A joint tournament hosted by HeroesLeague, HeroesPortal, and HeroesWorld in 2012. It features specific gameplay rules and version requirements for Heroes II: Price of Loyalty.
Maps
A single-player tiny map for Heroes of Might & Magic version 3.1. Players must defend a city against invaders for 120 days in a tournament-level challenge.
A medium-sized, single-player map designed for three players. The scenario features a conflict between demons, humans, and elves.
A medium-sized, single-player map designed for two players. The scenario follows the aftermath of Biara's death as her followers seek vengeance in abandoned castles.
A medium-sized single-player map designed for two players. The scenario follows Biara's quest to restore her honour at the abandoned castle of Ur-Hao.
Small three-player single-player map featuring a conflict between Biara's mages and the kings of men. The scenario follows Lokis's return to combat Biara.
A medium-sized single-player map designed for three players. This non-two-level scenario follows the commander Wulfsten in the lands of the titans.
A custom map file shared by a user, provided as a direct download link for community use.
A medium-sized multiplayer map for four players featuring a unique resource system. Players use race-specific mines and border trading posts to accumulate resources and collect themed artifact sets.
Crusaders is a medium-sized single-player map designed for an 8-player battle (1 vs 7). It features three difficulty levels and is intended for experienced players.
A small, two-player tactical arena map designed for quick battles with medium-sized armies. Players must hire heroes, reach level 21, and assemble armies within a single game day before entering the arena.
Arena Konwentowa 2.1 is a tournament map designed for arena-style combat. It serves as a successor to the Tourney II map used in previous Life of Heroes competitions.