Heroes of the Sylvan Faction

Sylvan - Elves Views: 184 Last Edited
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Anwen Heroes
Anwen
Starting Attack
0
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2

All Sylvan creatures under hero's command inflict +2% more damage to favoured enemy for every hero's level

Class
Faction
Specialty
Starting skill
Starting army
Wyngaal Heroes
Wyngaal
Starting Attack
0
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2

Creature's in hero's army have a +1% per hero level bonus to their initiative on the start of combat.

Class
Faction
Specialty
Starting skill
Starting army
Vinrael Heroes
Vinrael
Starting Attack
0
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2

All experience that hero gains after battles is increased by 2% per hero level.

Class
Faction
Specialty
Starting army
Gilraen Heroes
Gilraen
Starting Attack
0
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2

All Blade Dancers, War Dancers and Wind Dancers in hero's army gain +1 to their Attack and Defence for every two levels of the hero, starting on first level.

Class
Faction
Specialty
Starting skill
Starting army
Dirael Heroes
Dirael
Starting Attack
0
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2

Wasp Swarm spell is more effective depending on hero level.

Class
Faction
Specialty
Starting spell
Starting army
Ylthin Heroes
Ylthin
Starting Attack
0
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2

All Unicorns, Silver Unicorns and Pristine Unicorn in hero's army gain +1 to their Attack and Defence for every two levels of the hero, starting on first level.

Class
Faction
Specialty
Starting army
Starting war machines
Ossir Heroes
Ossir
Starting Attack
0
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2

All Hunters, Master Hunters and Arcane Archers in hero's army gain +1 to their Attack and Defence for every two levels of the hero, starting on first level.

Class
Faction
Specialty
Starting skill
Starting army
Talanar Heroes
Talanar
Starting Attack
0
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2

Blade Dancers, Hunters, and Druids (as well as their upgrades) get Enraged ability.

Class
Faction
Specialty
Starting skill
Starting army
Starting war machines
Alaron Heroes
Alaron
Starting Attack
0
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2

Blade Dancers, Hunters, and Druids (as well as their upgrades) get Enraged ability.

Class
Faction
Specialty
Starting skill
Starting army
Starting war machines
Tieru Heroes
Tieru
Starting Attack
0
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2

Creature's in hero's army have a +1% per hero level bonus to their initiative on the start of combat.

Class
Faction
Specialty
Starting skill
Starting army
Findan Heroes
Findan
Starting Attack
0
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2

Arrow barrage of the enemy ranks at the start of every battle, total damage depends on hero level. (Applies to Sylvan ranged units only).

Class
Faction
Specialty
Starting skill
Starting army
Starting war machines