Brumal Naiad
CreaturesCost
-
510 Gold
Stats
Rank
4
Attack
15
Defense
10
Min damage
14
Max damage
18
Hit points
40
Speed
5
Initiative
6
AI value
528
Movement
Teleporting
Ranged
Yes
Morale
0
Luck
0
Abilities
- Blink Teleports directly to destination hex, ignoring obstacles and traps.
- Embodiment of Water This creature leaves no body upon death. Immune to “Ice Bolt” and “Circle of Winter.”
- Icy Veins Attacks prevent the target from restoring HP by any means until the end of the round.
- Awaken: Water II This creature gains 2 Speed and Initiative, 15 HP, and the ability to perform Ranged attacks even if there is an adjacent enemy. Allows the use of other abilities. Once per battle; lasts until the end of battle.
- Whirlpool Confuses the target enemy. While Confused, their Speed and Initiative are reduced by 2. Duration: 3 round(s).
Immunities
Spell targeting
Vampirism
Corpse consumption
Bleeding
Poison
More numbers
Experience Value
61
Water sustains life, but it can just as easily take it away. Cold, cruel and unyielding, a single shard of ice can spell the doom of a nation. To a brumal naiad, only those who survive the winter deserve to endure.