Skip to content

Posts from Hand-reared dragon.

No ratings yet — be the first to rate!
Open
Which dragonling ability do you like best?
23 voters
Single choice Public votes
Sign in to participate in this poll.
Poll results will be visible after you vote or when the poll closes.
User Avatar
15 years ago
Auto-translated
I've already seen the "Mana Accelerator" in action. I started on easy, so there's enough mana for the battle, but then it drops to 0 :(. That's why it's very convenient to create a blue orb during the battle so that at least 20 units remain after the battle.

No, volcanoes and other similar objects cause me more damage :(. Perhaps "Treasure Hunter" is still better for income :).

Added 1 minute ago
By the way, about the "Mana Accelerator." It costs a bit too much (in terms of rage). And the stronger you develop it, the bigger the gap becomes. But it's really useful at the beginning :).
In reply to Победитель
User Avatar
15 years ago
Auto-translated
Winner

[/U]By the way, regarding the "mana accelerator." It's a bit expensive (in terms of Fury). And the more you develop it, the bigger the gap becomes. But it's really useful at the beginning :).
You're wrong! My dragon, level 53, now gives 19 mana and two action points for 16 Fury. The total amount of Fury is 85, so it's very cheap and useful.
PS Upgraded: 25 for 25 - just enough for a level 3 Phantom.
In reply to Победитель
User Avatar
15 years ago
Auto-translated
Winner
By the way, regarding the "mana accelerator." It's a bit expensive (in terms of fury). And the more you develop it, the bigger the gap becomes. But it's really useful at the beginning.
For a mage, this skill is primarily useful. Mana will be more beneficial to him than fury.
User Avatar
15 years ago
Auto-translated
The mage has trouble with Fury:o. It's still early in the game for me, but my maximum Fury is 46, even with the Gladiator's Sword (+15 to Fury). So, 25 Fury is problematic:(.

Another option for using the "Treasure Hunter" skill is to complete the achievement with the same name. An extra chest in battle will hinder this :).
In reply to Победитель
User Avatar
15 years ago
Auto-translated
Winner
The mage has trouble with Fury:o. It's still early in the game for me, but the maximum Fury I've achieved is 46, and that's with the Gladiator's Sword (+15 to Fury). So, 25 Fury is problematic :(.

You don't need that much at the beginning. It will develop as you progress, around levels 40-50.
In reply to Победитель
User Avatar
15 years ago
Auto-translated
Winner
The mage has problems with rage:o. It's still early in the game for me, but the maximum rage I have is 46, and that's with the Gladiator's Sword (+15 to rage). So, 25 rage is problematic :(.
Indeed, the mage has problems with rage. The warrior seems to have more, and so does the paladin.

Added 1 minute ago
Ivanhoj
You don't need that much at the beginning. It will develop as you reach levels 40-50.
I agree with every word. But playing with the dragon is much easier after all...
In reply to =Feel999=
User Avatar
15 years ago
Auto-translated
=Feel999=
I agree with every word. But playing as a dragon is much easier...
in war. And magic will be much more useful for a mage.
In reply to LightWarrior
User Avatar
15 years ago
Auto-translated
LightWarrior
in war. But for a mage, magic will be much more useful.
For a Warrior: o.

Of course, the warrior has more rage, as the dragon is his magic :). The mage has an advantage: he has real magic that depends not on levels, but on intelligence, which is pleasing. In the end, the mage turns out to be stronger than the warrior: my Amelie currently has an intelligence of 42, and "fire rain" deals 3500-4500 damage :). "Battle Frenzy" can only threaten this at maximum development. But the dragon is also an effective support for the mage :). "Mana Accelerator" helps to restore mana reserves; "Dive Bomb" and "Crushing Blow" also help a little, in particular, to drive enemies into deadly traps :). So the mage has two strong magics, and the warrior has one. But theoretically, a warrior can also have high intelligence. But let's discuss this in another topic :).
User Avatar
15 years ago
Auto-translated
However, the warrior also has advantages over the mage. In general, I think the paladin is the most optimal choice.
In reply to =Feel999=
User Avatar
15 years ago
Auto-translated
I would like to add some information about the manual dragonling :). Those who watched the animated series "Lilo & Stitch" may have noticed that the dragonling is very similar to the funny alien (see attachments). By the way, the developers confirmed that they were inspired by the cartoon when creating the dragonling :).
=Feel999=
But the warrior also has advantages over the mage. In general, I think the paladin is the most optimal option.
Except perhaps in leadership :smile32:. The mage's dragonling is also good, and the huge impact power of magic makes the lack of leadership unnoticeable.
Attachments 2
2 files attached • Total size: 45.3 KB
In reply to Победитель
User Avatar
15 years ago
Auto-translated
Winner
you might have noticed that the little dragon looks very much like a funny alien.
Yes, I noticed that too... The dragon has decent abilities, but I personally preferred the chest.
User Avatar
15 years ago
Auto-translated
Both the dragon and the Spirits of Wrath turned out great! The dragon is more appealing and powerful, and the spirits are more diverse and original. Overall, the idea of having such strong support that is unique to the main hero is very good :). This is something that could have been borrowed for Heroes 6 :cool:.
User Avatar
12 years ago
Auto-translated
I liked the chain lightning spell the most. I also used the wall spell very often, and dug for treasure while playing on the impossible difficulty. Sometimes I used the devastating strike spell when I needed to push an enemy into a trap.
When playing as a mage, I only used the haste spell to level up my medals.
User Avatar
12 years ago
Auto-translated
I always choose either attack or defense.
Why defense more often? - I play as a mage, and my army is either only warriors with attack skills for critical hits/without retaliation, or just archers and mages.
I only play as a mage this way, and always do. But the problem remains: enemies reach my archers. That's why I choose defense.

Statistics

Welcome our newest member: recijeb