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Posts from Necropolis versus Academy.

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15 years ago
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What does it mean to be unclear about the origin? Okay, here's a picture of how to level up a hit-and-run clone: sharp mind, lucky sorcerer, and skilled chaos bdp. In the late game, you can level up many of them through mentorship. If each one casts at least one Armageddon, the army is practically gone. And of course, golems. It's a complicated picture, to be honest, and I'm starting to doubt it myself.
15 years ago
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if an Academy mage uses cunning, it will be difficult for him to obtain "Sharp Mind," and if a Warlock does, he will get bonus damage points (BDP).
In reply to antonag07
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15 years ago
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Yeah, that's right. In the first and second cases, the probability of obtaining basic skills is only 2% :(
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15 years ago
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Even without Battle Protection. The main thing is that there are many of them, and at least a few (especially if the Necromancer doesn't have high intelligence) can cast Armageddon. Five or six Armageddons, and what will be left of the army? So, I think this is one of the effective strategies. You can also use Swiftness and Shock or Freezing Touch. You can't defend against everything.
In reply to KillAndAction
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14 years ago
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KillAndAction
So, we need to find artifacts that reduce damage from Chaos spells + armor, or a dwarven set. For the Necropolis, besides everything else, we need the "protection of undead from magic" skill, reflection, and magic resistance. We won't take "Haven" in the luck branch, as it's an unnecessary slot for the Necropolis... Well, that's all... :smile32:
You're all talking about "Armageddon." But what if the Mage has "Arcane Insight" or "Magic Light" together with "Chaos", and uses either "Holy Word" or "Armageddon"? What then?
14 years ago
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well, let's say that relying solely on holy magic isn't very effective, but divine retribution can cause significant damage. And who told you that Necropolis wouldn't invest in magic resistance when playing against magical factions?
In reply to PINOCHET911
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14 years ago
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PINOCHET911
well, let's say the holy word isn't that effective.
it actually deals decent damage. It deals about 300 HP to a single creature. And if there are 7 creatures, the damage is approximately 2100.

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