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Factory:
State: Forge
Alignment: Evil
Heroes:
Warrior: Marshal
Attack: 4
Defense: 0
Magic Power: 1
Knowledge: 1
General Skills: Artillery
Special Skills: Diplomacy
Mage: Engineer
Attack: 1
Defense: 0
Magic Power: 2
Knowledge: 3
General Skills: Fire Magic
Special Skills: Spellcasting
Tart
Class: Marshal
Gender: Male
Race: Lich
Specialty: Pyromaniacs
Biography:
Tart is one of the first liches who sided with Castor. He was the one who taught the undead to use flamethrowers. He is close to Castor, but is known for starting a war with Iofol and Erathia.
Ixya
Class: Marshal
Gender: Female
Race: Human
Specialty: Attack
Biography:
They say that Ixya is the most fearless of the women of Enroth. Whether this is true, no one knows, but everyone knows about Ixya's talent.
Straker
Class: Magister
Gender: Male
Race: Lich
Specialty: Assassins
To be continued...
Units:
1. Soldier
Human with a musket
Attack: 7
Defense: 7
Damage: 2-5
Health: 20
Speed: 9
Growth: 7
Cost: 160
Abilities: Ranged Attack
1.5. Sniper
Human with a rifle.
Attack: 9
Defense: 9
Damage: 5
Health: 20
Speed: 9
Growth: 7
Cost: 190
Abilities: Ranged Attack
2. Mutant
Mutated goblin with a crowbar.
Attack: 8
Defense: 4
Damage: 2-5
Health: 15
Speed: 4
Growth: 7
Cost: 160
Abilities: Triple Strike
2.5. Cyborg
Mutated goblin in spiked armor. Without a crowbar (the crowbar would break!).
Attack: 12
Defense: 8
Damage: 2-5
Health: 15
Speed: 4
Growth: 7
Cost: 300
Abilities: Triple Strike
3. Assassins
Experiment on the living dead. They were implanted with implants and dressed in armor.
Attack: 16
Defense: 8
Damage: 6-10
Health: 40
Speed: 2
Growth: 4
Cost: 400
Abilities: Bloodlust (like the Acid!)
3.5. Plague Assassins
Attack: 17
Defense: 8
Damage: 6-10
Health: 40
Speed: 2
Growth: 4
Cost: 450
Abilities: Bloodlust, poison
4. Pyromaniacs
Vampires who have learned to use flamethrowers.
Attack: 18
Defense: 15
Damage: 12-16
Health: 30
Speed: 4
Growth: 3
Cost: 650
Ability: Attack at range 3
4.5. ? (come up with a name!)
Lich with a flamethrower.
Attack: 18
Defense: 15
Damage: 12-16
Health: 60
Speed: 4
Shots: 3
Growth: 3
Cost: 1105
Ability: Attack at range 3, ranged attacker
5. Officers
Nix with claw-knives.
Attack: 20
Defense: 14
Damage: 18-22
Health: 60
Speed: 4
Growth: 2
Cost: 1300
Abilities: None
5.5. General
These nix agreed to a head transplant in order to enhance their abilities.
Attack: 20
Defense: 14
Damage: 18-32
Health: 70
Speed: 4
Growth: 2
Cost: 1500
Abilities: None
6. Acidic Spawn
These creatures are created from the blood of the Rusty Dragon and acidic waste.
Attack: 18
Defense: 16
Damage: 35-65
Health: 80
Speed: 5
Growth: 1
Cost: 2200
Ability: Ranged attacker
6.5. Poisonous Spawn
Attack: 25
Defense: 16
Damage: 35-65
Health: 80
Speed: 5
Growth: 1
Cost: 3500
Ability: Ranged attacker, poison
7. Tank
Attack: 25
Defense: 25
Damage: 40-60
Health: 170
Speed: 3
Growth: 1
Cost: 5000
10
10
Abilities: Spellcaster (lightning)
7.5. Heavy Tank
Attack: 30
Defense: 25
Damage: 40-60
Health: 170
Speed: 3
Growth: 1
Cost: 10000
30
30
Abilities: Spellcaster (lightning)
I will post the buildings later.
Class: Magister
Gender: Male
Race: Lich
Specialty: Assassins
To be continued...
Units:
1. Soldier
Human with a musket
Attack: 7
Defense: 7
Damage: 2-5
Health: 20
Speed: 9
Growth: 7
Cost: 160
Abilities: Ranged Attack
1.5. Sniper
Human with a rifle.
Attack: 9
Defense: 9
Damage: 5
Health: 20
Speed: 9
Growth: 7
Cost: 190
Abilities: Ranged Attack
2. Mutant
Mutated goblin with a crowbar.
Attack: 8
Defense: 4
Damage: 2-5
Health: 15
Speed: 4
Growth: 7
Cost: 160
Abilities: Triple Strike
2.5. Cyborg
Mutated goblin in spiked armor. Without a crowbar (the crowbar would break!).
Attack: 12
Defense: 8
Damage: 2-5
Health: 15
Speed: 4
Growth: 7
Cost: 300
Abilities: Triple Strike
3. Assassins
Experiment on the living dead. They were implanted with implants and dressed in armor.
Attack: 16
Defense: 8
Damage: 6-10
Health: 40
Speed: 2
Growth: 4
Cost: 400
Abilities: Bloodlust (like the Acid!)
3.5. Plague Assassins
Attack: 17
Defense: 8
Damage: 6-10
Health: 40
Speed: 2
Growth: 4
Cost: 450
Abilities: Bloodlust, poison
4. Pyromaniacs
Vampires who have learned to use flamethrowers.
Attack: 18
Defense: 15
Damage: 12-16
Health: 30
Speed: 4
Growth: 3
Cost: 650
Ability: Attack at range 3
4.5. ? (come up with a name!)
Lich with a flamethrower.
Attack: 18
Defense: 15
Damage: 12-16
Health: 60
Speed: 4
Shots: 3
Growth: 3
Cost: 1105
Ability: Attack at range 3, ranged attacker
5. Officers
Nix with claw-knives.
Attack: 20
Defense: 14
Damage: 18-22
Health: 60
Speed: 4
Growth: 2
Cost: 1300
Abilities: None
5.5. General
These nix agreed to a head transplant in order to enhance their abilities.
Attack: 20
Defense: 14
Damage: 18-32
Health: 70
Speed: 4
Growth: 2
Cost: 1500
Abilities: None
6. Acidic Spawn
These creatures are created from the blood of the Rusty Dragon and acidic waste.
Attack: 18
Defense: 16
Damage: 35-65
Health: 80
Speed: 5
Growth: 1
Cost: 2200
Ability: Ranged attacker
6.5. Poisonous Spawn
Attack: 25
Defense: 16
Damage: 35-65
Health: 80
Speed: 5
Growth: 1
Cost: 3500
Ability: Ranged attacker, poison
7. Tank
Attack: 25
Defense: 25
Damage: 40-60
Health: 170
Speed: 3
Growth: 1
Cost: 5000
10
10
Abilities: Spellcaster (lightning)
7.5. Heavy Tank
Attack: 30
Defense: 25
Damage: 40-60
Health: 170
Speed: 3
Growth: 1
Cost: 10000
30
30
Abilities: Spellcaster (lightning)
I will post the buildings later.