- School
- Light
- Level
- 1
- Mana Cost
- 5
- Combat
- Yes
Increases the minimum damage of the target towards its maximum damage. If the target is under influence of the Weakness spell, it will be cleansed. The effect cannot exceed 100%.
- School
- Light
- Level
- 1
- Mana Cost
- 6
- Combat
- Yes
Causes the selected friendly unit to act more frequently in combat. If the target is under influence of the Slow spell, both effects will remain active and the difference in strength of the casters will determine the result.
- School
- Light
- Level
- 1
- Mana Cost
- 6
- Combat
- Yes
Increases the targeted friendly unit's Defense. Spellpower determines the duration of the effect.
- School
- Light
- Level
- 2
- Mana Cost
- 7
- Combat
- Yes
Improves the offense of the targeted friendly creature by an amount depending on Spellpower. If the target is under influence of the Suffering spell, both effects will remain active and the difference in strength of the casters will determine the result.
- School
- Light
- Level
- 2
- Mana Cost
- 20
- Combat
- Yes
Dispels positive magic effects from enemy creatures and negative magic effects from friendly creatures.
- School
- Light
- Level
- 2
- Mana Cost
- 6
- Combat
- Yes
Fires a magical arrow that deals non-elemental damage to the selected enemy creature.
- School
- Light
- Level
- 3
- Mana Cost
- 8
- Combat
- Yes
Creates a magical shield around the target reducing incoming ranged damage.
- School
- Light
- Level
- 3
- Mana Cost
- 12
- Combat
- Yes
The targeted creature regenerates health every time it gets to act. Does not work on Undead, Mechanical and Elemental creatures.
- School
- Light
- Level
- 4
- Mana Cost
- 18
- Combat
- Yes
Blinds the selected enemy creature so that it cannot move, attack or use any abilities. Blindness disappears if blinded creature is attacked. Spellpower determines the duration of effect.
- School
- Light
- Level
- 4
- Mana Cost
- 18
- Combat
- Yes
Inflicts magical damage to selected creature that depends on the number of enemies the selected creature killed from the beginning of combat.
- School
- Light
- Level
- 4
- Mana Cost
- 30
- Combat
- Yes
Deals holy damage to all undead and infernal creatures on the battlefield. Orcs are also affected due to their demonic blood.
- School
- Light
- Level
- 5
- Mana Cost
- 36
- Combat
- Yes
Encloses the target stack with a magical energy shield that partly drains all damage dealt to the stack until it is destroyed. The effectiveness depends on Spellpower and complete invulnerability can be achieved if the caster has 60 of it.
- School
- Light
- Level
- 5
- Mana Cost
- 28
- Combat
- Yes
Permanently resurrects creatures in target friendly stack. Every use of this spell will decrease the hit points of the target stack, unless the caster has a large amount of Spellpower.