Skip to content

Posts from Wizard – “Liberation” [Campaign 6, Mission 2]

No ratings yet — be the first to rate!
User Avatar
Auto-translated
I should have taken the breastplate of immense power; I think that's what it's called. It gives +2 to strength, which is good, since I'm playing as a mage. :) The mission is just as tedious as it was when playing as Markel, when you have to capture the Academy castles instead. I played it with a hero, and in the first week, I was also bothered by minor enemies. After I dealt with them, a more serious necromancer showed up at the end of the week, but he wasn't stronger than my Zehir, so I easily sent him packing. That's where the difficulty ended. After that, it was just a routine of clearing endless neutral creatures for experience, and most of them never run away. Someone here also mentioned phoenixes. I'm already on mission 4, but I haven't found any phoenixes at all during this time, which is a shame, because I usually only level up Zehir with summons. In other cases, I take other skills. I captured Al-Safir last. Before that, I took Mythgard, and I could have finished the mission faster, but as usual, something got in the way. I didn't have the Phantom Creation spell in my spellbook, and it was on one of the islands, so I had to spend time and sail there specifically to learn it. I spent more than a week on that. The battle with Al-Safir didn't seem that difficult because I had the Unicorn Horn Bow. Of course, there were twice as many titans as I had, but I didn't worry about it because I had a lot of archliches, spectral dragons, and higher vampires in my army. It would be a sin to waste such useful undead creatures, so I replaced them instead of golems, rakshasas, and gargoyles. PS: The replay is attached
Attachments 1
1 file attached • Total size: 326.0 KB
Auto-translated
I was very surprised that this campaign doesn't have any utopias or treasure rooms where you can learn the necessary spells. For example, there's nowhere to learn higher chaos magic throughout the entire campaign (well, there's a library at the mages' castle, but that's not really significant), except from Raileigh, but that's too late in the game.
User Avatar
Auto-translated
By the way, yes, there were indeed no Utopia or treasure vaults anywhere. Apparently, the developers thought that Zehir would be too overpowered with those)) as if the summoning ability wasn't enough.
In reply to FireCool
User Avatar
Auto-translated
Walkthrough of the "Liberation" mission (WITHOUT SAVING THE HERO): https://www.youtube.com/watch?v=5Mh4B1J3Ais
Walkthrough of the "Liberation" mission (WITHOUT SAVING THE HERO, USING THE CENTERPERK): https://www.youtube.com/watch?v=76XA4uFLnJ0
Walkthrough of the "Liberation" mission (WITHOUT SAVING THE HERO on version 1.0): https://www.youtube.com/watch?v=1kG8KQR-Sh4
Мой канал по героям 5 - "Heroes for Fan"
Мой канал по King's Bounty - "Remix Play"
Моя группа по героям 5 - Здесь отвечу быстрее

Statistics

Welcome our newest member: Emil