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Posts from OFF HMM5, Stage 10, Named after John Van Caningham.

5.0 (1 rating)
In reply to Bravlin
16 years ago
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After the announcement of the result by the esteemed Sir Bravlin (also known as Sir Rul), everyone fell silent and quickly sent letters to the tournament organizer with a request to remove them from the list of those who submitted saves.
:smile32:
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16 years ago
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Unfortunately, due to internet connection issues, I couldn't send the save file. A big request for Bravlin: please upload your walkthrough, as 8 days is a harsh result.
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16 years ago
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Well, my result was so modest that it's not even worth mentioning. After all, it was my first offline experience in Heroes of Might and Magic V.
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16 years ago
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HMM V TOURNAMENT: "The Origin"
Results
Place
Participant
Clan

1
Bravlin
free
Days: 8
Experience: 85106
Mercury:
66
2
Simara_HW
free
Days: 17
Experience: 61969
Mercury:
49
3
Pain
free
Days: 31
Experience:
109523

Mercury 11
4
KillAndAction
Guardians of the Celestial Gates
Days: 36
Experience: 275699
Mercury: 33

5
Aivengo
free
Days: 63
Experience: 286642
Mercury: 34


I ask the moderators to move this table to the topic of results for offline HMM5 tournaments.

Congratulations to the winner on a well-deserved victory!!!!

I didn't manage to complete the map myself, but I think my result would have been lower than 3rd place, as I also didn't plan to go through water. I expected close results, but I'm very glad that I was wrong.

Thank you all for participating in the tournament, especially Aivengo, because besides the victory, the experience of participation is also important. I hope to see you among the participants in the next tournaments.
In reply to Bravlin
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16 years ago
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Bravlin
Well, since everyone is silent, I'll be the first - 8 days.
I had no doubt that you would show a super result!
Even before the tournament started, I said that I wouldn't be able to participate, but even if I could, it would definitely be problematic to complete it in 8 days.
Congratulations on the excellent result! I didn't expect anything less from you...

P.S. - while I was writing the post, the results were posted.
So I'll be the first to congratulate the winner - Bravlin on his victory!
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16 years ago
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Well... only two or three people could potentially pose a real challenge to Bravlin.
In reply to AlexSpl
16 years ago
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Thank you for the congratulations, gentlemen! Here is my walkthrough. I will upload the most interesting replays (Nimus, level 3, with 3 Imps against 16 Death Harbingers; Grok, around level 10, with two Imps against 3 stacks - 13 Ents; and, of course, the Outpost) a little later (in half an hour or an hour). You can reach the opponent in different ways... But all outposts open only on the 23rd day, except for one - the sea outpost. The question of the route is no longer relevant :) And our global task of destroying the opponent has turned into a local one - breaking through the garrison. The composition of the garrison that goes into battle consists of 5 "thick" stacks: 2 stacks of 20 Undead and 3 stacks of 10 Water Elementals (by the way, this is a mistake by the map author, because two stacks of Vampire Princes simply wouldn't fit on the tactical map at the start of the battle). I assumed that it would be easiest to break through with a hero who definitely has Battle Protection, Regeneration (Skilled Light Magic), and mana regeneration during the battle. And, of course, this hero must be fast (Logistics) from the start, and since Necromancers are forbidden, here is our hero - Grok! And here is the nearest Witch Hut, which is near the castle - what's there? Basic Defense! And in the neighboring ones, which can be reached through portals? More Defense and the Light magic we need. Now we can start... Day 1. Inga, collecting chests for money, goes to the Dungeon, to the stables. And Nimus, who is to perform a small feat tomorrow, rushes to the Teleport (+1 level at the Shrine of Knowledge, Basic Logistics). After all, we must not forget that we still need to get the Regeneration spell, which is in the second castle... and in the Temple of Magic, guarded by Stone Golems. And Svee is destined to be the hero who actually digs... Day 2. So, in the Tavern, Grok has arrived. He ended the day a step away from the very top teleport. Near his castle, he destroyed everyone except the Imps - they are still related creatures :) Level 6 (Advanced Gate: Soul Eater, Hellfire; Advanced Logistics: Find Path, Path of War). Nimus, level 3 (another Shrine of Knowledge), successfully defeats 16 Death Harbingers, who guarded the Club of the Cannibal. This battle was fought to gain experience in the battle for Regeneration, plus Advanced Logistics was obtained - it was simply necessary to transfer troops back to Grok. Day 3. Nimus, level 5, defeats 151 Stone Golems, losing 6 Demons, 2 Imps, 13 Warriors, and 4 Spearman. He has 65 Warriors and 29 Spearman left. But now he has Regeneration :) Grok ends his journey on day 3 where he started. But during this time, he managed to defeat Swordsmen, Archers, Death Dancers, and Swordsmen again, which are near the very top teleport. And he acquired a supply cart. He returned to the second teleport, Centaurs, Witch Hut (Basic Defense), Crypt, Obsidian Golems, Scouts, Shrine of Knowledge, and teleport. Level 10 (Skilled Gate: Soul Eater, Hellfire; Skilled Logistics: Find Path, Path of War, Plunder; Basic Defense: Dodge). Day 4. Grok went to the lower teleport for Basic Light Magic. Then to the middle teleport and earned a little experience - Ents, Zealots, Well, Minotaurs, Zealots, Ghosts, Lizardmen, and all the good stuff that follows them. And then the day ended. Level 13 (Skilled Gate: Soul Eater, Hellfire, Curse; Skilled Logistics: Find Path, Path of War, Plunder; Advanced Defense: Dodge; Strong Light Magic). Day 5. Well, then to the shipyard, defeating everyone you can (except for Phoenixes) and using Shattered Banner and Oasis correctly. Level 16 (Skilled Gate: Soul Eater, Hellfire, Curse; Skilled Logistics: Find Path, Path of War, Plunder; Skilled Defense: Dodge, Last Stand; Skilled Light Magic). Grok ends the day far out at sea, near the Sunken Temple, of course, placing a flag on the Lighthouse. Day 6. After the Temple, the level remained the same. On board were 4 Bone Throwers, 1 Imp, 9 Spearman (all of them were killed in the battle with Vampires on the shore), 1 Hydra from the Mercenary Camp, and 38 Warriors. He went to the garrison with 2+2 Bone Throwers and 2+2+5 Spearman. He dismissed the Imp. He broke through, jumped into the teleport, and dropped anchor near the second Abandoned Castle. It seems that the level doesn't matter anymore. Day 7. He landed on the island, jumped through the teleport to the mainland, and reached almost the teleport to the opponent's location. Along the way, he defeated the opponent's main hero, so that I had only 4 Warriors left, then the computer didn't run away from me, but, on the contrary, tried to attack. Day 8. He bypassed the opponent's last hero, captured an empty castle, and sold all the artifacts that do not affect the hero's parameters. He exchanged everything for mercury :) And then he went with the newly purchased army to the opponent's last hero. That's all ;) Here are the promised replays: http://files.wyw.ru/wyw_file?id=4199917
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16 years ago
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The result is certainly impressive; I don't play offline, and I didn't look at the map, but 8 days and 63 days – that's just incredible! I think everyone would be interested if Bravlin shared the map walkthrough and task completion strategy, uploaded the save files, or at least the latest (decisive) one. I understand that everyone has their secrets, but sharing positive experiences shouldn't be a problem for one of the strongest offline players. By the way, in our online community, it's common practice to describe the course of the game in detail in reports.
P.S. Look at that, it seems Bravlin and I are on the same wavelength; while I was writing my post, he already fulfilled all my requests – thank you!:smile13:
In reply to Leolopus
16 years ago
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By the way, I can upload intermediate save files for any day for those who are interested. Or before any battle.
So you can conduct the battle yourself and, so to speak, get a feel for it. :smile17:
And I will answer any questions – about the game, of course. :)
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16 years ago
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By the way, I can upload intermediate save files for any day, if anyone is interested. Or before any battle.
There will definitely be those who are interested! I'm the first one :) I would like to see daily save files and pictures for them (like for the Balrog tournament).

I don't know how things are with the fifth game here, but usually outstanding playthroughs are posted in the Hall of Fame to educate the younger generation and improve the overall level of the game, so to speak.

P.S. I watched the replays. Awesome! Light rules just as well as Necromancers.
In reply to AlexSpl
16 years ago
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AlexSpl
There will definitely be people interested! I'm the first one :) I would like to see daily saves and pictures for them (like for the Balrog tournament).

Here are the daily saves (be careful, 42MB). I didn't bother making pictures :smile15: - all this information can be found in the daily saves and the walkthrough description above.

Happy New Year to everyone!
16 years ago
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Participating (free)
In reply to Daylight
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16 years ago
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Daylight
Participating (free)
The tournament is already over.

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