Two technical maps featuring a double spiral shape and no water. The layouts are based on Always Ready, with distances between cities under 180 cells and containing either two or three cities.
Maps
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Adding a map to the Library is easy — just use the button on the right. It is not the only way: a map reaches the Library automatically as soon as a map file is attached to a forum post, which usually happens in a game’s "Maps" boards.
A seven-map spiral campaign featuring sea-based navigation and boat travel. Players start with a hero possessing 10 knowledge and 10 magic power, developing them through three levels across the maps.
A spiral-shaped map featuring five towns. This version is twice as long as the previous iteration.
A sea map designed for three players. The archive includes the map file and corresponding templates.
Two stadium-style maps designed for two or three players. The layouts feature specific city distances constrained by the overall map size.
Two stadium-style maps designed for two or three players. The layouts feature specific city distances constrained by the overall map size.
Кампания из семи продолжительных карт, построенных по спиралевидной концепции. В начале доступен герой Валеска с бонусом к знаниям, а на следующую карту переходит только лучший персонаж.
Small, easy-difficulty map by HobiTi4 featuring a single level and 12 unique magical landscapes. Special mechanics allow players to obtain sapphire or fairy dragons through specific resource exchanges.
A spiral-shaped map designed for three players. It serves as a continuation of a previous map series.
A two-player map featuring a distance of 180 cells between cities, equivalent to two weeks of gameplay. The layout utilizes a small initial radius of 1 to 4 units.
A small, medium-difficulty single-player PvE arena map featuring two-level combat. Players face successive battles between city troops to earn skill or artifact bonuses.
A specialized combat map designed for testing hero skills. It features balanced cities and a randomized layout with restricted spells, artifacts, and units to ensure accurate skill assessment.