- School
- Nature
- Level
- 1
- Mana Cost
- 2
- Combat
- No
Grants an army no movement penalty on the Adventure Map.
- School
- Nature
- Level
- 1
- Mana Cost
- 2
- Combat
- Yes
Increases a friendly target's speed and movement by 3.
- School
- Nature
- Level
- 1
- Mana Cost
- 2
- Combat
- Yes
Increases the target's Melee and Ranged Defense by 25%.
- School
- Nature
- Level
- 1
- Mana Cost
- 2
- Combat
- Yes
Summons a number of Leprechauns based on the level of the caster.
- School
- Nature
- Level
- 1
- Mana Cost
- 2
- Combat
- Yes
Summons a number of Sprites based on the level of the caster.
- School
- Nature
- Level
- 1
- Mana Cost
- 2
- Combat
- Yes
Summons a number of Wolves based on the level of the caster.
- School
- Nature
- Level
- 1
- Mana Cost
- 2
- Combat
- No
Gives the target the ability to walk on all terrains without penalty.
- School
- Nature
- Level
- 2
- Mana Cost
- 2
- Combat
- Yes
Increases the target's Hit Points and damage by 25%.
- School
- Nature
- Level
- 2
- Mana Cost
- 3
- Combat
- Yes
Creates a patch of quicksand sized by the caster's level; all targets require a full turn to move through it.
- School
- Nature
- Level
- 2
- Mana Cost
- 3
- Combat
- Yes
Gives the target the First Strike ability.
- School
- Nature
- Level
- 2
- Mana Cost
- 3
- Combat
- Yes
Summons a number of Elves based on the level of the caster.
- School
- Nature
- Level
- 2
- Mana Cost
- 3
- Combat
- Yes
Summons a number of Satyrs based on the level of the caster.
- School
- Nature
- Level
- 2
- Mana Cost
- 3
- Combat
- Yes
Summons a number of White Tigers based on the level of the caster.
- School
- Nature
- Level
- 2
- Mana Cost
- 3
- Combat
- Yes
Summons a cloud of wasps that distract the enemy target for one round; no influence on undead or mechanical creatures.
- School
- Nature
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Makes the target immune to all spells for the duration of the combat.
- School
- Nature
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Increases the speed and movement of all friendly targets by 3.
- School
- Nature
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Prevents any Raise or Animate Dead spell from working for the duration of the combat; affects all targets including dead ones.
- School
- Nature
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Summons a number of Air Elementals based on the level of the caster.
- School
- Nature
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Summons a number of Earth Elementals based on the level of the caster.
- School
- Nature
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Summons a number of Fire Elementals based on the level of the caster.
- School
- Nature
- Level
- 3
- Mana Cost
- 5
- Combat
- Yes
Summons a number of Water Elementals based on the level of the caster.
- School
- Nature
- Level
- 4
- Mana Cost
- 8
- Combat
- Yes
Gives all friendly targets maximum luck.
- School
- Nature
- Level
- 4
- Mana Cost
- 8
- Combat
- Yes
Gives all friendly targets the First Strike ability.
- School
- Nature
- Level
- 4
- Mana Cost
- 8
- Combat
- Yes
Summons a number of Griffins based on the level of the caster.
- School
- Nature
- Level
- 4
- Mana Cost
- 8
- Combat
- Yes
Summons a number of Unicorns based on the level of the caster.
- School
- Nature
- Level
- 4
- Mana Cost
- 8
- Combat
- Yes
Summons a number of Waspworts based on the level of the caster.
- School
- Nature
- Level
- 5
- Mana Cost
- 12
- Combat
- Yes
Increases the target's Hit Points and damage by 100%.
- School
- Nature
- Level
- 5
- Mana Cost
- 12
- Combat
- Yes
Summons a number of Faerie Dragons based on the level of the caster.
- School
- Nature
- Level
- 5
- Mana Cost
- 12
- Combat
- Yes
Summons a number of Mantises based on the level of the caster.
- School
- Nature
- Level
- 5
- Mana Cost
- 12
- Combat
- Yes
Summons a number of Phoenixes based on the level of the caster.