Heal spell is now casted on creatures on a 4x4 territory. Sun Beam additionally reduces Attack and Defense of hit units by 1. Effect lasts for 3 turns.
Makes the Light Magic spells more effective and increases the Arcane Knowledge of the hero by 1.
+3 to Leadership for each Light Magic spell casted. Lasts till the end of the battle.
Makes the Light Magic spells more effective and increases the Arcane Knowledge of the hero by 2.
+4 to Light Magic spell's Magic. Every second wisdom skill adds +4 to this bonus.
Celestial Armor spell is now casted on creatures on a 3x3 territory. Cleansing Light is now casted on creatures on a 4x4 territory.
Makes the Light Magic spells more effective and increases the Arcane Knowledge of the hero by 3.
Retribution spell is now casted on creatures on a 4x4 territory. Blinded additionally reduces Attack and Defense of hit creatures by 1. The effect lasts for 3 turns.
Whenever hero casts a positive Light Magic spell on allied creature, the target receives +2 to Attack, +2 to Defense, +5 to Morale, +5 to Luck. Additionally, deals maximum damage till the end of the current turn.