Achieved only by specializing in three magic schools; a supreme master of multiple types of magic.
Stronghold Might class; a fierce warrior who shuns magic entirely and overpowers foes with brute combat strength.
Combat + Nature Magic. A warrior bonded to summoned beasts via Nature Magic.
Necropolis Might class; a martial commander of the undead who fights without relying on magic.
Tactics + Scouting. A mobile commander who blends battle order with pathfinding.
Tactics + Nobility. A noble war-leader combining tactics with kingdom governance.
Necropolis Magic class; master of Death Magic who drains life and raises slain enemies as undead.