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In reply to Монца
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17 years ago
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Dear Monza! Please accept my apologies for the slight delay in testing :o So, here are the results: Unfortunately, the testing at work was not successful. It seems that the program does everything correctly, but when purchasing a hero, the mouse cursor is slightly shifted upwards relative to the "hire" button (see the images). The testing at home was successful, and the program works perfectly!!! :smile03: I think I'll figure out the reason for this difference in the next few days. One point that I think is the most important: Is it possible to implement saving in the form of a save file and an image for each hero purchased, but with a total of 2500 (as it is implemented for 5000)? The most interesting thing is that I tried to start excavations immediately for 2500, and it works perfectly!!! :smile03:, but unfortunately, screenshots and save files are not created in this case. P.S. The fact is that in Heroes 1, the first and second days of the game are usually decisive, and it is practically impossible to accumulate 5000 gold on the first day. Since I accumulated 2500, I bought a hero, used him to collect nearby gold, and bought another one. Usually, Tournaments are played on an unrealistic difficulty level, and there is no gold in the treasury at the start! Sincerely, VDV_forever
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17 years ago
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It seems like all the questions were clarified via ICQ, except for the issue of why the map editor doesn't work correctly at work.
In reply to VDV_forever
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17 years ago
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VDV_forever;206044

Unfortunately, testing at work was unsuccessful. It seems the program does everything correctly, but when hiring a hero, the mouse cursor is slightly offset upwards relative to the "Hire" button (see the images).

Testing at home, however, was successful, and the program works perfectly! :smile03:

I think I'll figure out the reason for this difference in the next few days.
It's quite possible that this is due to different operating systems. For example, Windows 2000 and Windows XP. These systems have different thicknesses of the top (active) part of the window. Could this be the problem?
In reply to Монца
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17 years ago
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Monza;206095
It seems that all questions were clarified via ICQ, except for why the map editor doesn't work correctly at work.

Everything works everywhere, and it works GREAT!
You just need to be more attentive; you shouldn't touch (stretch) the window. That is, the resolution was slightly larger than 640x480, although it seemed to be 640x480!

That's how it is, friends!

P.S. Monza, thank you very much for your work. Your work is an invaluable asset for any professional player who plays Heroes 1!

Sincerely, VDV_forever

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