- Level
- 1
- Attack
- 6
- Defense
- 1
- Min damage
- 1
- Max damage
- 2
- Hit points
- 4
A fast neutral creature with high attack and no enemy retaliation, ideal as an attacker but very poorly defended.
-
50 Gold
- Level
- 2
- Attack
- 7
- Defense
- 6
- Min damage
- 2
- Max damage
- 5
- Hit points
- 20
A fast neutral level-3 creature with high attack and speed, recruited from desert tents and useful in any battle.
-
200 Gold
- Level
- 4
- Attack
- 8
- Defense
- 7
- Min damage
- 4
- Max damage
- 6
- Hit points
- 20
- Movement
- Flying
A flying neutral creature that cannot be recruited; every creature it kills becomes another Ghost, making it extremely dangerous against weak armies.
- Level
- 5
- Attack
- 10
- Defense
- 9
- Min damage
- 20
- Max damage
- 30
- Hit points
- 50
- Movement
- Flying
A flying neutral level-6 creature with high damage and a 20% chance to halve an enemy stack, recruited only from a lamp.
-
650 Gold