- School
- Death
- Level
- 1
- Mana Cost
- 2
- Combat
- Yes
Removes all beneficial spells from the target.
- School
- Death
- Level
- 1
- Mana Cost
- 2
- Combat
- Yes
Causes the target to do minimum damage in combat.
- School
- Death
- Level
- 1
- Mana Cost
- 2
- Combat
- Yes
Causes the target's Melee and Ranged Defense to decrease by 20%.
- School
- Death
- Level
- 1
- Mana Cost
- 2
- Combat
- Yes
Does damage to the target every round (starting with the current round) until combat ends.
- School
- Death
- Level
- 1
- Mana Cost
- 2
- Combat
- Yes
Raises a number of Skeletons based on the caster's level from any stack of dead creatures; they vanish after combat.
- School
- Death
- Level
- 1
- Mana Cost
- 5
- Combat
- Yes
Summon Demon spell: summons a number of Imps based on the caster's level (requires Nature Magic + Demonology).
- School
- Death
- Level
- 2
- Mana Cost
- 3
- Combat
- Yes
Raises a number of creatures based on the caster's level from any stack of dead creatures; all vanish after combat.
- School
- Death
- Level
- 2
- Mana Cost
- 0
- Combat
- Yes
Level II blessing; the target's attacks poison enemies.
- School
- Death
- Level
- 2
- Mana Cost
- 0
- Combat
- Yes
Level II blessing; the friendly target gains +50% defense against Life creatures and +50% protection from Life magic.
- School
- Death
- Level
- 2
- Mana Cost
- 3
- Combat
- Yes
Causes the enemy target to move at half speed and movement in combat.
- School
- Death
- Level
- 2
- Mana Cost
- 3
- Combat
- Yes
Steals Hit Points from all Life and Nature targets, and the caster gains a portion of the total Hit Points drained.
- School
- Death
- Level
- 2
- Mana Cost
- 3
- Combat
- No
Causes the target to move at half speed on the Adventure Map during its next turn.
- School
- Death
- Level
- 2
- Mana Cost
- 8
- Combat
- Yes
Summon Demon spell: summons a number of Cerberi based on the caster's level (requires Nature Magic + Demonology).
- School
- Death
- Level
- 2
- Mana Cost
- 3
- Combat
- Yes
Causes all Life targets to do 20% less damage and decreases their Melee and Ranged Defense by 20%.
- School
- Death
- Level
- 2
- Mana Cost
- 3
- Combat
- Yes
Causes the target to do 25% less damage in combat.
- School
- Death
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Cast on a friendly target so enemies cannot retaliate against its attacks unless immune to Death, Fear or Mind spells.
- School
- Death
- Level
- 3
- Mana Cost
- 0
- Combat
- Yes
Level III curse; the target deals 20% less damage, has −25% Attack/Defense and −50% Speed/Movement; cannot target constructs, undead, or elementals.
- School
- Death
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Causes any spell cast by the target to cost double Spell Points; the caster gains 1 Spell Point per 2 Spell Points used by the target.
- School
- Death
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Removes all beneficial spells from all enemy targets.
- School
- Death
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Causes all enemy targets to do minimum damage.
- School
- Death
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Causes all targets on the Combat Map, friend or foe, to come down with a deadly damaging disease; no effect on non-living or Death targets.
- School
- Death
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Raises a number of Ghosts based on the caster's level from any stack of dead creatures; they vanish after combat.
- School
- Death
- Level
- 3
- Mana Cost
- 12
- Combat
- Yes
Summon Demon spell: summons a number of Ice Demons based on the caster's level (requires Nature Magic + Demonology).
- School
- Death
- Level
- 4
- Mana Cost
- 8
- Combat
- Yes
Targets a friendly or enemy target with dead creatures, raising a number of creatures based on the caster's level under the caster's control; they vanish after combat.
- School
- Death
- Level
- 4
- Mana Cost
- 0
- Combat
- Yes
Level IV curse; the target cannot move for 2 turns and can only counterattack.
- School
- Death
- Level
- 4
- Mana Cost
- 8
- Combat
- Yes
Causes all enemy targets to have maximum negative morale.
- School
- Death
- Level
- 4
- Mana Cost
- 8
- Combat
- Yes
Causes all enemy targets to do 25% less damage in combat.
- School
- Death
- Level
- 4
- Mana Cost
- 18
- Combat
- Yes
Summon Demon spell: summons a number of Venom Spawn based on the caster's level (requires Nature Magic + Demonology).
- School
- Death
- Level
- 4
- Mana Cost
- 8
- Combat
- Yes
Causes a friendly target to gain 1 Hit Point for every 2 Hit Points of damage they inflict.
- School
- Death
- Level
- 5
- Mana Cost
- 12
- Combat
- Yes
Instantly kills a number of opponents based on the caster's level; the target must be within line of sight of the caster.
- School
- Death
- Level
- 5
- Mana Cost
- 12
- Combat
- Yes
Raises a number of Vampires based on the caster's level from any stack of dead creatures; Vampires vanish after the battle.
- School
- Death
- Level
- 5
- Mana Cost
- 12
- Combat
- Yes
Destroys a friendly target, then a second friendly target recovers twice the Hit Points of the destroyed target.
- School
- Death
- Level
- 5
- Mana Cost
- 24
- Combat
- Yes
Summon Demon spell: summons a number of Devils based on the caster's level (requires Nature Magic + Demonology).