Fog Shroud spell isn't removed when the creature receives damage. Blizzard spell now reduces Movement of creatures for 3 turns.
Makes the Water Magic spells more effective and increases the Arcane Knowledge of the hero by 1.
All allied creatures start the battle with a Water Shield that reduces the first received damage by 25%. The shield lasts for 3 turns.
Makes the Water Magic spells more effective and increases the Arcane Knowledge of the hero by 2.
Creatures hurt by Frost Bolt or Ice Strike now receive additional -3 to Movement for 3 turns.
+4 to Water Magic spell's Magic. Every second wisdom skill adds +4 to this bonus.
Liquid Membrane additionally increases Movement by 5. Creatures hurt by Circle of Winter spell additionally receive -3 to Movement for 3 turns.
Makes the Water Magic spells more effective and increases the Arcane Knowledge of the hero by 3.
At the start of enemy creature's turn it receives up to 120 damage per each negative water status.