Might & Magic: Duel of Champions was a free-to-play online
collectible card game by Ubisoft Québec, published
set
by
in
Ubisoft
Ashan
.
,
Each
the
player
world
led a hero
of one
Heroes
faction
V
and played
creatures
VI
, spells
with
and
cross-platform
fortune
play
cards
between
against
PC
an
and
opponent
iPad[1]
. Its
It
factions
ran
were
from
those
2012
of
until
the
its
Ashan
servers
setting
were
known
switched
from
off
Heroes
on
V
31
and
October
VI
2016[1]
.
Release
History
• PC:
Ubisoft announced the game on
13
24
September
April
2012 , with a closed beta already running in France[1][1]
.
• iPad:
The open beta began on
20
13
December
September
2012 (
closed
through Uplay, at first
in
without
September
North
2015
America[1][1]
).
.
• PlayStation
Sources give different dates for the full launch — Celestial Heavens and Gamepressure give 18 December 2012[1][1]
3
—
and the iPad
Xbox
version
360:
followed
23
in
July
December
2014
2012[1]
.
• Closed:
A
all
Russian
servers
version
shut
with
down
about
on
600
31
cards
October
was
2016
published
. Ubisoft
said
in
the
September
player
2013
base
by
was
Fabrika
too
Online
small
for
to
Russia
,
keep
Ukraine
developing
and supporting
the game
CIS[1]
.
• The game arrived on Steam on 7 November 2013[1][1].
• A separate paid edition for Xbox 360 and PlayStation 3, Duel of Champions: Forgotten Wars, came out on 23 July 2014 for $9.99, with 650 cards, 30 single-player missions and no random packs[1].
How it played
• Cards
Each player's half of the battlefield had two rows of four slots — a front row for melee creatures and a back
were
row
collected
for
in
ranged
packs
ones[1][1]; moving
bought
creatures
with
between
real
lanes
money
was
or
central
in-game
to
currency
play[1]
.
• Each
Resources
side's
grew
battlefield
every
had
turn
,
two
and
rows of
four slots:
a front
card
row
also
for
needed
melee creatures and
a back
minimum
row
in
for
one
ranged
of
ones
the
. Flying
creatures
hero's
could
three
be
statistics
placed
—
in
Might, Magic
either
and
row
Destiny[1][1]
.
• Resources
Card
grew automatically
each
types
turn — there
were no
creatures
,
land
spells
cards
—
and the
fortunes, plus
cards
a
a
shared
deck could
of
hold
events
depended
both
on
players
the
could
hero's
buy
faction
into[1][1]
and magic schools
.
• A deck held one hero, eight events and 50–200 other cards, at most four copies of a card[1][1].
• Later updates added spectator mode and unranked duels in June 2014 and a draft mode in October 2015[1].
The design aimed to be easy to enter, and producer Stephane Jankowski said players who never paid could still reach the top — it only took longer[1].
Factions
Haven, Necropolis, Inferno and Stronghold at
were in the base
launch
game
; Sanctuary arrived with Void Rising and Academy with Forgotten Wars
Wars[1][1]
.
Expansions
•
Expansion
Void Rising — December 2012, 108 cards
•
Released
Herald of the Void — May 2013, 103 cards
•
Cards
Forgotten Wars — September 2013, 155 cards
•
Void
Five
Rising
Towers — December 2013, 80 cards
•
December
Nightmare's
2012
Heart — April 2014, 100 cards
•
108
Scourge of the Griffin — July 2014, 100 cards
•
Herald
Sins
of Betrayal
the
—
Void
October 2014, 100 cards
•
May
Season
of
2013
Renewal — April 2015, 170 cards
Its
103
successor in spirit is Might & Magic Fates TCG (2026).
Forgotten Wars
September 2013
155
The Five Towers
December 2013
80
Heart of Nightmares
April 2014
100
Griffin Bane
July 2014
100
Sins of Betrayal
October 2014
—
Time of Renewal
April 2015
170 (24 new, 146 rebalanced)
Names and dates follow the game's Steam announcements and the French Wikipedia article[1][1].
Competitive play
Ubisoft ran a world championship called Road to Paris. The 2013 edition had qualifiers at Gamescom and online and a final with eight players at Paris Games Week in November 2013[1]; more than 1,500 players took part[1], and the title went to Avkall with a Stronghold deck[1]. A 2014 edition followed, with monthly cups and world finals in January 2015[1].
Reception
• Critics liked it: Metacritic lists 84 for PC and 82 for iOS[1], Pocket Gamer gave 4 out of 5[1] and GameWatcher 8 out of 10[1].
• Penny Arcade's Mike Krahulik called it his favourite collectible card game[1].
• The common complaint was the grind: paying players had an advantage early on, and others faced a long climb[1].
The end
• Most of the core team moved to Assassin's Creed Syndicate in 2014; work slowed and stopped in 2015, and a pitched sequel was cancelled the same year[1].
• On 26 August 2016 Ubisoft announced that the real-money shop was closing at once and that the game, its website and forums would shut down on 31 October 2016, without refunds[1][1].
• The console edition was delisted in August 2016[1].
• Fans have kept the game alive on a private server since 2019[1][1].
Ubisoft's next card game in the series came almost a decade later: Might & Magic Fates TCG.
Discussion: the game's forum board.
Sources
• Wikipédia (fr): Might and Magic: Duel of Champions
• Ubisoft Support: server closing