Artifacts: Miscellaneous — Major

Artifacts Views: 10 Last Edited
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Flag of Truce Artifacts
Flag of Truce
Slot
Miscellaneous
Class
Major

The wearer keeps their army whenever they flee from battle.

Protective Belt Artifacts
Protective Belt
Slot
Miscellaneous
Class
Major

–10% Magic Damage taken. Friendly creatures are immune to the effects of “Sleep.”

Golden Goose Egg Artifacts
Golden Goose Egg
Slot
Miscellaneous
Class
Major

Grants a random wondrous reward after a random number of upgrades.

Drum of War Artifacts
Drum of War
Slot
Miscellaneous
Class
Major

Friendly creatures deal +1 Damage.

Skull of Milos Artifacts
Skull of Milos
Slot
Miscellaneous
Class
Major

+1000 Gold daily.

Artifact set
Orb of Inhibition Artifacts
Orb of Inhibition
Slot
Miscellaneous
Class
Major

On the first round of the battle, heroes cannot use their Spellbook or active abilities.

Slithering Sash Artifacts
Slithering Sash
Slot
Miscellaneous
Class
Major
Spell Power Bonus
3
Knowledge Bonus
3

+3 Spell Power and Knowledge.

Orb of Dawn Artifacts
Orb of Dawn
Slot
Miscellaneous
Class
Major

All of the hero’s Daylight spells have +1 level(s). Enemy hero has –1 Daylight spell level.

Orb of Eternity Artifacts
Orb of Eternity
Slot
Miscellaneous
Class
Major

All of the hero’s Arcane spells have +1 level(s). Enemy hero has –1 Arcane spell level.

Orb of Twilight Artifacts
Orb of Twilight
Slot
Miscellaneous
Class
Major

All of the hero’s Nightshade spells have +1 level(s). Enemy hero has –1 Nightshade spell level.

Primordial Orb Artifacts
Primordial Orb
Slot
Miscellaneous
Class
Major

All of the hero’s Primal spells have +1 level(s). Enemy hero has –1 Primal spell level.

Runestone Shards Artifacts
Runestone Shards
Slot
Miscellaneous
Class
Major

Makes all tier‑2 spells available to the hero.

Shackles of War Artifacts
Shackles of War
Slot
Miscellaneous
Class
Major

Prevents surrender and flee in battle. (This affects both the wearer and their opponent.)

Tactical Guide Artifacts
Tactical Guide
Slot
Miscellaneous
Class
Major

The opponent cannot rearrange creatures before the start of battle.