Might & Magic X: spells

Might & Magic X Views: 85 Last Edited
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Heal Spells
Heal
School
Light
Level
1
Spell Points Cost
15
Damage
Heal 50–60
Range
1
Gold price
700

Restores hit points to a wounded ally.

Sparks Spells
Sparks
School
Air
Level
1
Spell Points Cost
15
Damage
Air 10–20
Range
1
Gold price
350

Strikes an enemy with a jolt of lightning.

Torchlight Spells
Torchlight
School
Fire
Level
1
Spell Points Cost
5
Range
1
Gold price
350

Conjures light to illuminate dark areas.

Fireball Spells
Fireball
School
Fire
Level
2
Spell Points Cost
30
Damage
Fire 15–25
Range
3
Gold price
700

Hurls an explosive ball of fire at enemies.

Ice Bolt Spells
Ice Bolt
School
Water
Level
2
Spell Points Cost
15
Damage
Water 15–25
Range
4

Launches a shard of ice that may freeze an enemy.

Stone Skin Spells
Stone Skin
School
Earth
Level
2
Spell Points Cost
15
Range
1
Gold price
700

Hardens the party's skin, boosting armor.

Celestial Armor
School
Light
Level
3
Spell Points Cost
25
Range
1

Shields the party with holy protection.

Shadow Cloak Spells
Shadow Cloak
School
Dark
Level
3
Spell Points Cost
15
Range
1

Wreathes an ally in darkness, weakening foes.

Implosion Spells
Implosion
School
Primordial
Level
5
Spell Points Cost
25
Damage
Primordial 35–45
Range
3
Gold price
2000

Collapses dark energy onto an enemy for heavy damage.

Clairvoyance Spells
Clairvoyance
School
Light
Spell Points Cost
5
Range
1
Gold price
350

Lets the party see traps in order to avoid or disarm them.

Acid Splash Spells
Acid Splash
School
Earth
Spell Points Cost
25
Damage
Earth 25–35
Range
1
Gold price
2000
Agony Spells
Agony
School
Dark
Spell Points Cost
30
Range
4
Gold price
2000
Air Ward Spells
Air Ward
School
Air
Spell Points Cost
10
Range
1
Gold price
350
Arcane Ward Spells
Arcane Ward
School
Primordial
Spell Points Cost
20
Range
1
Gold price
350
Blizzard Spells
Blizzard
School
Water
Spell Points Cost
20
Damage
Water 25–35
Range
1
Gold price
2000
Burning Determination
School
Fire
Spell Points Cost
15
Range
1
Gold price
700
Carnage Spells
Carnage
Spell Points Cost
50
Range
1

Мастер Клинка проводит полную рукопашную атаку против каждого врага, окружающего отряд.

Chain Lightning
School
Air
Spell Points Cost
30
Damage
Air 12–28
Range
3
Gold price
2000
Challenge Spells
Challenge
Spell Points Cost
5
Range
1
Circle of Winter
School
Water
Spell Points Cost
20
Damage
Water 10–18
Range
1
Gold price
700
Cleansing Light
School
Light
Spell Points Cost
10
Range
1
Gold price
700
Clear Mind Spells
Clear Mind
School
Air
Spell Points Cost
10
Range
1
Gold price
700
Consciousness Spells
Consciousness
School
Water
Spell Points Cost
10
Range
1
Gold price
350
Crippling Trap
Spell Points Cost
20
Crushing Weight
School
Earth
Spell Points Cost
35
Damage
Earth 15–25
Range
1
Gold price
6000
Cure Poison Spells
Cure Poison
School
Earth
Spell Points Cost
10
Range
1
Gold price
350
Cyclone Spells
Cyclone
School
Air
Spell Points Cost
50
Range
1
Gold price
2000
Danger Sense Spells
Danger Sense
School
Fire
Spell Points Cost
5
Range
1
Gold price
350
Darkness Ward Spells
Darkness Ward
School
Dark
Spell Points Cost
10
Range
1
Gold price
350
Dark Vision Spells
Dark Vision
School
Dark
Spell Points Cost
5
Range
1
Gold price
350
Dispel Magic Spells
Dispel Magic
School
Primordial
Spell Points Cost
30
Range
1
Gold price
700
Drain Life Spells
Drain Life
School
Dark
Spell Points Cost
20
Damage
Heal 5–6, Dark 12–20
Range
1
Gold price
700
Eagle Eye Spells
Eagle Eye
School
Air
Spell Points Cost
20
Range
1
Gold price
700
Earth Ward Spells
Earth Ward
School
Earth
Spell Points Cost
10
Range
1
Gold price
350
Entangle Spells
Entangle
School
Earth
Spell Points Cost
15
Damage
Earth 15–25
Range
3
Fire Blast Spells
Fire Blast
School
Fire
Spell Points Cost
45
Damage
Fire 35–45
Range
3
Gold price
2000
Fire Bolt Spells
Fire Bolt
School
Fire
Spell Points Cost
20
Damage
Fire 25–35
Range
4
Fire Burst Spells
Fire Burst
School
Fire
Spell Points Cost
60
Damage
Fire 55–65
Range
1
Gold price
6000
Fire Shield Spells
Fire Shield
School
Fire
Spell Points Cost
25
Range
1
Gold price
2000
Fire Ward Spells
Fire Ward
School
Fire
Spell Points Cost
10
Range
1
Gold price
350
Flawless Assault
Spell Points Cost
25
Range
1
Frozen Ground Spells
Frozen Ground
School
Water
Spell Points Cost
30
Range
3
Gold price
350
Furious Blow Spells
Furious Blow
Spell Points Cost
0
Range
1
Gust of Wind Spells
Gust of Wind
School
Air
Spell Points Cost
15
Damage
Air 4–8, Physical 4–8
Range
2
Harmony Spells
Harmony
School
Earth
Spell Points Cost
50
Range
1
Harpoon Spells
Harpoon
Spell Points Cost
10
Range
4
Heal Party Spells
Heal Party
School
Light
Spell Points Cost
35
Damage
Heal 30–40
Range
1
Gold price
2000
Heroic Destiny
School
Primordial
Spell Points Cost
20
Range
1
Gold price
700
Hour of Power Spells
Hour of Power
School
Primordial
Spell Points Cost
35
Range
1
Gold price
6000
Ice Prison Spells
Ice Prison
School
Water
Spell Points Cost
30
Range
1
Gold price
700
Identify Spells
Identify
School
Primordial
Spell Points Cost
5
Range
1
Gold price
700
Inner Fire Spells
Inner Fire
School
Fire
Spell Points Cost
20
Range
1
Gold price
700
Intercept Spells
Intercept
Spell Points Cost
15
Range
1
Lay on Hands Spells
Lay on Hands
School
Light
Spell Points Cost
0
Range
1
Lightning Bolt
School
Air
Spell Points Cost
15
Damage
Air 16–34
Range
4
Gold price
700
Light Orb Spells
Light Orb
School
Light
Spell Points Cost
5
Range
1
Gold price
350
Light Ward Spells
Light Ward
School
Light
Spell Points Cost
10
Range
1
Gold price
350
Liquid Membrane
School
Water
Spell Points Cost
25
Range
1
Gold price
2000
Mana Surge Spells
Mana Surge
School
Primordial
Spell Points Cost
20
Range
5
Gold price
350
Mandate of Heaven
School
Light
Spell Points Cost
50
Range
1
Nurture Spells
Nurture
School
Earth
Spell Points Cost
30
Range
1
Point Blank Shot
Spell Points Cost
30
Range
1
Poison Cloud Spells
Poison Cloud
School
Earth
Spell Points Cost
20
Damage
Earth 25–35
Range
1
Gold price
2000
Poison Spray Spells
Poison Spray
School
Earth
Spell Points Cost
15
Damage
Earth 5–15
Range
1
Gold price
700
Purge Spells
Purge
School
Dark
Spell Points Cost
15
Range
1
Gold price
700
Radiant Weapon
School
Light
Spell Points Cost
20
Damage
Light 5–15, Physical 5–15
Range
1
Gold price
700
Regeneration Spells
Regeneration
School
Earth
Spell Points Cost
30
Damage
Heal 15–20
Range
1
Gold price
350
Resurrection Spells
Resurrection
School
Light
Spell Points Cost
20
Range
1
Gold price
2000
Searing Rune Spells
Searing Rune
School
Fire
Spell Points Cost
50
Range
2
Shatter Spells
Shatter
Spell Points Cost
5
Range
1
Skull Crack Spells
Skull Crack
Spell Points Cost
10
Range
1
Sleep Spells
Sleep
School
Dark
Spell Points Cost
25
Range
1
Gold price
700
Snaring Shot Spells
Snaring Shot
Spell Points Cost
15
Range
1
Spirit Beacon Spells
Spirit Beacon
School
Primordial
Spell Points Cost
25
Range
1
Gold price
2000
Strength of the Earth
School
Earth
Spell Points Cost
10
Range
1
Gold price
700
Sundering Spells
Sundering
School
Primordial
Spell Points Cost
30
Range
3
Taunt Spells
Taunt
Spell Points Cost
45
Range
1
Terror Spells
Terror
School
Dark
Spell Points Cost
20
Range
4
Gold price
2000
Thunderstorm Spells
Thunderstorm
School
Air
Spell Points Cost
50
Range
1
Gold price
6000
Time Stasis Spells
Time Stasis
School
Primordial
Spell Points Cost
30
Range
1
Gold price
350
Time Stop Spells
Time Stop
School
Primordial
Spell Points Cost
50
Range
1
Tsunami Spells
Tsunami
School
Water
Spell Points Cost
40
Damage
Water 35–45
Range
1
Gold price
6000
Unstoppable Assault
Spell Points Cost
10
Range
1
Water Flows Freely
School
Water
Spell Points Cost
10
Range
1
Gold price
700
Water Ward Spells
Water Ward
School
Water
Spell Points Cost
10
Range
1
Gold price
350
Weakness Spells
Weakness
School
Dark
Spell Points Cost
45
Range
1
Gold price
6000
Whispering Shadows
School
Dark
Spell Points Cost
5
Range
1
Gold price
350
Wind Shield Spells
Wind Shield
School
Air
Spell Points Cost
10
Range
1
Gold price
350
Windsword's Dash
Spell Points Cost
0
Range
1
Word of Light Spells
Word of Light
School
Light
Spell Points Cost
40
Damage
Heal 5–15, Light 25–35
Range
3
Gold price
6000