- Attack
- 3
- Defense
- 5
- Min damage
- 3
- Max damage
- 5
- Hit points
- 15
- Initiative
- 80
- Growth
- 7
- Movement
- Ground
- Size
- Single hex
- Tier
- Core
Healers and diplomats of Naga society, drawn from the small Coral Nagas; their hair is made of living snakes and they bathe allies in healing Waves of Renewal.
-
110 Gold
- Attack
- 6
- Defense
- 6
- Min damage
- 3
- Max damage
- 4
- Hit points
- 20
- Initiative
- 80
- Growth
- 8
- Movement
- Ground
- Size
- Single hex
- Tier
- Core
Minor Water Spirits linked to rivers and lakes, bound to a material shape by their alliance with the Naga priesthood; mocked for their looks but skilled fighters that leap great distances to strike.
-
90 Gold
- Attack
- 6
- Defense
- 9
- Min damage
- 4
- Max damage
- 6
- Hit points
- 24
- Initiative
- 80
- Growth
- 13
- Movement
- Ground
- Size
- Single hex
- Tier
- Core
The upgraded Kappa: venerable Kappas bound to the most sacred waters they constantly purify, accumulating concentrated spiritual toxins they splash as a weapon when they land from a Mighty Leap.
-
135 Gold
- Attack
- 4
- Defense
- 7
- Min damage
- 5
- Max damage
- 6
- Hit points
- 18
- Initiative
- 80
- Growth
- 11
- Movement
- Ground
- Size
- Single hex
- Tier
- Core
The upgraded Coral Priestess: they have tamed their serpentine hair to use as a weapon, ordering its mesmerizing dance to chill and slow enemies with the Eyes of the Medusa.
-
150 Gold
- Attack
- 5
- Defense
- 3
- Min damage
- 2
- Max damage
- 5
- Hit points
- 18
- Initiative
- 80
- Growth
- 8
- Movement
- Ground
- Size
- Single hex
- Tier
- Core
Man-and-shark hybrids created by the Wizards of the Seven Cities and gifted to the Naga lords, who welcomed them as equals; they serve as proud, loyal guards of the underwater palaces.
-
95 Gold
- Attack
- 7
- Defense
- 3
- Min damage
- 3
- Max damage
- 7
- Hit points
- 22
- Initiative
- 80
- Growth
- 12
- Movement
- Ground
- Size
- Single hex
- Tier
- Core
The upgraded Shark Guard: those who have proven their valor to both their Naga lords and their brother Sharks-in-arms, fighting with a savage Blood Frenzy that grows once they smell blood.
-
140 Gold
- Attack
- 18
- Defense
- 17
- Min damage
- 19
- Max damage
- 22
- Hit points
- 60
- Initiative
- 80
- Growth
- 5
- Movement
- Ground
- Size
- Large
- Tier
- Elite
The upgraded Kenshi: four-armed Deep Nagas trained in the 'Four Waves' combat style adapted to their anatomy, reverently called 'Sword Saints' once they master it.
-
630 Gold
- Attack
- 15
- Defense
- 15
- Min damage
- 17
- Max damage
- 21
- Hit points
- 55
- Initiative
- 80
- Growth
- 3
- Movement
- Ground
- Size
- Large
- Tier
- Elite
Honourable, powerful warriors of the Deep Nagas, marked by dark scales and reptilian faces, who dwell in underwater cities; once a Kenshi crosses swords with a chosen foe it is hard to attack anyone else.
-
490 Gold
- Attack
- 15
- Defense
- 20
- Min damage
- 10
- Max damage
- 13
- Hit points
- 40
- Initiative
- 80
- Growth
- 6
- Movement
- Ground
- Size
- Single hex
- Tier
- Elite
The upgraded Spring Spirit: spirits that have taken up residence with the Eternal Empress, vowing to protect her, and are reserved for the most sacred Naga rituals.
-
450 Gold
- Attack
- 12
- Defense
- 15
- Min damage
- 13
- Max damage
- 15
- Hit points
- 42
- Initiative
- 80
- Growth
- 3
- Movement
- Ground
- Size
- Single hex
- Tier
- Elite
Major Water Spirits linked to the frozen aspect of Water (ice and snow), living in harmony with the Naga in mountain retreats; their Frozen Touch paralyzes clusters of opposing troops.
-
410 Gold
- Attack
- 14
- Defense
- 18
- Min damage
- 9
- Max damage
- 12
- Hit points
- 35
- Initiative
- 80
- Growth
- 4
- Movement
- Ground
- Size
- Single hex
- Tier
- Elite
Major Water Spirits linked to the purest waters; summoned by the Naga priesthood for cleansing rites and to guard warriors by melding with them, sharing spiritual and magical protection through Spirit Link.
-
355 Gold
- Attack
- 13
- Defense
- 18
- Min damage
- 14
- Max damage
- 16
- Hit points
- 48
- Initiative
- 80
- Growth
- 4
- Movement
- Ground
- Size
- Single hex
- Tier
- Elite
The upgraded Snow Maiden: greater aspects found only atop the largest glaciers, said to be the daughters of Winter itself, who wield the powers of ice and snow like a warrior wields a blade.
-
520 Gold
- Attack
- 31
- Defense
- 32
- Min damage
- 53
- Max damage
- 57
- Hit points
- 150
- Initiative
- 80
- Growth
- 2
- Movement
- Ground
- Size
- Large
- Tier
- Champion
A powerful Water Spirit linked to the celestial waters (rain, hail, clouds, fog), known to the Naga as the bringer of wisdom and chooser of lords; its swift, graceful movement cannot be hindered even by powerful magic.
-
1405 Gold
- Attack
- 33
- Defense
- 35
- Min damage
- 55
- Max damage
- 59
- Hit points
- 160
- Initiative
- 80
- Growth
- 3
- Movement
- Ground
- Size
- Large
- Tier
- Champion
The upgraded Kirin: found only deep within the Spirit World and rarely materializing on Ashan, it summons a terrible Hailstorm Aura that chills all who battle against it.
-
1830 Gold