- Slot
- Feet
- Class
- Major
+2 to Hero's max movement range; +5 to Initiative of all friendly squads conducting ranged combat.
- Slot
- Hand
- Class
- Relic
+6 to Damage for each Hero level. +1 to Base Damage of friendly squads conducting ranged combat. +5 to Initiative of friendly squads conducting ranged combat.
- Slot
- Shoulders
- Class
- Relic
+12 to Earth Magic. For Earth Magic spells, all friendly squads receive 30% less damage from Earth Magic.