- Players: 2
Technical guide addressing common errors in Lua script implementation for maps. It covers correct path formatting for SetHeroCombatScript, function name accuracy, and proper target specification for UnitCastAimedSpell.
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Adding a map to the Library is easy — just use the button on the right. It is not the only way: a map reaches the Library automatically as soon as a map file is attached to a forum post, which usually happens in a game’s "Maps" boards.
Found: 534
Technical guide addressing common errors in Lua script implementation for maps. It covers correct path formatting for SetHeroCombatScript, function name accuracy, and proper target specification for UnitCastAimedSpell.
Maahir's Gambit 2.0 is a huge, two-level scenario map designed for five players. This remake features improved AI, strengthened garrisons, a dragon island, and a new town, while removing astral gates and hero-based mechanics.
An Orc-themed campaign consisting of five maps. The storyline follows the 1001 Phoenix scenario and includes custom scripts, modified hero models, and text-based narrative elements.
A discussion thread for users to ask questions not covered in the FAQ. It serves as a community space for inquiries regarding single-player and multiplayer game modes.
A medium-sized, two-player scenario map for Heroes of Might and Magic 5. The map features a narrative focused on Felicia and Mehmed and includes custom scripts and music files.
Large single-mission map for version 3.1 featuring a dungeon. The scenario follows a fallen knight-king attempting to reclaim his lost kingdom and throne.
A map report detailing various combat bugs involving Royal Griffins. The document describes issues with mind control spells, mark effects, and incorrect unit targeting during aerial attacks.
A medium-sized 1vs1 scenario map focused on a humorous detective quest. The gameplay emphasizes investigation over castle building, combat, or hero leveling.
A large multiplayer map for version 3.1 featuring a Battle Royale mode. It supports both free-for-all and 2v2 alliance gameplay on a 176x176 grid.
A large two-level multiplayer map for 8 players featuring a 176x176 size. It includes various scripts, new buildings, and a central relic.
Large two-level multiplayer map featuring diverse landscapes and unique race-specific dungeons. It includes a special outpost for level 7 creatures and a mechanic where captured enemy castles transform into the player's own race.
A 1v1 custom map designed for manual play between friends. It features a wave-based combat mode where players release heroes from a Dungeon to attack and inflict maximum damage.