- Players: 3
A stadium-type map designed for three players. It features a spiral layout with city distances constrained by the overall map size.
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Found: 775
A stadium-type map designed for three players. It features a spiral layout with city distances constrained by the overall map size.
A stadium-type map designed for two players. It features a spiral layout with city distances constrained by the overall map size.
Small, easy-difficulty map by HobiTi4 featuring a single level and 12 unique magical landscapes. Special mechanics allow players to obtain sapphire or fairy dragons through specific resource exchanges.
A spiral-shaped map designed for three players. It serves as a continuation of a previous map series.
A two-player map featuring a distance of 180 cells between cities, equivalent to two weeks of gameplay. The layout utilizes a small initial radius of 1 to 4 units.
A small, medium-difficulty single-player PvE arena map featuring two-level combat. Players face successive battles between city troops to earn skill or artifact bonuses.
A custom battle map designed for city battles. It features balanced factions, including Swamp and Inferno, based on the author's specific tuning.
A custom battle map designed for skill testing. It features a balanced environment with specific overpowered spells, skills, and units removed to ensure fair competition.
A custom map featuring balanced head-to-head battles without complex puzzles. It offers three different in-game difficulty levels for players.
A massive spiral-shaped map featuring a radius of 38 and 14 cities for 7 players. The design emphasizes long travel distances between cities, requiring strategic use of intermediate heroes for troop transport.
A custom battle map designed to test player skill. It features a balanced environment where overpowered spells, skills, and units have been removed to ensure fair city-based combat.
A custom battle map designed to test player skill. It features a balanced environment where overpowered spells, skills, and units have been removed to ensure fair city-based combat.