Heroes V
Multiplayer
At a glance
Read from the map file- Players
- 8 8 human-playable
- Teams
- Free-for-all
- Map size
- Large — 176×176
- Map language
- Russian
- Towns
- 8
Player slots 8
| Colour | Played by | Faction | Team |
|---|---|---|---|
| Player 1 | Human or computer | Any at random | — |
| Player 2 | Human or computer | Any at random | — |
| Player 3 | Human or computer | Any at random | — |
| Player 4 | Human or computer | Any at random | — |
| Player 5 | Human or computer | Any at random | — |
| Player 6 | Human or computer | Any at random | — |
| Player 7 | Human or computer | Any at random | — |
| Player 8 | Human or computer | Any at random | — |
Versions
- WarAnatomy.h5m
- WarAnatomy.h5m
- WarAnatomy.h5m
- Author
- KioM
- Uploader
- KioM
Heroes are born, gain battle-hardened experience, live, and die.
Some perish in battle, others in old age in their own Castle, for example, one given as a reward for services to their homeland.
But wars, wars never die... In every living being, there is a conflict that strives to break free.
Either it will take over and rule the world, or this conflict will destroy it.
Map features:
diverse landscape;
the map has one non-standard building: an outpost for all level 7 creatures (can be disabled at the start, by a general vote);
after capturing an enemy Castle, it transforms into a Castle of your race (like in Heroes 6), along with the outposts adjacent to it;
each race has its own unique exotic Dungeon and other minor details.
Optimal Castle placement:
1 player - Haven / blue
2 player - Elves / green
3 player - Dwarves / turquoise
4 player - Orcs / brown
5 player - Necropolis / purple
6 player - Wizards / orange
7 player - Dark Elves / yellow
8 player - Demons / red