- Starting Attack
- 0
- Starting Defense
- 2
- Starting Spell Power
- 1
- Starting Knowledge
- 2
All Sylvan creatures under hero's command inflict +2% more damage to favoured enemy for every hero's level
- Starting Attack
- 0
- Starting Defense
- 2
- Starting Spell Power
- 1
- Starting Knowledge
- 2
Creature's in hero's army have a +1% per hero level bonus to their initiative on the start of combat.
- Starting Attack
- 0
- Starting Defense
- 2
- Starting Spell Power
- 1
- Starting Knowledge
- 2
All experience that hero gains after battles is increased by 2% per hero level.
- Starting Attack
- 0
- Starting Defense
- 2
- Starting Spell Power
- 1
- Starting Knowledge
- 2
All Blade Dancers, War Dancers and Wind Dancers in hero's army gain +1 to their Attack and Defence for every two levels of the hero, starting on first level.
- Starting Attack
- 0
- Starting Defense
- 2
- Starting Spell Power
- 1
- Starting Knowledge
- 2
Wasp Swarm spell is more effective depending on hero level.
- Starting Attack
- 0
- Starting Defense
- 2
- Starting Spell Power
- 1
- Starting Knowledge
- 2
All Unicorns, Silver Unicorns and Pristine Unicorn in hero's army gain +1 to their Attack and Defence for every two levels of the hero, starting on first level.
- Starting Attack
- 0
- Starting Defense
- 2
- Starting Spell Power
- 1
- Starting Knowledge
- 2
All Hunters, Master Hunters and Arcane Archers in hero's army gain +1 to their Attack and Defence for every two levels of the hero, starting on first level.
- Starting Attack
- 0
- Starting Defense
- 2
- Starting Spell Power
- 1
- Starting Knowledge
- 2
Blade Dancers, Hunters, and Druids (as well as their upgrades) get Enraged ability.
- Starting Attack
- 0
- Starting Defense
- 2
- Starting Spell Power
- 1
- Starting Knowledge
- 2
Blade Dancers, Hunters, and Druids (as well as their upgrades) get Enraged ability.
- Starting Attack
- 0
- Starting Defense
- 2
- Starting Spell Power
- 1
- Starting Knowledge
- 2
Creature's in hero's army have a +1% per hero level bonus to their initiative on the start of combat.
- Starting Attack
- 0
- Starting Defense
- 2
- Starting Spell Power
- 1
- Starting Knowledge
- 2
Arrow barrage of the enemy ranks at the start of every battle, total damage depends on hero level. (Applies to Sylvan ranged units only).