Haven units

Гавань Views Last Edited 8/21/2026 4:46 PM
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Crossbowman Creatures
Crossbowman
Level
1
Attack
4
Defense
11
Min damage
2
Max damage
3
Hit points
10
Speed
2
Growth
16
Movement
Ground
Ranged
Yes
Shots
10
Size
Single hex

Haven marksmen who fire crossbow bolts accurately even at long range.

  • Gold 32 Gold
Alternative to
Squire Creatures
Squire
Level
1
Attack
9
Defense
11
Min damage
2
Max damage
3
Hit points
10
Speed
5
Growth
21
Movement
Ground
Size
Single hex

Sword-and-shield footmen of the Haven, squires have a chance to stun foes with a solid blow.

  • Gold 26 Gold
Alternative to
Ballista Creatures
Ballista
Level
2
Attack
8
Defense
16
Min damage
5
Max damage
7
Hit points
28
Speed
0
Growth
7
Movement
Ground
Ranged
Yes
Shots
20
Size
Large

A wheeled war engine that hurls heavy bolts across the battlefield without penalty for obstacles.

  • Gold 190 Gold
Alternative to
Pikeman Creatures
Pikeman
Level
2
Attack
12
Defense
14
Min damage
6
Max damage
8
Hit points
30
Speed
4
Growth
9
Movement
Ground
Size
Single hex

Disciplined spearmen whose long pikes strike first and negate enemy first strikes.

  • Gold 150 Gold
Alternative to
Crusader Creatures
Crusader
Level
3
Attack
22
Defense
23
Min damage
10
Max damage
16
Hit points
65
Speed
7
Growth
5
Movement
Ground
Size
Single hex

Holy knights who strike twice each turn and are warded against the magic of death.

  • Gold 650 Gold
Alternative to
Monk Creatures
Monk
Level
3
Attack
10
Defense
22
Min damage
10
Max damage
15
Hit points
55
Speed
5
Growth
6
Movement
Ground
Ranged
Yes
Shots
12
Size
Single hex

Devout holy men who smite enemies from afar and resist death magic.

  • Gold 550 Gold
Alternative to
Angel Creatures
Angel
Level
4
Attack
30
Defense
34
Min damage
40
Max damage
65
Hit points
230
Speed
10
Growth
2
Movement
Flying
Size
Large

Radiant celestial warriors who fly across the field and resurrect fallen friendly creatures.

  • Gold 4000 Gold
  • Crystal 2 Crystal
Alternative to
Champion Creatures
Champion
Level
4
Attack
25
Defense
25
Min damage
24
Max damage
36
Hit points
150
Speed
6
Growth
4
Movement
Ground
Size
Large

Heavily armored mounted knights whose charge deals greater damage and who strike first. (Also costs 2 ore.)

  • Gold 2000 Gold
  • Wood 2 Wood
Alternative to
Catapult Creatures
Catapult
Level
4
Attack
28
Defense
28
Min damage
20
Max damage
34
Hit points
200
Speed
0
Growth
3
Movement
Ground
Ranged
Yes
Size
Large

A Life/Haven level-4 shooter from the Siege Workshop. Siege Capable ignores ranged distance penalties and does full damage to targets behind walls/obstacles; Greek Fire's area attack can also strike friendly targets near the impact. Weak in melee.

  • Gold 3000 Gold
  • Wood 6 Wood
  • Ore 2 Ore

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