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*There are no conflicts, something is being overwritten. Zero crashes and bugs. However, crashes appeared with the AI mod and the patched exe. But that's my laptop's fault.
New here? I'm Roha — want a quick tour?
I already removed it; without this mod, there are no numbers at all, like hordes of bandits and so on. Just regular, non-mixed camps, as in the original.
FixsToE_3.1 is not in the last screenshot.
FixsToE_3.1 does none of the above.
But what about the file "CreaturesNumber.(WindowTextViewShared).xdb" at the path "FixsToE_3.1.pak\UI\Tooltips\CommonAdvObjTooltip"?? )))
This file shifts the text six pixels to the left and increases its horizontal size by those same 6 pixels, so that "Legion" and "Group" are not cut off. Everything is shown here.
considering what a dump collection of mods he has, I wouldn't be surprised at all if this one harmless file is what's breaking everything for him ))
considering what a dump collection of mods he has, I wouldn't be surprised at all if this one harmless file is what's breaking everything for him ))