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Posts from We are pushing the hit-and-run strategy of the Academy.

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18 years ago
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I suggest we share ideas and discuss how Haven can counter the hit-and-run tactics of the Academy, especially with Golemageddon and battles to the last.

So far, I haven't been able to figure it out:confused:

I have to play against the Academy using Sylvan.
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18 years ago
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Hmm, the only option that comes to mind right now is a counterspell... Or, if I'm lucky, an ice shield.
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18 years ago
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Hmm... this is going to be a tricky situation. It's even unclear how your army will survive all this; I don't think anything will help! Good luck! But if you had Elves with their renowned archers...
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18 years ago
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When fighting a hit-and-run player, it's very helpful for any faction to see the enemy slightly in advance; this is a key moment. But for the Elves, Razazak is a real problem. He can only be killed without losses with 7 stacks of Furies with items that boost initiative (a weak ballista + a hero), but only if there isn't a large stack of Golems, and only pairs. This is an unusual situation. However, the mentioned Counterspell can really save you, as you're going to be leveling up Sorcery anyway. You can also try using Chain Lightning on 5 stacks if the game is dragging on. Alternatively, you can play fast-paced maps, where Razazak doesn't stand a chance, but Leto flourishes.
In reply to Vayshan
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18 years ago
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Vayshan;150059
Hmm, the only option that comes to mind right now is a counterspell... Or, if I'm lucky, an ice shield.

I tried using Keen Intellect + counterspell. The opponent lost and is now also leveling up Keen Intellect. And since he's playing as Oro, he gets the artifact earlier, and the opponent manages to escape before it's destroyed.
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18 years ago
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I tried using Keen Intellect combined with a counterspell. The opponent lost and is now also leveling up Keen Intellect. And since he's playing as Orai, the stone falls earlier, and the opponent manages to escape before it's destroyed.
As I already mentioned, the key is to anticipate. If Orai has Keen Intellect, without Battle to the Last, not only will they not provide defense, but you also won't gain enough levels (and there's still Chaos and Sorcery to consider). So, unleash your anti-hit-and-run unit on the enemy: 6 stacks of Furies (for duels before casting) and 1 Chaos Dragon (for a powerful stack after casting). Of course, if you scatter Golems across the stacks in random quantities, things will get interesting, but without Battle, Chaos Dragons start to dominate.
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18 years ago
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If you deploy black dragons, it will be pointless... I won't even bother with Armageddon! You can just shoot them with arrows! Of course, not all of them, but the losses won't be equal...
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18 years ago
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If you deploy Black Dragons, it will be pointless... I won't even bother with Armageddon! You can just shoot them down with a single spell! Of course, not all of them, but the losses won't be equal...
Let me explain in detail. With 6 stacks of Furies and 1 Black Dragon, he attacked a Mage (let's say it's an Oracle with Keen Mind) with 6 Tier 2 units and one large stack. So, the battle: Furies go first and destroy the Tier 2 units (Razazak doesn't have Defense to the Last after all). Then, the Mage's turn, he casts either a single direct attack on the Black Dragon, or the Black Dragon destroys the remaining stack (the Mage loses his hero), or it takes out a significant portion of it. After that, the Mage can't attack anymore, otherwise, it's death. In total: the Mage destroyed the stacks of Furies, lost almost all of his Golems, and attacked the Black Dragon once, probably killing one. And that's still
lucky; he could have just fled (if he realized that the stack of Golems wasn't strong enough) and even lost his hero, for example, due to the Black Dragon's Luck.
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18 years ago
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I mean the hit-and-run tactic against Razazak! He has Battle to the Last and Armageddon... I thought you would put only Black Dragons in the battle so that they wouldn't be affected by magic, and that's what I wrote...
In reply to Fireball
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18 years ago
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Fireball;150481
Let me explain in detail. The Terror Knight, with 6 stacks of Fury and 1 Charge, attacked a mage (let's say it's an Oracle with Keen Mind) who had 6 level 2 spells and one powerful stack. So, the battle: the Furies go first and destroy the level 2 spells (Razazak doesn't have Defense to the last, after all), then the mage's turn, casting either a single direct attack on the Charge or, with his own turn, the Charge either destroys the remaining stack (the mage loses his hero) or removes a significant portion of it. After that, the mage can no longer attack, otherwise, it's death. In total: the mage placed the Fury stacks, lost almost all his golems, and attacked the Charge once, probably killing one. And that's still
lucky; he could have simply fled (if he realized that the golem stack wasn't strong enough) and even lost his hero, for example, due to the Charge's Luck.

Thank you very much.:smile20:
I'm looking forward to the next encounter with an opponent:smile13:

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