Might and Magic: Duel of Champions

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Might & Magic: Duel of Champions was a free-to-play online collectible card game by Ubisoft Québec, set in Ashan, the world of Heroes V and VI, with cross-platform play between PC and iPad[1]. It ran from 2012 until its servers were switched off on 31 October 2016[2].

History

  • Ubisoft announced the game on 24 April 2012, with a closed beta already running in France[1][3].
  • The open beta began on 13 September 2012 through Uplay, at first without North America[4][5].
  • Sources give different dates for the full launch — Celestial Heavens and Gamepressure give 18 December 2012[6][7] — and the iPad version followed in December 2012[8].
  • A Russian version with about 600 cards was published in September 2013 by Fabrika Online for Russia, Ukraine and the CIS[9].
  • The game arrived on Steam on 7 November 2013[10][5].
  • A separate paid edition for Xbox 360 and PlayStation 3, Duel of Champions: Forgotten Wars, came out on 23 July 2014 for $9.99, with 650 cards, 30 single-player missions and no random packs[11].

How it played

  • Each player's half of the battlefield had two rows of four slots — a front row for melee creatures and a back row for ranged ones[12][13]; moving creatures between lanes was central to play[14].
  • Resources grew every turn, and a card also needed a minimum in one of the hero's three statistics — Might, Magic and Destiny[13][15].
  • Card types were creatures, spells and fortunes, plus a shared deck of events both players could buy into[15][14].
  • A deck held one hero, eight events and 50–200 other cards, at most four copies of a card[16][7].
  • Later updates added spectator mode and unranked duels in June 2014 and a draft mode in October 2015[10].

The design aimed to be easy to enter, and producer Stephane Jankowski said players who never paid could still reach the top — it only took longer[17].

Factions

Haven, Necropolis, Inferno and Stronghold were in the base game; Sanctuary arrived with Void Rising and Academy with Forgotten Wars[8][16].

Expansions

ExpansionReleasedCards
Void RisingDecember 2012108
Herald of the VoidMay 2013103
Forgotten WarsSeptember 2013155
The Five TowersDecember 201380
Heart of NightmaresApril 2014100
Griffin BaneJuly 2014100
Sins of BetrayalOctober 2014—
Time of RenewalApril 2015170 (24 new, 146 rebalanced)

Names and dates follow the game's Steam announcements and the French Wikipedia article[10][8].

Competitive play

Ubisoft ran a world championship called Road to Paris. The 2013 edition had qualifiers at Gamescom and online and a final with eight players at Paris Games Week in November 2013[18]; more than 1,500 players took part[19], and the title went to Avkall with a Stronghold deck[10]. A 2014 edition followed, with monthly cups and world finals in January 2015[19].

Reception

  • Critics liked it: Metacritic lists 84 for PC and 82 for iOS[20], Pocket Gamer gave 4 out of 5[12] and GameWatcher 8 out of 10[15].
  • Penny Arcade's Mike Krahulik called it his favourite collectible card game[14].
  • The common complaint was the grind: paying players had an advantage early on, and others faced a long climb[15].

The end

  • Most of the core team moved to Assassin's Creed Syndicate in 2014; work slowed and stopped in 2015, and a pitched sequel was cancelled the same year[21].
  • On 26 August 2016 Ubisoft announced that the real-money shop was closing at once and that the game, its website and forums would shut down on 31 October 2016, without refunds[2][22].
  • The console edition was delisted in August 2016[5].
  • Fans have kept the game alive on a private server since 2019[16][6].

Ubisoft's next card game in the series came almost a decade later: Might and Magic The Card Game (launched as Might & Magic Fates TCG).

Discussion: the game's forum board.