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In such cases, you should use teleportation.
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In such cases, you should use teleportation.
In such cases, you should use teleportation.
Get close to the enemy's archer so that your creature can fly over the mines.
I thought as much, not many people used it or countered it with mines. You can’t teleport everyone, can you?
Yes. It's annoying because of those mines, so I'll say this: Fire Wall is better! Chain Lightning is incredibly effective! It's blasphemy to even compare Meteor Shower and Earthquake to them! The main thing is that the mines should be avoidable, and that's not too difficult. In 80% of cases, I DON'T run into them!
They probably weren't placed there, of course. It's hard to stumble upon them if you only see them once, and they appear in 3 places on the sides somewhere.
Now, with the new patch, there's an option to choose the placement, which is awesome, but figuring out where to place the mines is simple!
I don't remember, but I think it's the same amount.
There is one spell - "hypnosis" or "domination," which amusingly reduces initiative and affects creatures like Hydras and Ents.
What great news!