BOOTS_OF_SWIFTNESS</Item>
		<Item>ARTIFACT_MOONBLADE</Item>
		<Item>ARTIFACT_RING_OF_CELERITY</Item>
		<Item>ARTIFACT_BAND_OF_CONJURER</Item>
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		<Item>ARTIFACT_JINXING_BAND</Item>
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		<Item>ARTIFACT_SHAWL_OF_GREAT_LICH</Item>
		<Item>ARTIFACT_RING_OF_DEATH</Item>
		<Item>ARTIFACT_RING_OF_THE_SHADOWBRAND</Item>
		<Item>ARTIFACT_OGRE_CLUB</Item>
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		<Item>ARTIFACT_TOME_OF_DESTRUCTION</Item>
		<Item>ARTIFACT_TOME_OF_LIGHT_MAGIC</Item>
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		<Item>ARTIFACT_TAROT_DECK</Item>
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		<Item href="/MapObjects/Preserve/Linaas.(AdvMapHeroShared).xdb#xpointer(/AdvMapHeroShared)"/>
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		<Item>WEEK_OF_SWALLOW</Item>
		<Item>WEEK_OF_LION</Item>
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		<Item>WEEK_OF_BEAR</Item>
		<Item>WEEK_OF_ROOSTER</Item>
		<Item>WEEK_OF_VIPER</Item>
		<Item>WEEK_OF_SHEEP</Item>
		<Item>WEEK_OF_DEER</Item>
		<Item>WEEK_OF_OWL</Item>
		<Item>WEEK_OF_GOAT</Item>
		<Item>WEEK_OF_WYRM</Item>
		<Item>WEEK_OF_TIGER</Item>
		<Item>WEEK_OF_PLAGUE</Item>
		<Item>WEEK_OF_DISEASE</Item>
		<Item>WEEK_OF_FEVER</Item>
		<Item>WEEK_OF_FLAME</Item>
		<Item>WEEK_OF_WINDS</Item>
		<Item>WEEK_OF_FOLLY</Item>
		<Item>WEEK_OF_HONOR</Item>
		<Item>WEEK_OF_DIPLOMACY</Item>
		<Item>WEEK_OF_FORGERY</Item>
		<Item>WEEK_OF_TRADE</Item>
		<Item>WEEK_OF_MEDITATION</Item>
		<Item>WEEK_OF_LIFE</Item>
		<Item>WEEK_OF_CONJUNCTION</Item>
		<Item>WEEK_OF_JEWELS</Item>
		<Item>WEEK_OF_ALCHEMY</Item>
		<Item>WEEK_OF_GOLD</Item>
		<Item>WEEK_OF_FESTIVALS</Item>
		<Item>WEEK_OF_HARVEST</Item>
		<Item>WEEK_OF_IDLENESS</Item>
		<Item>WEEK_OF_MAGIC</Item>
		<Item>WEEK_OF_FEEBLENESS</Item>
		<Item>WEEK_OF_SORROW</Item>
		<Item>WEEK_OF_CHAOS</Item>
		<Item>WEEK_OF_CALM</Item>
		<Item>WEEK_OF_HOPE</Item>
		<Item>WEEK_OF_WATER</Item>
		<Item>WEEK_OF_FIRE</Item>
		<Item>WEEK_OF_EARTH</Item>
		<Item>WEEK_OF_AIR</Item>
		<Item>WEEK_OF_FIRENICE</Item>
		<Item>WEEK_OF_MIGHT</Item>
		<Item>WEEK_OF_BALANCE</Item>
		<Item>WEEK_OF_MIGHTNMAGIC</Item>
		<Item>WEEK_OF_INFIRMITY</Item>
		<Item>WEEK_OF_LIGHT</Item>
		<Item>WEEK_OF_EVOCATION</Item>
		<Item>WEEK_OF_ABJURATION</Item>
		<Item>WEEK_OF_ALTERATION</Item>
		<Item>WEEK_OF_CONJURATION</Item>
		<Item>WEEK_OF_ETHER</Item>
		<Item>WEEK_OF_TOUGHNESS</Item>
		<Item>WEEK_OF_PEASANT</Item>
		<Item>WEEK_OF_ARCHER</Item>
		<Item>WEEK_OF_FOOTMAN</Item>
		<Item>WEEK_OF_GRIFFIN</Item>
		<Item>WEEK_OF_PRIEST</Item>
		<Item>WEEK_OF_CAVALIER</Item>
		<Item>WEEK_OF_ANGEL</Item>
		<Item>WEEK_OF_GREMLIN</Item>
		<Item>WEEK_OF_GARGOYLE</Item>
		<Item>WEEK_OF_GOLEM</Item>
		<Item>WEEK_OF_MAGI</Item>
		<Item>WEEK_OF_GENIE</Item>
		<Item>WEEK_OF_RAKSHASA</Item>
		<Item>WEEK_OF_GIANT</Item>
		<Item>WEEK_OF_PIXIE</Item>
		<Item>WEEK_OF_WARDANCER</Item>
		<Item>WEEK_OF_WOODELF</Item>
		<Item>WEEK_OF_DRUID</Item>
		<Item>WEEK_OF_UNICORN</Item>
		<Item>WEEK_OF_TREANT</Item>
		<Item>WEEK_OF_GREENDRAGON</Item>
		<Item>WEEK_OF_IMP</Item>
		<Item>WEEK_OF_DEMON</Item>
		<Item>WEEK_OF_HELLHOUND</Item>
		<Item>WEEK_OF_SUCCUBUS</Item>
		<Item>WEEK_OF_NIGHTMARE</Item>
		<Item>WEEK_OF_BALOR</Item>
		<Item>WEEK_OF_DEVIL</Item>
		<Item>WEEK_OF_ASSASSIN</Item>
		<Item>WEEK_OF_WITCH</Item>
		<Item>WEEK_OF_MINOTAUR</Item>
		<Item>WEEK_OF_RIDER</Item>
		<Item>WEEK_OF_HYDRA</Item>
		<Item>WEEK_OF_MATRON</Item>
		<Item>WEEK_OF_DRAGON</Item>
		<Item>WEEK_OF_SKELETON</Item>
		<Item>WEEK_OF_WALKINGDEAD</Item>
		<Item>WEEK_OF_GHOST</Item>
		<Item>WEEK_OF_VAMPIRE</Item>
		<Item>WEEK_OF_LICH</Item>
		<Item>WEEK_OF_WIGHT</Item>
		<Item>WEEK_OF_BONEDRAGON</Item>
	</weekIDs>
	<BanTransparency>false</BanTransparency>
	<MoonCalendar/>
	<StartScene/>
	<sRMGProps>
		<RMGmap>false</RMGmap>
		<RMGversion>0</RMGversion>
		<RMGstartseed>0</RMGstartseed>
		<InitialParams>
			<MapSize>MAP_SIZE_SMALL</MapSize>
			<Players>0</Players>
			<Template/>
			<WaterAmount>WATER_NONE</WaterAmount>
			<MonsterLevel>MONSTER_LEVEL_WEAK</MonsterLevel>
			<HasUnderground>false</HasUnderground>
			<PlayersInfo>
				<Item>
					<Race>TOWN_SPECIAL</Race>
					<StartHero/>
				</Item>
				<Item>
					<Race>TOWN_SPECIAL</Race>
					<StartHero/>
				</Item>
			</PlayersInfo>
			<MapName/>
			<RandomTowns>false</RandomTowns>
			<Minimap>false</Minimap>
		</InitialParams>
	</sRMGProps>
	<dialogs/>
</AdvMapDesc>
