When the Bloodrage ends, all allied creatures deal damage to enemy units. The damage equals 100 x number of battle rounds during which the Bloodrage was active.
Hero starts with 5 points of Bloodrage. It is added to the Attack of allied creatures, but drops during battle: -2 each time when the creature waits or defends itself. -2 at the end of each turn of the battle. The Bloodrage ends when it reaches 0.
Basic damage of the hero is increased by the number of Bloodrage points multiplied 20x.
While in Bloodrage, allied creatures receive only half of the spell damage.
Current Bloodrage, multiplied by two, is added to Morale of all allied creatures.
The hero starts with 2 additional Bloodrage points.
The hero starts with 1 more point of Bloodrage. The Bloodrage increases whenever enemy group dies.