- School
- Water
- Level
- 1
- Mana Cost
- 5
- Combat
- Yes
Target allied troop's creatures inflict maximum damage when they attack.
- School
- Water
- Level
- 1
- Mana Cost
- 6
- Combat
- Yes
Removes negative spells from target allied troop and heals ((Power x 5) + 10) health.
- School
- Water
- Level
- 1
- Mana Cost
- 5
- Combat
- Yes
Removes all spell effects from target allied troop.
- School
- Water
- Level
- 1
- Mana Cost
- 5
- Combat
- Yes
Damage from Water Magic spells is reduced by 30% for target allied troop.
- School
- Water
- Level
- 1
- Mana Cost
- 8
- Combat
- No
Summons one of the hero's unoccupied boats to the shore (50% chance).
- School
- Water
- Level
- 2
- Mana Cost
- 8
- Combat
- Yes
Target enemy troop receives ((Power x 20) + 10) damage.
- School
- Water
- Level
- 2
- Mana Cost
- 7
- Combat
- Yes
Removes one non-integral obstacle from the battlefield.
- School
- Water
- Level
- 2
- Mana Cost
- 8
- Combat
- No
Destroys a target unoccupied boat (50% chance).
- School
- Water
- Level
- 2
- Mana Cost
- 8
- Combat
- Yes
Target enemy troop's attack rating is reduced by three.
- School
- Water
- Level
- 3
- Mana Cost
- 12
- Combat
- Yes
Half the creatures in target enemy ranged troop forget to shoot.
- School
- Water
- Level
- 3
- Mana Cost
- 12
- Combat
- Yes
Troops in hexes surrounding the target take ((Power x 10) + 15) damage; the target hex is unaffected.
- School
- Water
- Level
- 3
- Mana Cost
- 12
- Combat
- Yes
Morale of target allied troop is increased by one.
- School
- Water
- Level
- 3
- Mana Cost
- 15
- Combat
- Yes
Instantly moves target allied troop to an unoccupied hex (not over walls/moats).
- School
- Water
- Level
- 4
- Mana Cost
- 24
- Combat
- Yes
Creates a duplicate of a target allied level 1-5 troop; dispelled when it takes damage.
- School
- Water
- Level
- 4
- Mana Cost
- 16
- Combat
- Yes
Target allied troop's attack, defense, and speed are increased by two.
- School
- Water
- Level
- 4
- Mana Cost
- 12
- Combat
- No
The hero may cross water to an unoccupied land tile at up to 60% movement.
- School
- Water
- Level
- 5
- Mana Cost
- 25
- Combat
- Yes
Summons a troop of (Power x 2) water elementals to your side.