Ability trees Views: 9 Last Edited
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Accuracy Secondary Skills
Accuracy

+1 to basic damage dealt by allied creatures in ranged combat.

Requires
Battle Frenzy Secondary Skills
Battle Frenzy

+1 to basic damage dealt by allied creatures in melee combat.

Requires
Homeland Secondary Skills
Homeland

Governor: all allied heroes that are in the area of influence of this city receive +8 to Might.

Requires
Novice Offense Secondary Skills
Novice Offense

Increases hero Might by 2.

Archery Secondary Skills
Archery

There is no half range penalty for ranged attacks.

Requires
Expert Offense Secondary Skills
Expert Offense

Increases hero Might by 2.

Requires
Giant Slayer Secondary Skills
Giant Slayer

Allied units receive +6 to Attack when attacking large creatures or retaliating from their attacks.

Requires
Master Flanker Secondary Skills
Master Flanker

Damage dealt by allied units attacking from flank or full flank increased by 25%.

Requires
Master Offense Secondary Skills
Master Offense

Increases hero Might by 2.

Requires
Perfect Offense Secondary Skills
Perfect Offense

Whenever allied creature is attacking, its Attack is increased to the level equal to Defense of the attacked unit.

Requires