- School
- Light
- Level
- 1
- Spell Points Cost
- 15
- Damage
- Heal 50–60
- Range
- 1
- Gold price
- 700
Restores hit points to a wounded ally.
- School
- Air
- Level
- 1
- Spell Points Cost
- 15
- Damage
- Air 10–20
- Range
- 1
- Gold price
- 350
Strikes an enemy with a jolt of lightning.
- School
- Fire
- Level
- 1
- Spell Points Cost
- 5
- Range
- 1
- Gold price
- 350
Conjures light to illuminate dark areas.
- School
- Fire
- Level
- 2
- Spell Points Cost
- 30
- Damage
- Fire 15–25
- Range
- 3
- Gold price
- 700
Hurls an explosive ball of fire at enemies.
- School
- Water
- Level
- 2
- Spell Points Cost
- 15
- Damage
- Water 15–25
- Range
- 4
Launches a shard of ice that may freeze an enemy.
- School
- Earth
- Level
- 2
- Spell Points Cost
- 15
- Range
- 1
- Gold price
- 700
Hardens the party's skin, boosting armor.
- School
- Light
- Level
- 3
- Spell Points Cost
- 25
- Range
- 1
Shields the party with holy protection.
- School
- Dark
- Level
- 3
- Spell Points Cost
- 15
- Range
- 1
Wreathes an ally in darkness, weakening foes.
- School
- Primordial
- Level
- 5
- Spell Points Cost
- 25
- Damage
- Primordial 35–45
- Range
- 3
- Gold price
- 2000
Collapses dark energy onto an enemy for heavy damage.
- School
- Light
- Spell Points Cost
- 5
- Range
- 1
- Gold price
- 350
Lets the party see traps in order to avoid or disarm them.
- Spell Points Cost
- 50
- Range
- 1
Мастер Клинка проводит полную рукопашную атаку против каждого врага, окружающего отряд.
- School
- Dark
- Spell Points Cost
- 20
- Damage
- Heal 5–6, Dark 12–20
- Range
- 1
- Gold price
- 700
- School
- Light
- Spell Points Cost
- 20
- Damage
- Light 5–15, Physical 5–15
- Range
- 1
- Gold price
- 700
- School
- Light
- Spell Points Cost
- 40
- Damage
- Heal 5–15, Light 25–35
- Range
- 3
- Gold price
- 6000