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So, we still have to wait? Then it's not such a significant reduction, although it's still a welcome one.
New here? I'm Roha — want a quick tour?
It cannot be enabled. You can select the corresponding checkbox when creating a new multiplayer game (I think it's in the window where you choose the map. If not, then in the next one).
When you select the checkbox, simultaneous turns will work initially.
The mod for simultaneous turns has been invented and is actively used.
Can you advise what to do? In my case, it's the opposite: my friend is already capturing a city, but simultaneous turns, for some unknown reason, don't turn off. As a result, whoever raises their army faster wins, and if my friend has a well-developed logistics system, I can't catch up. How can I make simultaneous turns turn off when our interests have already clashed?
That's the problem; it doesn't turn off at the right moment when it should.