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History Revision #2 → Revision #3 +582 words 240 words

Revision #2

by Corak the Mysterious

Hand-written Russian version.

original text

Revision #3

by Sheltem the Dark

Deeper article with inline citations from many sources; expansion names corrected (Griffin Bane, Time of Renewal), console edition and closure detailed; no manual Sources list.

original text

Might & Magic: Duel of Champions was a free-to-play online collectible card game by Ubisoft Québec, published set by in Ubisoft Ashan . , Each the player world led a hero of one Heroes faction V and played creatures VI , spells with and cross-platform fortune play cards between against PC an and opponent iPad[1] . Its It factions ran were from those 2012 of until the its Ashan servers setting were known switched from off Heroes on V 31 and October VI 2016[1] .
Release History
• PC: Ubisoft announced the game on 13 24 September April 2012 , with a closed beta already running in France[1][1] .
• iPad: The open beta began on 20 13 December September 2012 ( closed through Uplay, at first in without September North 2015 America[1][1] ). .
• PlayStation Sources give different dates for the full launch — Celestial Heavens and Gamepressure give 18 December 2012[1][1] 3 — and the iPad Xbox version 360: followed 23 in July December 2014 2012[1] .
• Closed: A all Russian servers version shut with down about on 600 31 cards October was 2016 published . Ubisoft said in the September player 2013 base by was Fabrika too Online small for to Russia , keep Ukraine developing and supporting the game CIS[1] .
• The game arrived on Steam on 7 November 2013[1][1].
• A separate paid edition for Xbox 360 and PlayStation 3, Duel of Champions: Forgotten Wars, came out on 23 July 2014 for $9.99, with 650 cards, 30 single-player missions and no random packs[1].
How it played
• Cards Each player's half of the battlefield had two rows of four slots — a front row for melee creatures and a back were row collected for in ranged packs ones[1][1]; moving bought creatures with between real lanes money was or central in-game to currency play[1] .
• Each Resources side's grew battlefield every had turn , two and rows of four slots: a front card row also for needed melee creatures and a back minimum row in for one ranged of ones the . Flying creatures hero's could three be statistics placed — in Might, Magic either and row Destiny[1][1] .
• Resources Card grew automatically each types turn — there were no creatures , land spells cards — and the fortunes, plus cards a a shared deck could of hold events depended both on players the could hero's buy faction into[1][1] and magic schools .
• A deck held one hero, eight events and 50–200 other cards, at most four copies of a card[1][1].
• Later updates added spectator mode and unranked duels in June 2014 and a draft mode in October 2015[1].
The design aimed to be easy to enter, and producer Stephane Jankowski said players who never paid could still reach the top — it only took longer[1].
Factions
Haven, Necropolis, Inferno and Stronghold at were in the base launch game ; Sanctuary arrived with Void Rising and Academy with Forgotten Wars Wars[1][1] .
Expansions
• Expansion Void Rising — December 2012, 108 cards
• Released Herald of the Void — May 2013, 103 cards
• Cards Forgotten Wars — September 2013, 155 cards
• Void Five Rising Towers — December 2013, 80 cards
• December Nightmare's 2012 Heart — April 2014, 100 cards
• 108 Scourge of the Griffin — July 2014, 100 cards
• Herald Sins of Betrayal the — Void October 2014, 100 cards
• May Season of 2013 Renewal — April 2015, 170 cards
Its 103 successor in spirit is Might & Magic Fates TCG (2026).
Forgotten Wars
September 2013
155
The Five Towers
December 2013
80
Heart of Nightmares
April 2014
100
Griffin Bane
July 2014
100
Sins of Betrayal
October 2014
—
Time of Renewal
April 2015
170 (24 new, 146 rebalanced)
Names and dates follow the game's Steam announcements and the French Wikipedia article[1][1].
Competitive play
Ubisoft ran a world championship called Road to Paris. The 2013 edition had qualifiers at Gamescom and online and a final with eight players at Paris Games Week in November 2013[1]; more than 1,500 players took part[1], and the title went to Avkall with a Stronghold deck[1]. A 2014 edition followed, with monthly cups and world finals in January 2015[1].
Reception
• Critics liked it: Metacritic lists 84 for PC and 82 for iOS[1], Pocket Gamer gave 4 out of 5[1] and GameWatcher 8 out of 10[1].
• Penny Arcade's Mike Krahulik called it his favourite collectible card game[1].
• The common complaint was the grind: paying players had an advantage early on, and others faced a long climb[1].
The end
• Most of the core team moved to Assassin's Creed Syndicate in 2014; work slowed and stopped in 2015, and a pitched sequel was cancelled the same year[1].
• On 26 August 2016 Ubisoft announced that the real-money shop was closing at once and that the game, its website and forums would shut down on 31 October 2016, without refunds[1][1].
• The console edition was delisted in August 2016[1].
• Fans have kept the game alive on a private server since 2019[1][1].
Ubisoft's next card game in the series came almost a decade later: Might & Magic Fates TCG.
Discussion: the game's forum board.
Sources
• Wikipédia (fr): Might and Magic: Duel of Champions
• Ubisoft Support: server closing
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