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Posts from Queen – “Siege” [Campaign 1, Mission 3]

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19 years ago
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Thank you very much for the tip! (I wanted to thank you that same evening, but the forum stopped working for some reason.)
19 years ago
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I'm currently playing through this mission on the Hero difficulty. I previously completed it on Warrior and Veteran difficulties in versions 1.4 and 1.41. I'm feeling nostalgic for the old version. With this many dwellings, I already have over 1000 peasants. In the old version, they would all become crossbowmen and quickly defeat anyone.

In the first week, I bought Elaine. She collects and keeps all the peasants. Before the final battle, they will become militia and become available to Isabella or another hero. For now, Isabella is managing the enemies without them.

Isabella has reached her development limit. I think I'll send her to a Castle to train, and have another hero explore the rest of the map. I don't remember if there are any more unexplored skill boosts for her. Besides those, Isabella doesn't need anything else in this mission. If another hero manages to level up better than Isabella, they will defeat the devils and the hero instead of her.

I gave Isabella everything she needs as a support hero: skilled counterattack, experienced commander, and troop gathering. I think that in the fifth mission, she will spend most of her time in the Castle, training troops for Godric, whom, as with the Warrior-Veteran difficulty, I plan to level up as much as possible.
In reply to Jluna
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19 years ago
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Jluna;26107
Did anyone even ask for this?!
You just need to upgrade the town to level 15... or higher, and that's it... no problems...
or is that not the case?:confused: :confused: :confused:
The mission tasks state: build the "Haven".

P.S. Maybe some people are playing their first PC game ever?
:smile17: :smile17: :smile17:
In reply to valleriv
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18 years ago
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Siege
Third mission

Objectives:
1) Clear the area of enemy scouts.
2) Build the Order of Paladins.

Walkthrough:
The mission is easy; the enemy will only appear at the very end, so there's no need to rush. We build the castle (I usually start by building the magistrate – money comes in – then various buildings for troops, then forges and mage guilds – the Capitol – and I upgrade the buildings...). We build everything we can; if we can't, we wait until we have enough money and resources (or we exchange them at the market). While various buildings are being constructed in the castle, the queen doesn't just sit around; she runs around the territory and destroys enemy scouts – imps, demons, and dogs. These creatures are weak and cannot provide strong competition because they don't have ranged weapons, and they won't be able to reach Isabel's warriors in one turn. During the battle, we stand our ground, attack with those who can attack from a distance (archers), wait for them to approach, and only attack with those warriors who can defeat them in one hit... By the way, pay attention – before the battle, check where you placed your troops. I once had a situation where the knights were blocked by some rocks and couldn't help the army at all. So, they just stood there for the whole battle... While you are dealing with the small Inferno troops, a couple of weeks pass, and a new army appears in your city. By the way, about the Order of Paladins – these are upgraded knights. To build them, you build stables, and then, in their place, you will have the opportunity to build a Knight's Arena, and after that – the Order of Paladins... you have completed this task as well.
We run, replenish our army with everyone we have, and go further to fight stronger monsters – succubi/demonesses, horses, cave lords, and devils. The devils are standing in the passage to the ashen lands. After killing them, and provided that there are no more Inferno troops on the map, the enemy hero should appear. I advise you to have a large army by that time. Or, as an option, have a well-developed logistics skill. Then you can run away from the enemy to your castle and buy more troops there. In one of the playthroughs, I was with an army, but I still ran away from him, visited various places to increase luck and combat spirit, and then he caught up with me, and I had to fight... The mission is simple; we win without any problems (if the army is good and the hero is leveled up). During the battle, I immediately sent the griffins to attack from the sky (on the lords or demonesses – these creatures don't move, and my griffins can hit them). We hit everyone with archers and monks who can cause damage with their next turn – demonesses, lords, horses (they move far)... My Isabel had upgraded war machines – a tent, so she used it and resurrected her troops as much as possible. By the way, all sorts of small things – imps, dogs, demons – at the beginning of the turn, create their astral gates. Don't forget about this; immediately send your melee troops – peasants and halberdiers – closer to the places where the astral gates are forming (usually where the archers are – the enemy is trying to block them). Enemies appear – we finish them off and give the archers the opportunity to continue shooting without wasting their turns on summoned dogs and imps. We win, celebrate the victory, and move on to the next mission
In reply to valleriv
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18 years ago
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valleriv;104974
Isn't that the case?:confused: :confused: :confused:
The mission tasks state: build a "Haven".

P.S. Or maybe, some people are playing their first game on PC?
:smile17: :smile17: :smile17:
By the way, besides "Age of Empires" and "Age of Mythology", this is the first game in my... computer life. :) :) :)
I am a FAN:smile14: :smile14: :smile14:
I've completed "Heroes 5", "Hammers of Fate", and now I'm fighting as the Orcs:smile49:
18 years ago
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How much gold do you get at the start of this mission on the "Warrior" difficulty in the original game? My daughter is playing this mission in version 3.0. She received 5000 coins. The difficulty is definitely Warrior, not Hero. I checked myself.

Added after 21 hours and 50 minutes
Has no one played the original game's campaigns recently? I would run this mission myself, but after installing 3.0, I deleted the vanilla version along with 2.1.
In reply to Boris K
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18 years ago
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Boris K;152557
How much gold do you get at the start of this mission on the "Warrior" difficulty in the original game? My daughter is playing this mission in version 3.0. She received 5000 coins. The difficulty is definitely Warrior, not Hero. I checked myself.

Added after 21 hours and 50 minutes
Has no one played the original campaigns anymore? I would run this mission myself, but after installing 3.0, I deleted the vanilla version along with 2.1.

On the Warrior difficulty, you get exactly 5000. That's more than enough, considering you're not allowed to build that much. I decided to play through everything again on Hero difficulty. The first half hour was spent figuring out why there are no caravans. The second half hour was spent figuring out why the archers don't want to share arrows... Yes... I've already forgotten the original game...
18 years ago
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ValgallaWolf, if you play version 3.0, then both caravans and archers who happily become ranged units are available. The AI also actively uses alt-upgrades and caravans.
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18 years ago
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Ruslan;22768
Guys, please help. My son and I got stuck at one point and can't progress. In this mission, we need to build a Haven. We don't know how to do it. :confused:
People, is there really a way to complete this mission? :smile17:
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18 years ago
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You can, for example, read the posts above, again, for example, Simas's post. The mission, like everything else in the first campaign, is easy and generally serves as a tutorial. I didn't even bother with the idea that something specific needs to be built – you just wander around, clear the map, build a castle, and inevitably build it completely or close to it, and of course, not without paladins – we're not in a hurry, so we can take our time to build: more troops, even more troops, we're greedy. And when you get bored, you calmly go and defeat the main demon, and that's it.
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6 years ago
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Hello! I'm new here. Please help me. Can you tell me which units are most effective against the Red player? I can't seem to beat him.
In reply to Simsa
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6 years ago
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Simas
Siege
Third mission

Objectives:
1) Clear the area of enemy scouts.
2) Build the Order of Paladins.

Walkthrough:
The mission is easy; the enemy will only appear at the very end, so there's no need to rush. We build the castle (I usually start by building the magistrate – money comes in – then various troop buildings, then forges and mage guilds – the Capitol – and upgrade the buildings...). We build everything we can; if we can't, we wait until we have enough money and resources (or exchange them at the market). While various buildings are being constructed in the castle, the queen doesn't just sit around; she runs around the territory and destroys enemy scouts – imps, demons, and dogs. These listed creatures are weak and cannot provide strong competition because they don't have ranged weapons and cannot reach Isabel's warriors in one turn. During the battle, we stand our ground, attack with those who can reach from a distance (archers), wait for them to approach, and only attack with warriors who can defeat them in one turn... By the way, pay attention – before the battle, check where and which troops you have placed. I once had knights blocked by some rocks and they couldn't help the army at all. So, they just stood there for all the turns... While you are dealing with the minor Inferno troops, a couple of weeks pass, and a new army appears in your city. By the way, about the Order of Paladins – these are upgraded knights. To build them, build stables, then a Knight's Arena will appear in their place, and after that – the Order of Paladins... you have completed this task.
We run, replenish our army with everyone we have, and go further to fight stronger monsters – succubi/demonesses, horses, cave lords, and devils. Devils are stationed in the passage to the ashen lands. After killing them, and provided that there are no other Inferno troops on the map, the enemy hero should appear. I advise you to have a large army by that time. Or, as an option, have a well-developed logistics skill. Then you can run away from the enemy to your castle and buy more troops there. In one of the playthroughs, I, even though I had an army, first ran away from him, visited various places to increase luck and combat spirit, and then he caught up with me, and I had to fight... The mission is simple; we win without problems (if the army is good and the hero is leveled up). During the battle, I immediately sent griffins to attack from the sky (on lords or demonesses – these creatures don't move, and my griffins can hit them). We hit everyone with archers and monks who can cause damage with their next turn – demonesses, lords, horses (they move far)... My Isabel had upgraded war machines – a tent, so she used it and resurrected her troops as much as possible. By the way, every little thing – imps, dogs, demons – at the beginning of the turn, they create their astral gates. Don't forget about this; immediately send your melee troops – peasants and spearmen – closer to the places where the astral gates are forming (usually where the archers are – the enemy is trying to block them). Enemies appear – we finish them off and give the archers the opportunity to continue shooting without wasting their turns on summoned dogs and imps. We win, celebrate the victory, and move on to the next mission.


In the quote above, see

Added 51 seconds ago
there is some information about the final battle. And it is also advisable to buy an army from the castle before the battle
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6 years ago
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Thank you!

I quickly defeated everyone I could. The hero reached the maximum level. I immediately go to fight the Red Dragon. I bought another hero to act as a courier. The entire army from the city is with me. I lose.

I'll try again now.

By some miracle, I lured out the Succubi. I won.

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