Spells: Air

Magic and spells Views: 9 Last Edited
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Haste Spells
Haste
School
Air
Level
1
Mana Cost
6
Combat
Yes

Target allied troop's speed is increased by three hexes/turn.

Magic Arrow Spells
Magic Arrow
School
Air
Level
1
Mana Cost
5
Combat
Yes

Target enemy troop receives ((Power x 10) + 10) damage.

View Air Spells
View Air
School
Air
Level
1
Mana Cost
2
Combat
No
Disguise Spells
Disguise
School
Air
Level
2
Mana Cost
4
Combat
No

When the hero is examined by opponents, all troops appear as the army's most powerful creatures.

Disrupting Ray
School
Air
Level
2
Mana Cost
10
Combat
Yes

Reduces target enemy troop's defense rating by three; stackable.

Fortune Spells
Fortune
School
Air
Level
2
Mana Cost
7
Combat
Yes

Increases Luck of target allied troop by one.

Lightning Bolt
School
Air
Level
2
Mana Cost
10
Combat
Yes

Target enemy creature receives ((Power x 25) + 10) damage.

Precision Spells
Precision
School
Air
Level
2
Mana Cost
8
Combat
Yes

Target allied ranged troop's attack rating is increased by three on ranged attacks.

Protection from Air
School
Air
Level
2
Mana Cost
7
Combat
Yes

Damage from Air Magic spells is reduced by 30% for target allied troop.

Visions Spells
Visions
School
Air
Level
2
Mana Cost
4
Combat
No

Reveals the size and join behaviour of wandering monster troops within range.

Air Shield Spells
Air Shield
School
Air
Level
3
Mana Cost
12
Combat
Yes

Target allied troop takes 25% less damage from ranged attacks.

Destroy Undead
School
Air
Level
3
Mana Cost
15
Combat
Yes

All undead troops receive ((Power x 10) + 10) damage.

Hypnotize Spells
Hypnotize
School
Air
Level
3
Mana Cost
18
Combat
Yes

Target enemy troop with less than ((Power x 25) + 10) health is put under your control.

Chain Lightning
School
Air
Level
4
Mana Cost
24
Combat
Yes

Strikes a target for ((Power x 40) + 25) damage, jumping to the nearest troops at halved damage (up to four).

Counterstrike Spells
Counterstrike
School
Air
Level
4
Mana Cost
24
Combat
Yes

Target allied troop can retaliate against one additional attack per round.

Dimension Door
School
Air
Level
5
Mana Cost
25
Combat
No

Teleports the hero to a visible unoccupied location; castable twice per day.

Fly Spells
Fly
School
Air
Level
5
Mana Cost
20
Combat
No

The hero can fly over terrain obstacles at up to 60% of normal movement.

Magic Mirror Spells
Magic Mirror
School
Air
Level
5
Mana Cost
25
Combat
Yes

Enemy spells on target allied troop have a 20% chance to be redirected to a random enemy troop.

Summon Air Elemental
School
Air
Level
5
Mana Cost
25
Combat
Yes

Summons a troop of (Power x 2) air elementals to your side.