The Knowledge Base lists 11 Elf creatures in King's Bounty: Armored Princess (2009), from the weakest to the strongest. Each card shows the creature's current Knowledge Base data; open a card for its full description.
- Level
- 1
- Attack
- 4
- Defense
- 2
- Min damage
- 1
- Max damage
- 3
- Hit points
- 9
- Speed
- 4
- Initiative
- 5
- Movement
- Flying
- Size
- Single hex
- Leadership Cost
- 9
- Damage type
- Magic
- Critical chance
- 8%
A tiny winged forest sprite that flutters about casting minor fey magic.
-
20 Gold
- Level
- 1
- Attack
- 3
- Defense
- 3
- Min damage
- 1
- Max damage
- 2
- Hit points
- 8
- Speed
- 5
- Initiative
- 7
- Movement
- Flying
- Size
- Single hex
- Leadership Cost
- 7
- Damage type
- Magic
- Critical chance
- 12%
A delicate winged lake sprite dabbling in water-tinged fairy magic.
-
16 Gold
- Level
- 2
- Attack
- 4
- Defense
- 12
- Min damage
- 1
- Max damage
- 3
- Hit points
- 25
- Speed
- 3
- Initiative
- 4
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 20
- Damage type
- Magic
- Critical chance
- 3%
A tree-spirit maiden who ensnares and charms foes with woodland magic.
-
50 Gold
- Level
- 3
- Attack
- 16
- Defense
- 22
- Min damage
- 2
- Max damage
- 4
- Hit points
- 100
- Speed
- 2
- Initiative
- 2
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 100
- Damage type
- Physical
- Critical chance
- 5%
An elven druid who calls down lightning and weaves nature magic.
-
240 Gold
- Level
- 3
- Attack
- 21
- Defense
- 15
- Min damage
- 4
- Max damage
- 5
- Hit points
- 60
- Speed
- 2
- Initiative
- 5
- Movement
- Ground
- Ranged
- Yes
- Size
- Single hex
- Leadership Cost
- 80
- Damage type
- Physical
- Critical chance
- 10%
A graceful elven archer firing accurate arrows from afar.
-
270 Gold
- Level
- 4
- Attack
- 23
- Defense
- 20
- Min damage
- 10
- Max damage
- 17
- Hit points
- 120
- Speed
- 5
- Initiative
- 7
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 130
- Damage type
- Physical
- Critical chance
- 10%
A radiant unicorn that gores with a magical horn and resists spells.
-
550 Gold
- Level
- 3
- Attack
- 16
- Defense
- 16
- Min damage
- 7
- Max damage
- 9
- Hit points
- 55
- Speed
- 2
- Initiative
- 5
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 60
- Damage type
- Physical
- Critical chance
- 18%
An elf cursed to shift into a savage wolf form for swift, brutal attacks.
-
160 Gold
- Level
- 4
- Attack
- 27
- Defense
- 24
- Min damage
- 12
- Max damage
- 21
- Hit points
- 140
- Speed
- 4
- Initiative
- 5
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 150
- Damage type
- Physical
- Critical chance
- 12%
A corrupted unicorn whose dark horn strikes fear into the enemy.
-
750 Gold
- Level
- 4
- Attack
- 30
- Defense
- 36
- Min damage
- 25
- Max damage
- 30
- Hit points
- 260
- Speed
- 2
- Initiative
- 2
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 260
- Damage type
- Physical
- Critical chance
- 10%
A walking ancient tree that roots enemies in place and soaks huge damage.
-
800 Gold
- Level
- 4
- Attack
- 27
- Defense
- 18
- Min damage
- 9
- Max damage
- 10
- Hit points
- 110
- Speed
- 2
- Initiative
- 6
- Movement
- Ground
- Ranged
- Yes
- Size
- Single hex
- Leadership Cost
- 150
- Damage type
- Physical
- Critical chance
- 14%
An elven scout-archer whose keen aim delivers swift, deadly volleys.
-
700 Gold
- Level
- 5
- Attack
- 50
- Defense
- 60
- Min damage
- 100
- Max damage
- 140
- Hit points
- 1400
- Speed
- 1
- Initiative
- 1
- Movement
- Ground
- Size
- Single hex
- Leadership Cost
- 1200
- Damage type
- Physical
- Critical chance
- 14%
A primeval treant of immense bulk that ensnares foes and endures forever.
-
3600 Gold