Updated version 2.0 of the Dark Souls map. It features disabled warfare shackles, randomized boss armies, and a new difficulty mode. Players can also manage merchant days and bulk creature exchanges via specific characters.
Maps
A custom map centered on collecting Elven relics. It features scripted quest objectives, disabled Astral Gates, and prevents artifacts from being generated in shops or held by enemy heroes.
A small 96x96 two-level map designed for three players. Created by Varimatas, the scenario features Sylvan and Dungeon factions and follows a quest to recover artifacts from water elves.
A custom map designed for general testing purposes outside of combat scenarios. It serves as an alternative to the duel map when specific unit battles are not required.
A medium-sized, two-level scenario for four players. The map features unique resource distribution where the player starts with an army but no gold, requiring rapid mine capture to succeed.
Сборник вопросов и ответов по работе с редактором карт, затрагивающий проблемы с текстурами, визуальными частями героев и ошибками запуска игры.
A discussion thread regarding technical issues in the map editor, specifically focusing on texture errors and missing character icons.
Instructions for running Chronicles campaigns using the HD mod. Users can manually extract campaign files into the Maps folder to access them via the campaign menu.
A medium-sized scenario for three players created by Florkingold. This single-level map follows the story of Haldvan, the Bandit King, as he navigates the consequences of a failed scam.
A snowy conquest map for two players set in an underground environment. It requires the Winds of War add-on and features a wizard hero with Order and Chaos magic.
RPG scenario for Equilibris 3.6 featuring 14 unique heroes and boss battles. Players collect Great Souls to influence one of ten possible endings in a world of shifting creature banks and quest-driven narratives.
A high-difficulty map for three players designed by Navkratis. The landscape features extensive volcanic soil and follows a gameplay style similar to the Invasion scenario.