- Starting Attack
- 1
- Starting Defense
- 2
- Starting Spell Power
- 5
- Starting Knowledge
- 4
- Hero Type
- Magic
From discord, a new harmony may rise.
-
2500 Gold
- Starting Attack
- 1
- Starting Defense
- 5
- Starting Spell Power
- 14
- Starting Knowledge
- 8
- Hero Type
- Might
-
2500 Gold
- Starting Attack
- 4
- Starting Defense
- 3
- Starting Spell Power
- 3
- Starting Knowledge
- 1
- Hero Type
- Might
-
2500 Gold
- Starting Attack
- 0
- Starting Defense
- 2
- Starting Spell Power
- 2
- Starting Knowledge
- 6
- Hero Type
- Magic
-
2500 Gold
- Starting Attack
- 1
- Starting Defense
- 2
- Starting Spell Power
- 2
- Starting Knowledge
- 2
- Hero Type
- Magic
Rooted in wonder, torn between wisdom and the wild.
-
2500 Gold
- Starting Attack
- 1
- Starting Defense
- 2
- Starting Spell Power
- 2
- Starting Knowledge
- 2
- Hero Type
- Magic
A piece of the Murmurwoods’ root system. He disconnected to travel, find more knowledge, and bring it back to the roots.
-
2500 Gold
- Starting Attack
- 1
- Starting Defense
- 2
- Starting Spell Power
- 2
- Starting Knowledge
- 2
- Hero Type
- Magic
Fire isn’t just about the blaze and the power. It’s also about calm control. You won’t be able to shape it if you give in to your impulses.
-
2500 Gold
- Starting Attack
- 1
- Starting Defense
- 2
- Starting Spell Power
- 2
- Starting Knowledge
- 2
- Hero Type
- Magic
...Hm? Oh. She was asleep. A‑deep‑sleep, reaching the Abyss of the Plane of Water… almost.
-
2500 Gold
- Starting Attack
- 1
- Starting Defense
- 2
- Starting Spell Power
- 2
- Starting Knowledge
- 2
- Hero Type
- Magic
There ain’t a problem in the world that can’t be tackled head‑on! Preferably with horns.
-
2500 Gold
- Starting Attack
- 1
- Starting Defense
- 2
- Starting Spell Power
- 2
- Starting Knowledge
- 2
- Hero Type
- Magic
Following the will of higher forces, Halon aims to bring order to Jadame with thunder and lightning!
-
2500 Gold
- Starting Attack
- 1
- Starting Defense
- 2
- Starting Spell Power
- 2
- Starting Knowledge
- 2
- Hero Type
- Magic
A voice not her own; an echo of the world.
-
2500 Gold
- Starting Attack
- 1
- Starting Defense
- 2
- Starting Spell Power
- 2
- Starting Knowledge
- 2
- Hero Type
- Magic
A carefree wanderer, carrying the Murmurwoods’ wisdom.
-
2500 Gold
- Starting Attack
- 1
- Starting Defense
- 2
- Starting Spell Power
- 2
- Starting Knowledge
- 2
- Hero Type
- Magic
Words are superficial. Melodies can evoke so much more.
-
2500 Gold
- Starting Attack
- 2
- Starting Defense
- 1
- Starting Spell Power
- 2
- Starting Knowledge
- 2
- Hero Type
- Might
A wolf in sheep’s clothing can do a lot of harm. A moose in wolf’s clothing can deliver a lot of justice. For the meek shall rise.
-
2500 Gold
- Starting Attack
- 2
- Starting Defense
- 1
- Starting Spell Power
- 2
- Starting Knowledge
- 2
- Hero Type
- Might
Is there that much of a difference between an arrow and a tune? Both must strike true.
-
2500 Gold
- Starting Attack
- 2
- Starting Defense
- 1
- Starting Spell Power
- 2
- Starting Knowledge
- 2
- Hero Type
- Might
To change one’s path is to find true strength.
-
2500 Gold
- Starting Attack
- 2
- Starting Defense
- 1
- Starting Spell Power
- 2
- Starting Knowledge
- 2
- Hero Type
- Might
Where Hksmilla walked, they left a step, filled with enough elemental forces to beget life. Makes sense that Faleor has issues keeping his temper under control.
-
2500 Gold
- Starting Attack
- 2
- Starting Defense
- 1
- Starting Spell Power
- 2
- Starting Knowledge
- 2
- Hero Type
- Might
Shh. The rustle of leaves. The murmur of the woods. Enticing with smells that change your mind without you even knowing.
-
2500 Gold
- Starting Attack
- 2
- Starting Defense
- 1
- Starting Spell Power
- 2
- Starting Knowledge
- 2
- Hero Type
- Might
Sit straight. Don’t slouch. And listen up, kid! ’Cause if you don’t, she won’t hesitate to slap some manners into you.
-
2500 Gold