- School
- Chaos
- Level
- 1
- Mana Cost
- 2
- Combat
- Yes
Causes the friendly target to do 25% more damage in melee combat for the duration of the battle.
- School
- Chaos
- Level
- 1
- Mana Cost
- 0
- Combat
- Yes
Level I summoning spell; creates a smoke cloud that hampers shooting like an obstacle.
- School
- Chaos
- Level
- 1
- Mana Cost
- 2
- Combat
- Yes
Causes the friendly target to do minor fire damage in addition to its normal melee combat damage.
- School
- Chaos
- Level
- 1
- Mana Cost
- 2
- Combat
- Yes
Gives the friendly target +3 to their speed and +3 yards to their movement.
- School
- Chaos
- Level
- 1
- Mana Cost
- 2
- Combat
- Yes
Casts a burst of magical energy that does damage to a single target within the line of sight of the caster.
- School
- Chaos
- Level
- 1
- Mana Cost
- 2
- Combat
- Yes
Causes the friendly target to do 50% more damage against 4th level creatures.
- School
- Chaos
- Level
- 1
- Mana Cost
- 2
- Combat
- Yes
Casts a spray of magical energy that does damage to anyone in the three spaces in front of the caster.
- School
- Chaos
- Level
- 2
- Mana Cost
- 3
- Combat
- Yes
Causes an enemy target within the line of sight of the caster to lose its next action.
- School
- Chaos
- Level
- 2
- Mana Cost
- 0
- Combat
- Yes
Level II blessing/adventure spell; target gains +25% HP; on the adventure map it affects only heroes.
- School
- Chaos
- Level
- 2
- Mana Cost
- 3
- Combat
- Yes
A powerful attack that does fire damage to a single target within the line of sight of the caster.
- School
- Chaos
- Level
- 2
- Mana Cost
- 3
- Combat
- Yes
Grants a friendly target the First Strike ability for the duration of the combat.
- School
- Chaos
- Level
- 2
- Mana Cost
- 3
- Combat
- Yes
Reduces the spell costs for all heroes and creatures (friend and foe alike) by 2.
- School
- Chaos
- Level
- 2
- Mana Cost
- 3
- Combat
- Yes
Gives a single enemy target maximum bad luck.
- School
- Chaos
- Level
- 2
- Mana Cost
- 3
- Combat
- Yes
Causes the enemy spellcaster to take damage for every Spell Point they use during combat.
- School
- Chaos
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Causes all friendly targets to do 25% more damage in melee combat.
- School
- Chaos
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Causes a 3x3 yard explosion of flames around a target within line of sight, doing fire damage to all targets within its blast.
- School
- Chaos
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Creates a ring of flames around a target within line of sight that causes fire damage to all targets within a 1 yard radius surrounding that target.
- School
- Chaos
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Summons a powerful bolt of electricity that does damage to a single target within the line of sight of the caster.
- School
- Chaos
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Reflects any hostile spell back against its caster at 1/2 strength; the hostile spell still affects its initial target.
- School
- Chaos
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Causes all friendly targets to do 50% more damage against 4th level creatures.
- School
- Chaos
- Level
- 4
- Mana Cost
- 8
- Combat
- Yes
Gives a friendly target one extra attack.
- School
- Chaos
- Level
- 4
- Mana Cost
- 8
- Combat
- Yes
Causes all enemy targets within a 3x3 yard radius to lose their next action; the target must be within line of sight of the caster.
- School
- Chaos
- Level
- 4
- Mana Cost
- 8
- Combat
- Yes
An extremely powerful magical attack directed at a single target within the line of sight of the caster.
- School
- Chaos
- Level
- 4
- Mana Cost
- 8
- Combat
- Yes
Causes fire damage to all targets within a 5x5 yard area; the initial target must be within line of sight of the caster.
- School
- Chaos
- Level
- 4
- Mana Cost
- 8
- Combat
- Yes
Gives all friendly targets the First Strike ability for the duration of the combat.
- School
- Chaos
- Level
- 4
- Mana Cost
- 8
- Combat
- Yes
Causes all enemy targets to suffer from maximum bad luck.
- School
- Chaos
- Level
- 5
- Mana Cost
- 12
- Combat
- Yes
Summons a deadly magical storm that does damage to all targets on the Combat Map.
- School
- Chaos
- Level
- 5
- Mana Cost
- 12
- Combat
- Yes
Does full damage to the first target struck, then 1/2 to a second, 1/4 to a third, 1/8 to a fourth and 1/16 to a fifth.
- School
- Chaos
- Level
- 5
- Mana Cost
- 12
- Combat
- Yes
An extremely powerful magical attack on a single target within line of sight; targets killed cannot be raised or resurrected until combat ends.