Set bonuses
- 2 pieces: +1 round(s) to the cooldown of all enemy spells.
- 4 pieces: All spells in the enemy’s Spellbook have minimum level. (If all spells must have maximum level due to another effect, neither is active.)
- Slot
- Miscellaneous
- Class
- Treasure
- Market Value
- 3000
- Max Level
- 2
+1 round(s) to the cooldown of all enemy creature abilities.
- Slot
- Head
- Class
- Relic
- Market Value
- 24000
- Max Level
- 2
–1 Initiative to enemy creatures.
- Slot
- Hand
- Class
- Major
- Market Value
- 12000
- Max Level
- 2
–10% Attack to enemy creatures.
- Slot
- Hand
- Class
- Major
- Market Value
- 12000
- Max Level
- 2
–10% Defense to enemy creatures.