Heroes 5.5 (community mod): changed Sylvan creatures

Creatures Views: 13 Last Edited
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Savage Treant Creatures
Savage Treant
Level
6
Attack
16
Defense
32
Min damage
12
Max damage
18
Hit points
210
Speed
6
Initiative
7
Growth
2
AI value
2332
Fight value
136
Movement
Ground
Size
Large
  • Gems 1 Gems
  • Gold 1500 Gold
Blade Dancer Creatures
Blade Dancer
Level
2
Attack
3
Defense
2
Min damage
2
Max damage
5
Hit points
18
Speed
6
Initiative
11
Growth
9
AI value
191
Fight value
17
Movement
Ground
Size
Single hex
Abilities

Elite among sylvan warriors, certain Elves dedicate their lives to the intricate Elven martial art known as the Battle Dance. Relying on evasion and quick action rather than resistance or brute force, Blade Dancers wear no armor, and are therefore exposed to enemy strikes.

  • Gold 95 Gold
Wind Dancer Creatures
Wind Dancer
Level
2
Attack
4
Defense
4
Min damage
4
Max damage
6
Hit points
22
Speed
7
Initiative
13
Growth
9
AI value
308
Fight value
28
Movement
Ground
Size
Single hex
Abilities
  • Gold 150 Gold
Druid Creatures
Druid
Level
4
Attack
9
Defense
7
Min damage
7
Max damage
12
Hit points
42
Speed
5
Initiative
10
Growth
4
AI value
655
Fight value
55
Movement
Ground
Ranged
Yes
Shots
5
Mana
14
Size
Single hex
Abilities

The druids are the priests of Sylanna, Elemental Dragon of Earth and living embodiment of Nature. As such they are granted control over the magic of the elements, which they call upon in times of peril.

  • Gold 320 Gold
Druid Elder Creatures
Druid Elder
Level
4
Attack
12
Defense
10
Min damage
10
Max damage
15
Hit points
40
Speed
4
Initiative
10
Growth
4
AI value
896
Fight value
70
Movement
Ground
Ranged
Yes
Shots
5
Mana
28
Size
Single hex
Abilities

Druid Elders have mastered the magic of the elements and have access to the secret knowledge kept within their caste. Linking to their allies as they do to all living things, they are capable of channelling their own mana to a friendly hero.

  • Gold 450 Gold
Dryad Creatures
Dryad
Level
1
Attack
2
Defense
3
Min damage
2
Max damage
3
Hit points
10
Speed
7
Initiative
11
Growth
12
AI value
164
Fight value
15
Movement
Flying
Size
Single hex
  • Gold 70 Gold
Emerald Dragon Creatures
Emerald Dragon
Level
7
Attack
30
Defense
27
Min damage
35
Max damage
60
Hit points
265
Speed
9
Initiative
13
Growth
1
AI value
6028
Fight value
320
Movement
Flying
Size
Large

Emerald Dragons are the favoured children of Sylanna and, as such, they cannot be harmed by Earth Magic. As with their younger siblings, they can breathe a lethal acid cloud to dissolve their enemies back to the ever-hungry soil.

  • Crystal 2 Crystal
  • Gold 3500 Gold
Master Hunter Creatures
Master Hunter
Level
3
Attack
5
Defense
4
Min damage
5
Max damage
7
Hit points
17
Speed
5
Initiative
11
Growth
7
AI value
433
Fight value
45
Movement
Ground
Ranged
Yes
Shots
12
Size
Single hex

Master Hunters are dedicated to the defense of the woodland realms and rise to protect them from any invader. Special enchantments in their bows and arrows allows them to shoot twice before the enemy even knows they’re there, and to ensure that their targets recover slowly from their strike.

  • Gold 210 Gold
Green Dragon Creatures
Green Dragon
Level
7
Attack
27
Defense
25
Min damage
30
Max damage
55
Hit points
250
Speed
9
Initiative
12
Growth
1
AI value
4942
Fight value
240
Movement
Flying
Size
Large

The Green Dragons are the offspring and servants of Sylanna, Elemental Dragon of Earth. They have made their home in the forest cliffs and sacred caves of Irollan. Mighty allies of the Elves, they spit an acid cloud that is capable of harming many creatures with a single strike.

  • Crystal 1 Crystal
  • Gold 2600 Gold
High Druid Creatures
High Druid
Level
4
Attack
12
Defense
10
Min damage
12
Max damage
15
Hit points
40
Speed
5
Initiative
9
Growth
4
AI value
892
Fight value
70
Movement
Ground
Ranged
Yes
Shots
5
Mana
18
Size
Single hex
Abilities
  • Gold 450 Gold
Pixie Creatures
Pixie
Level
1
Attack
1
Defense
1
Min damage
1
Max damage
2
Hit points
8
Speed
7
Initiative
11
Growth
12
AI value
100
Fight value
10
Movement
Flying
Size
Single hex

The Pixies are the guardian spirits of the Kersyls, the giants trees that host the Sylvan cities. They live in the trees’ branches, tending them in exchange for shelter and sustenance. These creatures are not dedicated to war, but they will defend their home fiercely. Their swift attacks can hit more than one creature, and their small size and speed make retaliation impossible.

  • Gold 50 Gold
Crystal Dragon Creatures
Crystal Dragon
Level
7
Attack
29
Defense
30
Min damage
40
Max damage
70
Hit points
290
Speed
8
Initiative
12
Growth
1
AI value
6025
Fight value
320
Movement
Flying
Size
Large
  • Crystal 2 Crystal
  • Gold 3500 Gold
Sharpshooter Creatures
Sharpshooter
Level
3
Attack
6
Defense
5
Min damage
7
Max damage
9
Hit points
21
Speed
5
Initiative
10
Growth
7
AI value
437
Fight value
45
Movement
Ground
Ranged
Yes
Shots
5
Size
Single hex
  • Gold 210 Gold
Sprite Creatures
Sprite
Level
1
Attack
3
Defense
2
Min damage
2
Max damage
3
Hit points
9
Speed
7
Initiative
12
Growth
12
AI value
159
Fight value
15
Movement
Flying
Mana
10
Size
Single hex

Sprites are close relatives of the Pixies who live in the higher branches of the Kersyl trees. Their small size and speed allow them to attack more than one creature and to retreat before retaliation is possible. Also, the Sprites’ affinity with the woods is such that they can call upon Nature’s powers to cast spells in combat.

  • Gold 70 Gold
Treant Creatures
Treant
Level
6
Attack
19
Defense
25
Min damage
10
Max damage
18
Hit points
190
Speed
6
Initiative
7
Growth
2
AI value
1917
Fight value
100
Movement
Ground
Size
Large

Living embodiments of the forest themselves, Treants have left the deep woods at the bidding of the most powerful druids. It is said that when the first Elves ventured into the heart of the primordial forest, they found the Treants there, waiting for them and ready to vow their undying loyalty. Do not be fooled by their awkward gait - their solid bodies can not be harmed easily, and any enemy creature fighting Treants will be entangled by their vines, roots, and creepers.

  • Gold 1100 Gold
Ancient Treant Creatures
Ancient Treant
Level
6
Attack
20
Defense
28
Min damage
12
Max damage
18
Hit points
210
Speed
5
Initiative
8
Growth
2
AI value
2293
Fight value
136
Movement
Ground
Size
Large

The woods themselves have risen to aid the Elves at war. Slow, but sturdy, the oldest Treants can entangle their enemies with their vines, roots, and creepers, and they have the additional ability to dig deep and root themselves, making them ever harder to defeat.

  • Gems 1 Gems
  • Gold 1500 Gold
Unicorn Creatures
Unicorn
Level
5
Attack
12
Defense
12
Min damage
10
Max damage
18
Hit points
80
Speed
8
Initiative
12
Growth
3
AI value
1072
Fight value
75
Movement
Ground
Size
Large

The Unicorns are spirits of nature, and as such they are sacred to the Elves. They are considered as a totem animal for the whole of Irollan, and it is said that when the last Unicorn will die so will the Elven kingdom and all its people. While the truth of this legend is not known, the Unicorns’ shimmering auras do have the ability to shield their allies from hostile spells.

  • Gold 580 Gold
War Dancer Creatures
War Dancer
Level
2
Attack
5
Defense
3
Min damage
3
Max damage
6
Hit points
20
Speed
6
Initiative
13
Growth
9
AI value
311
Fight value
28
Movement
Ground
Size
Single hex

Beyond the rigorous training of the Battle Dance, the best Elven warriors improve their fighting style to extend from their immediate targets and attack all adjacent foes at once.

  • Gold 150 Gold
Silver Unicorn Creatures
Silver Unicorn
Level
5
Attack
17
Defense
17
Min damage
10
Max damage
20
Hit points
100
Speed
8
Initiative
12
Growth
3
AI value
1441
Fight value
100
Movement
Ground
Size
Large

Powerful allies of the Elves, the Silver Unicorns appear from the heart of the woods to drive away any invaders. Their silvery aura protect friendly troops from enemy magic and their gleaming horns can emit bright flashes of light that can temporarily blind the enemy.

  • Gold 800 Gold
Pristine Unicorn Creatures
Pristine Unicorn
Level
5
Attack
15
Defense
15
Min damage
14
Max damage
18
Hit points
90
Speed
7
Initiative
11
Growth
3
AI value
1457
Fight value
100
Movement
Ground
Size
Large
  • Gold 800 Gold
Hunter Creatures
Hunter
Level
3
Attack
4
Defense
3
Min damage
4
Max damage
7
Hit points
14
Speed
5
Initiative
10
Growth
7
AI value
309
Fight value
30
Movement
Ground
Ranged
Yes
Shots
10
Size
Single hex

In times of peace, the Hunters supply the Sylvan communities with food, and they are respected for their skills and prowess. Wandering Irollan, they live in harmony with Nature and its unwritten laws. They will never kill a living being without purpose. In times of war, however, they have no compunction about using their talents to strike down enemies from afar. Their uncanny affinity with their enchanted Elf bow allow them to fire two shots before an enemy can even blink.

  • Gold 150 Gold