Might and Magic IX: skills

Меч и магия IX Views Last Edited 8/21/2026 4:47 PM
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Armour Skills
Armour

Armor skill covers all kinds of armor. All characters may wear some type of armor.

Armsmaster Skills
Armsmaster

Armsmaster skill represents the warrior's tricks of the trade in using melee weapons.

Blade Skills
Blade

Blade skill covers all types of blades shorter than 4 feet.

Body Building Skills
Body Building

Bodybuilding skill adds hit points directly to your characters' hit point totals.

Bow Skills
Bow

Bow skill covers both bow and crossbow usage.

Cudgel Skills
Cudgel

Cudgel skill covers all kinds of blunt trauma weapons ranging from large clubs to flails.

Dark Skills
Dark

Dark magic has the most spectacular damaging and creature controlling spells available.

Disarm Trap Skills
Disarm Trap

Disarm trap skill is checked automatically when you open a trapped chest or other container.

Dodge Skills
Dodge

Dodging skill can be used only when you are not wearing armor or using a shield.

Elemental Skills
Elemental

Using the powers of the four elements: air, earth, fire, and water, the school of Elemental Magic teaches some of the strongest direct damage spells.

Identify Item Skills
Identify Item

Identify item skill is automatically applied when you right-click on an unidentified inventory item. If your character's skill is high enough, the item is identified.

Identify Monster

Identify monster skill is applied when you right-click on a monster.

Item Repair Skills
Item Repair

Repair item skill allows your characters to repair broken equipment. The skill is automatically applied when you right-click on a broken item in your inventory.

Learning Skills
Learning

The learning skill directly increases the experience a character receives. Every point of skill is a percent of awarded experience that is given as a bonus (plus a starting bonus of 9%).

Light Skills
Light

Light magic includes some of the most powerful defensive spells, including healing.

Meditation Skills
Meditation

The Meditation skill adds spell points directly to your characters' spell point totals.

Merchant Skills
Merchant

Merchant skill helps adjust prices in your favor, whether you are buying or selling.

Perception Skills
Perception

The perception skill gives your characters a chance to notice hidden doors and traps, and to avoid damage from traps when they are triggered.

Shield Skills
Shield

Shield skill directly improves a character's armor class while a shield is employed.

Spear Skills
Spear

Spear skill allows use of bladed pole weapons.

Spirit Skills
Spirit

Spirit magic focuses on the soul, mind and spirit of all things, many defensive and healing spells are found in spirit.

Thrown Skills
Thrown

Thrown skill covers all thrown weapons such as daggers and axes.

Unarmed Combat

Unarmed skill is your ability to use only your hands and feet in combat, no weapons. This skill only works with your hands empty.

Statistics

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