- Level
- 7
- Attack
- 32
- Defense
- 29
- Min damage
- 36
- Max damage
- 66
- Hit points
- 199
- Speed
- 7
- Initiative
- 11
- Growth
- 1
- Movement
- Flying
- Size
- Large
-
2 Sulfur
-
3666 Gold
- Level
- 6
- Attack
- 22
- Defense
- 21
- Min damage
- 13
- Max damage
- 31
- Hit points
- 120
- Speed
- 4
- Initiative
- 8
- Growth
- 2
- Movement
- Ground
- Mana
- 20
- Size
- Large
These mighty fiends are summoned from the darkest depths of the demonic realms. They are skilled both in close combat and offensive magic. Pit Lords carry a Vorpal Sword, its dark power instantly killing any creature unlucky enough to be struck by it.
-
1666 Gold
- Level
- 7
- Attack
- 27
- Defense
- 25
- Min damage
- 36
- Max damage
- 66
- Hit points
- 166
- Speed
- 7
- Initiative
- 11
- Growth
- 1
- Movement
- Flying
- Size
- Large
Devils are summoned from their fiery realm to lead the battle under the command of heroes from Sheogh. They have the ability to teleport on the field of battle, which means that no enemy can escape their savagery.
-
1 Sulfur
-
2666 Gold
- Level
- 5
- Attack
- 18
- Defense
- 18
- Min damage
- 8
- Max damage
- 16
- Hit points
- 66
- Speed
- 8
- Initiative
- 16
- Growth
- 3
- Movement
- Ground
- Size
- Large
Nightmares are spun from the most twisted visions of the denizens of Ashan. Horror surrounds this creature and even the bravest warriors have difficulty finding the strength to raise their swords when a Nightmare attacks. The Fright Aura around this creature is such that its foes lose morale bonuses when it is nearby.
-
780 Gold
- Level
- 3
- Attack
- 4
- Defense
- 3
- Min damage
- 3
- Max damage
- 5
- Hit points
- 15
- Speed
- 7
- Initiative
- 13
- Growth
- 8
- Movement
- Ground
- Size
- Single hex
Fury drives the Hell Hound to move quickly around the battlefield, striking with great strength and anger. Their rage when fighting is also a weakness, however. Hell Hounds care little for their own safety and leave themselves vulnerable in order to focus all their energy on the attack.
-
110 Gold
- Level
- 5
- Attack
- 13
- Defense
- 13
- Min damage
- 8
- Max damage
- 16
- Hit points
- 50
- Speed
- 7
- Initiative
- 16
- Growth
- 3
- Movement
- Ground
- Size
- Large
The Hell Charger is a cruel beast summoned from the depths of Sheogh. Horror surrounds this creature, and even the bravest warrior can have difficulty finding strength to raise his weapon when a Charger attacks.
-
550 Gold
- Level
- 6
- Attack
- 21
- Defense
- 21
- Min damage
- 13
- Max damage
- 26
- Hit points
- 110
- Speed
- 4
- Initiative
- 8
- Growth
- 2
- Movement
- Ground
- Mana
- 10
- Size
- Large
These mighty fiends come from the darkest pits of the underworld to do the bidding of their masters. They are skilled both in close combat and offensive magic.
-
1400 Gold